Article View: alt.games.x-com
Article #258Re: XCOM Interceptor 3DFX Question
From: John Horth
Date: Tue, 08 Sep 1998 00:00
Date: Tue, 08 Sep 1998 00:00
27 lines
1385 bytes
1385 bytes
Frank,
I have a Monster 3d and have the same problem. the game claims to
support Voodoo cards but I can only get option 1. I get the same response
as you on Option 2. I have Direct X 6 installed and
when I try Option 3 it says I need something called draw primitive. No help
from Microprose support. I think everyone has been eaten by Hasbro.
Hope someone out there can help
Bunyip
hor...@zip.com.au
agame...@home.com wrote in message <35f51adf.47062642@news>...
>I've had some problems with the 3D Acceleration in Interceptor. For those
of
>you with a Monster3D, which of the following do you select in the Setup
screen
>for Interceptor?: (These are the three options I have available)
>
>1. Primary Video Card-No 3D Acceleration
>
>2. **Primary Display Driver-3D Enabled
>
>3. 3DFX DirectX5 Driver
>
> I can select #1 and #3, but not #2 (I'm told that it's not a 3D device).
snip
Technical Details
Message-ID:
<6t1g20$hb2$1@the-fly.zip.com.au>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<35f51adf.47062642@news>Show Full Headers
Complete Article Headers
From: "John Horth" <hor...@zip.com.au> Subject: Re: XCOM Interceptor 3DFX Question Date: 1998/09/08 Message-ID: <6t1g20$hb2$1@the-fly.zip.com.au> X-Deja-AN: 388805663 References: <35f51adf.47062642@news> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 Organization: The Zipsters Newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit