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Article #505Re: From TFTD, back to UFO...
From: Metacom1
Date: Sun, 27 Sep 1998 00:00
Date: Sun, 27 Sep 1998 00:00
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Detonate wrote: > > I've been playing TFTD for awhile now, but after reading the posts for UFO, > I thought I'd have another crack at it. It's been retrieved from the loft, > dusted down and installed. > > It's a bit basic, but the principles are essentially the same, > naturally. However, my biggest annoyance is the Skyranger and deployment. > As you are not on the ground, the troops can't see the damned hostiles even > though they sometimes wait outside the bloody door! I had my first terror > mission... what a disaster! I couldn't get my troops out of the transport, > as they were being picked off by aliens left, right and centre. > Anyway, as this was my first continued attempt at UFO since I bought it > 3yrs ago, or so, I just kept reloading the mission, to see how things were > different from TFTD. > The aliens were more aggressive, in my opinion, in that they move in and > try to pin you down, not like TFTD, where they wander around aimlessly at > times. There appears to be more co-ordination in this behaviour - I had > four cyberdisks lurking around the back of the transport, as well as some > sectoids taking pot shots and retreating to cover. When they started > popping off my men, they started moving in on the transport - one cheeky > bugger threw a damned grenade into the Skyranger waxing the whole squad! > I'm sure many of you are sniggering away at this tale, but it was > certainly an interesting incident. I was expecting things to be really > easy, from what people have said about UFO being easy, but I was surprised > at the difference in alien behaviour compared to TFTD. Also, I set up the > game on the beginner setting, to have a wander round and familiarise myself > with the game. > Anyway, I aborted the whole terror mission and carried on the game. By > the end of the second month, I was told my performance was poor, although I > had only 8 interceptions and 2 terror missions. * I've noticed a bug in > both UFO and TFTD concerning terror missions. If you get the terror screen > come up, telling you an attack is underway, and immediately after, you have > a research completed window pop up, the terror site has gone. I think this > contributed to my poor status, which I can live with, but it's still > annoying to have this happen. > > Overall, I've enjoyed the experience and I'm going to keep cracking away > at UFO now, since more than anything, the land based missions are really > refreshing from the TFTD sea based affairs. > I just hope the advanced craft can let me deploy on the ground instead > of trying to hide beneath the undercarriage of the Skyranger - visions of > that terror mission keep coming back... absolute carnage [sigh] > > Detonate You do know that soldiers can look out the windows of the skyranger, don't you? I ALWAYS load my 1st 2 soldiers with smoke bombs and have one of them throw one before anyone leaves the craft. It seems to work.
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From: Metacom1 <meta...@diespammerdieearthlink.net> Subject: Re: From TFTD, back to UFO... Date: 1998/09/27 Message-ID: <360EFBF5.5A5F@earthlink.net> X-Deja-AN: 395483816 References: <906919663.2204.0.nnrp-02.c2deb095@news.demon.co.uk> X-Posted-Path-Was: not-for-mail X-ELN-Date: Sun Sep 27 20:00:55 1998 Organization: EarthLink Network, Inc. Mime-Version: 1.0 Reply-To: meta...@diespammerdieearthlink.net Newsgroups: alt.games.x-com Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit