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Article #36027

Re: UFO-Extraterrestrials?

#36027
From: Raille
Date: Sun, 03 Jun 2007 12:31
47 lines
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"Raille" <raille@yahoo.com> wrote in message 
news:464706a8.0@speedtrap.i2k.com...
>
> "Anssi Saari" <as@sci.fi> wrote in message 
> news:vg3bqgqb7nk.fsf@omppu.modeemi.cs.tut.fi...
>> "I.C. Koets" <I.C.Koets@student.tudelft.nl> writes:
>>
>>> I just watched the gameplay videos. This looks quite promising. I wonder
>>> where I could buy a copy?
>>
>> It's donwloadable now from matrixgames.com. Amazon says it's available
>> from May 14th onwards.
>>
>> I think I'll wait for the modding to stabilize.
>
> Matrix games have good game play from what I've experienced.  As for 
> stability, thats another issue.
>
> Raille

Ok have the game.

1 Jun they have released an update which adds some controls that are 
absolutly vital, at least for me.

Game seems to be stable enough no crashes and the patch fixes some known 
crashes.

To sum up this is basically X-com Defense redone.

That said its actually better than the original, some of the graphics are 
better some seem a bit comic.

The biggest changes are the inability to purchase soldiers, scientists and 
technicians, they appaerntly show up are certain intervals.

So don't lose your soldiers early on, you'll be horrible handy capped for 
the next couple months as your roster fills back up.

I still don't know how you build additional living quarters at seconary 
bases so to get more soldiers, ditto for labs and workshops.

Overall if you loved Xcom defense you will love this game,perhaps more than 
the original.

Raille
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From: "Raille" <raille@yahoo.com>
Newsgroups: alt.games.x-com
References: <1178384221.180181.43750@p77g2000hsh.googlegroups.com> <464537FA.9BA8BD36@student.tudelft.nl> <vg3bqgqb7nk.fsf@omppu.modeemi.cs.tut.fi> <464706a8.0@speedtrap.i2k.com>
Subject: Re: UFO-Extraterrestrials?
Date: Sun, 3 Jun 2007 08:31:38 -0400
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