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Article #35630

Re: No more X-Com-ers? :(

#35630
From: Serge Semashko
Date: Sat, 07 Aug 2004 07:50
25 lines
2166 bytes
Bateau <Gamera@work.stomping.aza> wrote in message news:<aoh7h0p604rrosudsqb1rkdksq5vvlsvn7@4ax.com>...

> Jon Dowland <jon@frag.ord> wrote:
> >Bateau <Gamera@work.stomping.aza> wrote in 
> >news:v572h01aorncbvsonljupi3scocir2gabq@4ax.com:
> >
> >> Quite a few of those are near finished and definately playable.
> >
> >You clearly have a very different notion of `finished' to me. Xenocide and 
> >UFO2000 for example, whilst looking promising, are nowhere near finished at 
> >all.
> 
> WELL THATS WHY I SAID QUITE A FEW AND NOT ALL DUMBASS.

There is not need to be rude. Jon's notion is probably 'finished' ==
'not developed anymore' or even 'finished' == 'dead'. So X-COM is
finished according to this, but the other projects are not. Bateau is
also right as he uses a different characteristic: is the game is
playable or not. UFO2000 is definitely playable for example. And if we
stop working on it, it will become 'finished' too :)

--
Serge Semashko
ufo2000 development team
http://ufo2000.sourceforge.net
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From: serge@lxnt.info (Serge Semashko)
Newsgroups: alt.games.x-com
Subject: Re: No more X-Com-ers? :(
Date: 7 Aug 2004 00:50:52 -0700
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