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2 messages
2 total messages Started by catk... Thu, 20 Aug 1998 00:00
Final battle in X-Com:Apocalypse is impossible!
#129
Author: catk...
Date: Thu, 20 Aug 1998 00:00
21 lines
1621 bytes
Hi I have played for weeks and have finally gotten to the last battle in
X-Com:Apocalypse where you have to destroy the building that makes the
dimension gates. The First time I tried I got slaughterd so bad it was
almost funny. I had brought 14 guys (8 soldiers with toxigun c, 4
psi-dudes all with very high psionics stats, 3 robots with big-ass
missle launchers). Each of my dudes (except the robots) had a cloaking
device and everyone had a shield. The problem is that all those
gazillions of skeletoids were shooting the crap outta me when I couldn't
even see em, and there is no cover to hide in. Another problem is the
group of like 10 psimorphs which practicaly controlled all my dudes at
the same time. I know that next time I need to bring devastator cannons
because there are so many of those things I need to destroy. My 8
soldiers all have high stats (100 health, 90-100 acuracy, etc) and with
dual devastator cannons on autofire they still have almost perfect
accuracy. But it does no good when they can shoot and I can't even see
em! Anyone have any advice for this level?

--
CatKnight
ICQ 963866
catk...@hotmail.com
Re: Nevermind I beat it...
#131
Author: catk...
Date: Thu, 20 Aug 1998 00:00
13 lines
1056 bytes
Nevermind I beat it. I kind of cheated though. What I did was bring by
very best 6 dudes and used turn-based combat for the one and only time.
This allowed me to make quick shots at each generator, then when I blew
up each that was near I moved on quickly. Once I reached the corner, I
used my teleporters to go to the other side and get the last of em.
After the building was disabled I had all my guys just exit the building
via the little arrow things and voila! I never even saw one alien the
whole time!

--
CatKnight
ICQ 963866
catk...@hotmail.com
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