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Article #36046

Re: UFO-Enemy Unknown (or X-Com)

#36046
From: Wadeyboy
Date: Wed, 04 Jun 2008 03:11
24 lines
2506 bytes
On Jun 3, 11:59 am, "I.C. Koets" <I.C.Ko...@student.tudelft.nl> wrote:
> Daniel \"Naughty Tentacles\" Blakemore wrote:
>
>
>
> > >> >At worst, there's a few savegame editors around that you can use to do
> > >> >the
> > >> >same job, if you don't mind cheating just a *little* bit... ;)
> > >> iirc, you can actualy sell aliens - unless my menory is playing tricks
> > >> and you can only sell corpses...
> > > Only corpses. If you have the cash, the easiest way to fix a full
> > > containment room is to just delete the facility and build a new one. IIRC,
> > > of course.
>
> > Just reinstalled it again, seeing as you guys waved temptation my way... ;)
> > Can't delete the Containment facility if it's in use, unfortunately.
>
> I must have misremembered. Too bad...

Just found out from posting on the strategy newsgroup that there's a
patch that fixes this problem and it was a known problem that was in
the FAQ. This was from a guy who used to work for Microprose customer
support! I just hope that the patch doesn't make all my savegames null
and void like so many patches still do! Thankyou all for your help.
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From: Wadeyboy <wade4816@hotmail.co.uk>
Newsgroups: alt.games.x-com
Subject: Re: UFO-Enemy Unknown (or X-Com)
Date: Tue, 3 Jun 2008 20:11:34 -0700 (PDT)
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