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Article #784

X-Com 6: More realistic agent management!

#784
From: Rune Boersjoe
Date: Tue, 06 Oct 1998 00:00
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One thing that really irritates me is the way agents are handled.
Let's face it: everyone who enlists into X-Com is doomed to die. They
get paid like 40k a month, but ultimately just about all of them get
killed. What about morale? Don't any of them ever quit while they're
ahead because they don't want to die? If they're in it for the
ideology, protecting mankind, why pay them at all? It don't make
sense... noone ever quits... noone ever leaves... noone gets
decomissioned when they get severly injured... you could maybe use
severly injured or even handicapped agents and assign them to
intelligence? The fact is, that unless you complete the game with no
casualties, something someone who does not cheat and plays at his or
her apropriate difficulty level will never be able to do. I'd like to
see the number of troops killed have an impact on morale both in- and-
out of combat.
--


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From: look@my.sig (Rune Boersjoe)
Subject: X-Com 6: More realistic agent management!
Date: 1998/10/06
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