Article View: alt.games.x-com
Article #35963Re: game
From: Markus Palcer
Date: Fri, 13 May 2005 13:14
Date: Fri, 13 May 2005 13:14
64 lines
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4005 bytes
Andrew Gray schrieb:
> On 2005-05-12, Daniel "Naughty Tentacles" Blakemore
> <Daniel.Blakemore@btopenworld.com> wrote:
>
>>UFO,
>>TFTD,
>>X-Com Apocalypse,
>>X-Com Interceptor
>>X-Com E-Mail (fun whilst it lasted ;) )
>>...and a daft one featuring an X-Com android... X-Com Aftermath, I think?
>
>
> Not Aftermath; something with an e? UFO:Aftermath might be the name
> you're remembering; a vaguely similar game from ~2003, but by most
> accounts fairly terrible. (I didn't buy it...)
>
> Three "conventional" X-COM games, the first three, then they became "in
> the same setting, but not the same game".
>
> If you want more in the same vein, finding a copy of Jagged Alliance 2
> is probably worthwhile. (There's the original game, then an extended
> "gold edition", and at least one complete mod available from the
> Internet ("Urban something"). Recommended.
I already played JA2 and I didn't like it very much. And above all, it's
very unlike XCOM.
> It was re-released a couple
> of years back, so shouldn't be too hard to find; it's just a shade under
> six years old now, so the graphics look a little aged, but certainly
> more modern than the "proper" X-COM games.
You can't compare graphics between two different genres.
But that's the problem with all the remakes of XCOM: Too good graphics.
> Misses the research option,
> but slowly lets you get new hardware from the market, so the same
> dynamic is there.
Well a research option would not fit into the story of JA2, where you
play a group of soldiers (don't know the proper word) and not a secret
organization.
>
> In all honesty, I haven't seen a good game in the same style since JA2.
> Which, damnit, I now want to play again...
>
I can understand what you're meaning: As said above all the remakes of
the good ole classics are too far away from them. Being a
hobby-programmer, I'd appreciate it to have the sources of some games
just to create an editor-styled system to make sequels using the
original engine. It's a different feeling playing "Albion II" or a fan
made XCOM-Part with the original engine instead of a new one (like in
"XFORCE" or "Alien Invasion").
And because of my Computer being too fast for the games, I still have a
486-Processor DOS-PC (MSDOS 6.22) to play them - but I need a monitor...
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Path: mbox-mo1.pugleaf.net!num2.nntp.dca.giganews.com!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newshosting.com!nx02.iad01.newshosting.com!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed.freenet.de!news.rh-tec.net!npeer.de.kpn-eurorings.net!feed.news.schlund.de!schlund.de!news.online.de!not-for-mail From: Markus Palcer <MasterOfVDL@GMail.com> Newsgroups: alt.games.x-com Subject: Re: game Date: Fri, 13 May 2005 15:14:05 +0200 Organization: 1&1 Internet AG Lines: 64 Message-ID: <d628sb$3t9$1@online.de> References: <OLege.882$LO1.99@newsread2.news.atl.earthlink.net> <Z2hge.1339$Y81.927@newssvr21.news.prodigy.com> <4qyge.1302$LO1.274@newsread2.news.atl.earthlink.net> <d5v4l8$93s$1@nwrdmz03.dmz.ncs.ea.ibs-infra.bt.com> <d5vgvq$na6$1@online.de> <d5vsjf$fh3$1@nwrdmz02.dmz.ncs.ea.ibs-infra.bt.com> <slrnd87amt.nc8.andrew.gray@compsoc.dur.ac.uk> NNTP-Posting-Host: p54b032d0.dip0.t-ipconnect.de Mime-Version: 1.0 X-Trace: online.de 1115989708 4009 84.176.50.208 (13 May 2005 13:08:28 GMT) X-Complaints-To: abuse@einsundeins.com NNTP-Posting-Date: Fri, 13 May 2005 13:08:28 +0000 (UTC) User-Agent: Mozilla Thunderbird 1.0.2 (Windows/20050317) X-Accept-Language: de-DE, de, en-us, en In-Reply-To: <slrnd87amt.nc8.andrew.gray@compsoc.dur.ac.uk> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit