Article View: alt.games.x-com
Article #35633Re: No more X-Com-ers? :(
From: Bateau
Date: Sat, 07 Aug 2004 15:52
Date: Sat, 07 Aug 2004 15:52
100 lines
6942 bytes
6942 bytes
Jon Dowland <jon@frag.ord> wrote:
>serge@lxnt.info (Serge Semashko) wrote in
>news:5b7f9c48.0408062350.2431fd96@posting.google.com:
>
>> Bateau <Gamera@work.stomping.aza> wrote in message
>> news:<aoh7h0p604rrosudsqb1rkdksq5vvlsvn7@4ax.com>...
>>
>>> Jon Dowland <jon@frag.ord> wrote:
>>> >Bateau <Gamera@work.stomping.aza> wrote in
>>> >news:v572h01aorncbvsonljupi3scocir2gabq@4ax.com:
>>> >
>>> >You clearly have a very different notion of `finished' to me.
>>> >Xenocide and UFO2000 for example, whilst looking promising, are
>>> >nowhere near finished at all.
>>>
>>> WELL THATS WHY I SAID QUITE A FEW AND NOT ALL DUMBASS.
>
>I didn't see this one - I guess my filter is working after all! If you
>agree they aren't finished, why did you helpfully provide their URLs as
>evidence finished projects existed?
BECAUSE I WASNT SURE WHICH ONES WERE AND WHICH ONES WEREN'T SO I POSTED
THE WHOLE LOT GENIUS. AND you were saying it's good that there were 6
x-com games and that number will probably grow so I showed you that
there were more than that FAG.
>> There is not need to be rude. Jon's notion is probably 'finished' ==
>> 'not developed anymore' or even 'finished' == 'dead'. So X-COM is
>> finished according to this, but the other projects are not.
>
>Well, I meant finished as in playable, as did Bateau, but -
>
>> Bateau is
>> also right as he uses a different characteristic: is the game is
>> playable or not. UFO2000 is definitely playable for example.
>
>Indeed UFO2000 is very playable - but not as an X-COM clone. After all,
>you provide a multiplayer experience that didn't exist in the original
>game!
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone-sf.pbi.net!209.10.34.151!newsfeed.sjc.globix.net!HSNX.atgi.net!newsfeed.iinet.net.au!newsfeed.iinet.net.au!per-qv1-newsreader-01.iinet.net.au!not-for-mail From: Bateau <Gamera@work.stomping.aza> Newsgroups: alt.games.x-com Subject: Re: No more X-Com-ers? :( Date: Sat, 07 Aug 2004 23:52:02 +0800 Message-ID: <niu9h0hih8co6vrqer5dhdo2jbm4f156g9@4ax.com> References: <E%Qbc.19367$Id.1062@news-binary.blueyonder.co.uk> <c4sv605c1fjksf0vr93hen299omrt0rabf@4ax.com> <7ju07011sc2vupq5p91kfdk82hkon92fdc@4ax.com> <c523ba$4ol$1@titan.btinternet.com> <Xns953B910BF18DEjonfradorg@193.38.113.46> <v572h01aorncbvsonljupi3scocir2gabq@4ax.com> <Xns953C927DA59F9jonfradorg@193.38.113.46> <aoh7h0p604rrosudsqb1rkdksq5vvlsvn7@4ax.com> <5b7f9c48.0408062350.2431fd96@posting.google.com> <Xns953E64E0EA89Djonfradorg@193.38.113.46> X-Newsreader: Forte Agent 1.91/32.564 MIME-Version: 1.0 Lines: 100 NNTP-Posting-Host: 203.59.201.230 X-Trace: 1091893996 per-qv1-newsreader-01.iinet.net.au 16323 203.59.201.230 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit