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Article #286

UFO (Early base modifications)

#286
From: Simon Trowman
Date: Wed, 09 Sep 1998 00:00
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FIRST THINGS TO DO !

    1) Because of the time it takes to build extra base facilities, you need
to order these buildings as soon as possible and, one would suggest, in this
order:

1: Alien containment - for holding your live alien prisoners.

2: General stores - for stashing ammo and salvaged artifacts.

3: Long range radar - with improved detection range.

    Later, when you have more money to spare, add living quarters, labs,
workshops, and defences - in that approximate order.
NOTE : Though it won`t occur until much later in the game, once you have a
Hyperwave Decoder you won`t need any other radars, so get rid of the rest.
The Hyperwave Decoder detects about 100% of the UFO`s within it`s range
(which is a hell of a lot better than the large radars).




--
=============================
>From Simon Trowman
Please replace NOSPAM with clara
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From: "Simon Trowman" <tro...@NOSPAM.net>
Subject: UFO (Early base modifications)
Date: 1998/09/09
Message-ID: <6t6noe$c70$1@eros.clara.net>
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