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Article #357UFO ( Armour )
From: Simon Trowman
Date: Mon, 14 Sep 1998 00:00
Date: Mon, 14 Sep 1998 00:00
26 lines
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1391 bytes
ARMOUR: 1) Its very Important to start reseach on personal armour as soon as you possibly can, and for this you'll need good old "Alien Alloy" 2) Once researched get your engineers churning suits out for everybody as soon as possible (supplies permitting), as this cuts down those "one hit wonder" rookie events. 3) When you perform the research for "UFO Power Source", you can then manufacture power suits. 4) Finally, by finishing a hovertank, you should be able to start work on flying suits. NOTE: Its been said that powersuits are actually more efficient because, the flying suit use a lot of Elerium-115. As such, the flying suits should only be given to the select few, for flushing out aliens from multilevelled buildings ect, ect. PS: If you have any questions regarding UFO, please feel free to reply to the news group, and in the subject window type " UFO ( question)", its as simple as that, and I'll do my best to answer them. ============================= >From Simon Trowman Please replace NOSPAM with clara
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From: "Simon Trowman" <tro...@NOSPAM.net> Subject: UFO ( Armour ) Date: 1998/09/14 Message-ID: <6tjsh8$so7$1@eros.clara.net> X-Deja-AN: 391092274 Newsgroups: alt.games.x-com X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit