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Article #35452

Aftermath: Capturing Aliens

#35452
From: Warren
Date: Mon, 20 Oct 2003 14:13
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2502 bytes
Got Aftermatch last Friday and played it for a bit on the weekend. 
While it might not be everything I wished it to be, I think it's a
worthwhile game and am having fun ... albeit getting my butt kicked. 
Actually, I'm not doing that badly, but I can tell that I will be
getting my butt kicked shortly. :)

Anyway, sometimes I get missions to recover a live alien.  I can win
these when I incapacitate/kill all the aliens, but the mission
objectives and game manual say it's possible to pick up an
incapacitated alien and carry him back to the LZ without wiping out
all aliens on the map.  I can't for the life of me figure out how to
pick up an incapacitated alien.  I can pick up dead aliens, but this
doesn't really help complete the mission.  Anybody figure this out? 
It seems the only way you can pick something up is by walking directly
on top of it, but you can't move on top of an incapacitated alien. 
When I unequip my weapon and try to click on the alien, I get an "I
don't understand" message from my soldier.  It hasn't been an issue
yet, but I can imagine that some mission with a lot of dangerous
aliens might be better to grab your target and run to keep from
getting your agents shot up more.

On another note, anybody come up with good rules of thumb for
delegating missions.  Unless agents are critically injured, they can
immediately go on another mission at full strength.  So, it doesn't
seem real necessary to delegate missions (yet) as I haven't noticed
any disappear if I don't get to them immediately.  That said, I have
delegated some of the missions whose effect isn't great, but am
wondering how others delegate missions, if at all.

Thanks.

Warren
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From: wsmithjr001@yahoo.com (Warren)
Newsgroups: alt.games.x-com
Subject: Aftermath: Capturing Aliens
Date: 20 Oct 2003 07:13:28 -0700
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