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Article #794

Re: TFTD could have been a 50k patch for UFO!

#794
From: arga... Andrew R. Gillett
Date: Sat, 17 Oct 1998 00:00
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In alt.games.x-com, article <362b1f13...@news.get2net.dk>, 
mack...@freemail.danbbs.dk (Peter "Mack-Jack" Christiansen) 
(mack...@freemail.danbbs.dk (Peter "Mack-Jack" Christiansen)) wrote:
> >It's a pity that they can't progress from the first UFO. Other
> >companies, like id software, manage to advance without losing the
> >plot.
> 
> Id-Software ? Weren't it those guys that first made:
> 
> Doom 1
> Doom 2 (new levels, weapons & monsters - NO new gameplay at all)

> Final Doom (another one..)

Final Doom wasn't made by id Software, and it wasn't meant to be a 
totally new game, it was more like a mission pack.

> Ultimate Doom (Yet another one..)

Ultimate Doom came before Final Doom. Ultimate Doom, AFAIK, was done so 
that Doom could be put in a box and sold in the shops instead of only 
being available by posting the money to id Software (which was kind of 
inconvenient for people in Europe).

-- 
Andrew Gillett
http://argnet.fatal-design.com/
ICQ: 12142937
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From: arga...@fatal-design.com (Andrew R. Gillett)
Subject: Re: TFTD could have been a 50k patch for UFO!
Date: 1998/10/17
Message-ID: <MPG.109186b7610e274a98968d@news.freeserve.net>
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