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Article #35029

Re: Wacky bugs in X-Com CE

#35029
From: ki... BladeFireLight
Date: Sun, 08 Jun 2003 00:09
51 lines
3319 bytes
I have not seen the terror ship issues. I went over the maps that came
with my CE copy and there are no walk through walls. this could
posibly be a corrupt file on your system.

I have see this Civilian one... once...

this comes from the way xcom does not initialize _any_ data when a
variable is created... some times the when createing the list of
aleins for each combat. it misses the termanating of the last unit
and. then tactical reads the list it sees' some enterys from a
previous combat....

on a side note (dealing with the non initialized variables) when I
installed xcom recently and took a look at some of the temp files. it
had filled up the unused enterys at the end of the files with what
ever was in memory at the time... this included the content of some
websites and a few word documents I had open earlier... talk about an
interesting security problem.  I could just see me send a friend a
copy of a saved game and the soldier.dat file has a copy of my Visa
card number... LOL

-Blade FireLight

Dennis Taylor <den...@funkplanet.com> wrote in message news:<5ZvDa.11699$MM4.1...@news0.telusplanet.net>...
> So I recently decided to play through X-Com 1 again, and I've
> been running into some weird issues. Anyone seen this before? 
> 
> 	First bug: Snakeman terror ship. I have one person behind the
> ship, and I'd like to move them around to the doors. So I click on the
> other side of the ship... and the soldier walks THROUGH THE WALL on the
> left "wing" of the ship. Ends up facing an angry Snakeman, whom she bags
> on a lucky snap shot with her last remaining TUs. Couldn't seem to
> duplicate it.
> 
> 	Second, just this afternoon: Landed a Skyranger next to a Muton
> battleship on an "Alien Base" mission. (Thick forest map, if it
> matters.) On the alien turn after we began storming the central lift, I
> heard a human scream. No visuals or shot noises beforehand or anything.
> Did a quick head-count of my soldiers... nope, nobody missing. I
> shrugged and just kept on going. After the battle, though, I found the
> following in my post-battle report:
> 
> "Civilians killed by aliens ............. : 1"
> 
> 	WTF? Anyone seen this happen in either CE or the DOS version before?
> 
> _________________________________________________________________________
> Dennis Taylor           "Anyone whose days are all the same and free from
> den...@funkplanet.com    want inhabits eternity of a sort."  - Peter Hoeg
> _________________________________________________________________________
>    PGP Fingerprint: A40B 4A41 F140 9196 C598  B096 5324 F39E 42F9 9A11
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From: ki...@usa.net (BladeFireLight)
Newsgroups: alt.games.x-com
Subject: Re: Wacky bugs in X-Com CE
Date: 7 Jun 2003 17:09:28 -0700
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