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Article #35011

Re: balance of forces?

#35011
From: roid
Date: Mon, 02 Jun 2003 03:38
23 lines
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"The Blue Max" <brunos...@Jasta1.com> wrote in message
news:05c5e55bc9143606457cd17a0f1e1fc3@TeraNews...
> when playing TFTD it occurs to me that, if you had the option as to which
> side you played, you might have quite an interesting situation.
>
> as the human player, you face an escalating assault by aliens who deploy
> progressively better weapons. If you were playing as the aliens, how would
> that work? would you have a small number of troops opposed by better and
> better-armed humans? at what point would the humans outnumber you?


aliens would start off scouting, no terror missions.  with limited funds
too.
as time goes on, or maybe as inteligence comes in about the escelating power
of the xcom project, then you (as the aliens) will get more funds.  then
eventually you DECLARE WAR and this is when terror missions start.
also an interesting idea would be "mission number quotas"
what this means is that as the aliens, you will only be able to launch a set
number of missions per month.  maybe you will be FORCED to launch missions
as well.  as in, every 12hours, you must launch some kindof mission.  you
can launch no more and no less.
as time goes on, the time inbetween missions gets less.   this could be the
alien's version of the gradual increased funding of the human xcom project.
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From: "roid" <roid@***SPAMKILL***zzz.com.ru>
Newsgroups: alt.games.x-com
Subject: Re: balance of forces?
Date: Mon, 2 Jun 2003 13:38:33 +1000
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