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Article #592

Re: Ooops...(RE: XCOM aliens were NOT craP!)

#592
From: Roger.Chapman
Date: Wed, 30 Sep 1998 00:00
48 lines
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>> Shaun Green (Greenish9) wrote in message
>> <360EA503...@greenshb.globalnet.co.uk>...
>> >Yeah!  The Apoc aliens were original, unlike those from UFO (although
>> >being able to shoot little grey men was cool).  Chryssalids?  Seen the
>> >'alien' films, anyone?  Of course, UFO was the atypical alien invasion
>> >thing...which was what we all wanted!
>> >
>> >Greenish_9
>>
>> Ok, so the UFO aliens weren't that original, but they were still better
than
>> Apoc.  Think about how nasty a Cyberdisk could be on a night terror
mission.
>> Shots coming out of the dark and killing your men and you couldn't find
>> where they were coming from!  I can only think of two good weapons in
Apoc,
>> Megaspawn(a walking weapon) and Dimension Launchers(notice I didn't say
>> grenades).
>
>I liked Apocs aliens better..but maybe that was 'cos I liked the game
>better!  Grenades were lethal, and devastators just as bad.  And entropy
>launchers?  Killers!

I said not grenades cos both games have nasty grenades.  Entropy launchers
were just annoying.


>> Chrysalids were much nasty than the 'aliens'.  In Aliens,
>> the...well...aliens had to drag you off to an egg chambers to get you
>> impregnated, and when the egg hatched it was a tiny bugger.  Chrysalids
can
>> perform a quick de-gutting, turn your man into an alien straight away,
and
>> when you kill the infected bloke, a full-sized one came out!
>
>Yes, but the Aliens were a lot harder!  And they popped up from the
>floor/ceiling/toaster quite nastily...
>

But in UFO, aliens and men were much more evenly balanced.  No Toxin C to
help you out.

>> Yes...I have to agree with you, UFO was what we all wanted.
>
>Yup!  I thank you again for introducing me to it!
>
>Greenish_9
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From: "Roger.Chapman" <Roger....@btinternet.com>
Subject: Re: Ooops...(RE: XCOM aliens were NOT craP!)
Date: 1998/09/30
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