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Article #383Re: XCOM - TFTD questions....
From: Evil Q
Date: Wed, 16 Sep 1998 00:00
Date: Wed, 16 Sep 1998 00:00
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Detonate wrote in message <905973562.9891.0...@news.demon.co.uk>... >Okay first up, what I would like to know is this; > > Medi kits can apply multiple shots of stimulant to revive an aquanaut, >but no mention is made of if this is applicable to either the pain killer or >heal. So would multiple 'shots' of heal or pain killer increase wounds or >morale over a single shot. I've been using the multiple application theory >in the past, but never found out if this is true. Anyone care to offer >their theory? The in-game help is adequate on this one (I think). heal - heals 1 wound (so multiple shots are necessary for multiple wounds) painkiller - increases morale some, but *only* if the aquanaut was wounded (one shot) > > Secondly, Bio-Drones. When shot and killed, they explode on impact. >What is the blast radius from the Drone and also what is the damage capacity >of the explosion? Don't know, but B-D are sure a buttpain to fight. OTOH, blasting them can kill their alien buddies in vicinity. Q
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From: "Evil Q" <zor...@hermes.removethis.si> Subject: Re: XCOM - TFTD questions.... Date: 1998/09/16 Message-ID: <6tp5j6$73d@fcnews.fc.hp.com> X-Deja-AN: 391813717 References: <905973562.9891.0.nnrp-07.c2deb095@news.demon.co.uk> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Organization: Hewlett-Packard Fort Collins Site Newsgroups: alt.games.x-com,comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit