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Article #35812

Re: a New start?

#35812
From: Warren
Date: Mon, 23 Aug 2004 17:56
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"Lawrence" <Dontthrowspam@me.com> wrote in message news:<cf8eir$5lh$1@news7.svr.pol.co.uk>...

"Lawrence" <Dontthrowspam@me.com> wrote in message news:<cf8eir$5lh$1@news7.svr.pol.co.uk>...
> Been a few more posts than usual of late. And since I often view but hardly
> post I guess that means that some of you lot often do the same.
> 
> I have played a few of the xcom games and but my personal favourites are UFO
> EU and TFTD. the others I have tried, I like less although I commend the
> attempt to enhance the format.

I won't try to give them ratings.

UFO - The original classic.  Who doesn't love it?  Well, OK, but we
won't mention *those* people. :)

TFTD - I actually liked this more.  Sure, it was UFO with a different
skin, but I thought the new skin was really cool.  And I really liked
the idea of weapons that could only be used under water.  And the HTH
weapons changed the whole nature of the combat.  And the larger
variety of missions including 2-stage missions ... I could go on.  The
game was brutal, and searching out the last alien hiding on the
passenger ship wasn't much fun, but I'd have to pick this one just
slightly over UFO.

Apocalypse - Tried it the "real" way ... turn based ... it was
unbearable.  The levels were too large ... TFTD sometimes suffered
from this but with Apoc it was just too much.  Made a half-hearted
attempt to play real time but just didn't like it at all.  Then a long
time later, I made a serious effort to play this via real time, and lo
and behold, I "got" it.  Had a lot of fun.  Totally different feel
from the others but just as good in it's own right.

Interceptor - Bought it, never played it.

Enforcer - Vaguely heard about it, didn't care and never bought it. 
Still don't care.

Aftermath - I'm not really sure how I feel about this one.  It's not
all bad, but I just don't get as excited about it as the earlier
games.  Maybe it's because of the lack of base building and economics.
 I know it was intentional, but it left a whole lot out of what X-Com
was all about for me.  I really liked some of the stuff ... more
skills, training, other mission objectives, etc.  There is a lot to
like about it, but in the end, it just seemed lacking.  Never did make
it to the part where the difficulty jumps exponentially, I don't
think.

It's not X-Com, but ... Jagged Alliance 2 is the best thing since
X-Com.  The dual time system with real time until enemy contact at
which it becomes turn-based, is the best ever IMO.  I'd kill for any
of the earlier X-Com games to be re-written to use this combat engine.

There's my $.05.

Warren
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From: wsmithjr001@yahoo.com (Warren)
Newsgroups: alt.games.x-com
Subject: Re: a New start?
Date: 23 Aug 2004 10:56:46 -0700
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