Article View: alt.games.x-com
Article #35550Re: Line of sight
From: Serge Semashko
Date: Mon, 12 Jan 2004 05:30
Date: Mon, 12 Jan 2004 05:30
16 lines
1479 bytes
1479 bytes
Bateau <Gamera@work.stomping.aza> wrote in message news:<d4j300le0lbh9pua67jk0t2vmv3dkbpqal@4ax.com>... > Do any of the X-Com games show the player his soldier's line of sight? UFO2000 ;-) > IIRC they show the areas that have been seen but don't give the player > any way of knowing what areas his guys are covering. Can anyone think of > any other vital strategy elements missing from the games? Maybe it is important for setting ambushes, you probably want to know what area can your sniper sweep with reaction fire. -- Serge Semashko ufo2000 development team http://ufo2000.sourceforge.net
Technical Details
Message-ID:
<5b7f9c48.0401112130.2ca0af4c@posting.google.com>Path:
mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!nntp.giganews.com!news.maxwell.syr.edu!postnews2.google.com!not-for-mailReferences:
<d4j300le0lbh9pua67jk0t2vmv3dkbpqal@4ax.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!nntp.giganews.com!news.maxwell.syr.edu!postnews2.google.com!not-for-mail From: serge@lxnt.info (Serge Semashko) Newsgroups: alt.games.x-com Subject: Re: Line of sight Date: 11 Jan 2004 21:30:17 -0800 Organization: http://groups.google.com Lines: 16 Message-ID: <5b7f9c48.0401112130.2ca0af4c@posting.google.com> References: <d4j300le0lbh9pua67jk0t2vmv3dkbpqal@4ax.com> NNTP-Posting-Host: 193.232.92.242 X-Trace: posting.google.com 1073885426 23797 127.0.0.1 (12 Jan 2004 05:30:26 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Mon, 12 Jan 2004 05:30:26 +0000 (UTC) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit