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Article #35417

Re: Craft Range

#35417
From: Donan
Date: Sat, 04 Oct 2003 11:22
40 lines
2768 bytes
    O.k. Thanks.

Donan

"Dr Ratt" <spam@aol.com> wrote in message
news:3f7db0ba$0$10966$fa0fcedb@lovejoy.zen.co.uk...
>
> "Donan" <donevyn@comcast.net> wrote in message
> news:7Qffb.487563$cF.171296@rwcrnsc53...
> >      Greetings. I can't find either in the manual, OSG or USG
> > the ranges of craft. (this perhaps is telling me I need to know
> > something that most have figured out somehow:) The reason
> > I ask, I have my Skyranger doing patrolliing to extend my
> > radar coverage till my second base is built up, but if it
> > see's aircraft, my interceptor's can't get to it (most Japan
> > and South Africa). So before I go to the effort of building
> > Firestorm's, would like to know if they indeed have the
> > range to be effective for me at this point in time.
> >
> > Thanks!
> >
> > Donan
> >
> >
>
>
> firestorms are your fast interceptors which can be built quickly & cheaply
> while your still researching the avenger. you shouldn't have any bother
> getting to the other side of the globe for anything except terror ships &
> battleships, which are too fast - the thing to watch is fuel, as they only
> carry 20 Es, iirc - so get there & kill em quick, don't wait & try to get
em
> over one country rather than another --- alternatively, if you have enough
> decent soldiers that you can have some in the patrolling skyranger as well
> as some at home base, then chase the ufo with that instead - you get more
> equipment & more points assaulting a landing rather than a crash.
> the only times you might want to shoot down a ufo are infiltration and
> terror missions over the rich [and therefore big funding] countries.
>
>
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From: "Donan" <donevyn@comcast.net>
Newsgroups: alt.games.x-com
References: <7Qffb.487563$cF.171296@rwcrnsc53> <3f7db0ba$0$10966$fa0fcedb@lovejoy.zen.co.uk>
Subject: Re: Craft Range
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