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Article #35858

Re: UFO2000 0.6.627

#35858
From: Bateau
Date: Tue, 28 Dec 2004 02:36
34 lines
2645 bytes
If you're listening are you guys going to eventually replace the
graphics with your own so people who don't have X-Com can play?
You'd probably have to change the graphics engine to higher res with
alpha channels for transparency because no one would pixel paint all
those graphics.

serge@lxnt.info (Serge Semashko) wrote:
>The UFO2000 development team has released a new stable version of UFO2000, 
>v0.6.627. You can find it here: http://ufo2000.sourceforge.net
>
>Here is the list of improvements since the last stable release (0.4.0.353):
>- added support for different mission scenarios (Twilight Owl)
>- internationalization support, the game now supports English, 
>  German, Spanish, Russian and Belarusian languages (HaJo)
>- many user interface improvements (HaJo, Twilight Owl)
>- lots of help messages, help system (HaJo)
>- map size and type selection, equipment points limit (Twilight Owl)
>- explosive terrain objects (Twilight Owl)
>- automatic bugreporting system (Serge)
>- improved win32-installer (SupSuper)
>- better looking and themable GUI (Serge)
>- different look for soldiers in the battlescape (Nail)
>- correct map generation for 'City' and 'Port' (Twilight Owl)
>- reserve time buttons are now working (HaJo, Twilight Owl, olegmmm)
>- more verbose end of game statistics (HaJo)
>- morale and panic support (Twilight Owl)
>- sound notifications and information messages in the server chat (Serge)
>- support for user contributed maps improved, support for custom
>  map generation rules written in lua language (Serge)
>- cpu usage reduced (Kolotov Alexandr)
>- squad size limit increased from 10 to 15 (Twilight Owl)
>- different types of reaction fire depending on time reserve mode (olegmmm)
>- fixed problems with mouse ranges (Gassa)
>- many other bugfixes and improvements (special thanks to Gassa, olegmmm)
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From: Bateau <Gamera@work.stomping.aza>
Newsgroups: alt.games.x-com
Subject: Re: UFO2000 0.6.627
Date: Tue, 28 Dec 2004 10:36:25 +0800
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