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Article #34991Re: Downing Alien Ships
From: Mel C
Date: Sun, 25 May 2003 12:24
Date: Sun, 25 May 2003 12:24
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Benjamin F. Brown phrenetically blurted: > I have an odd question. > > Does anything you do when shooting alien ships down affect how many aliens > are left alive in them, or is it random? I think it's random, but I'm not sure. The best way to test is probably to shoot a UFO down, then do a save & reload a few times to see the state of the UFO in tactical - that's usually a good indication of number of crash survivors. - MEl C - Survivor
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-06!sn-xit-09!supernews.com!diablo.theplanet.net!mephistopheles.news.clara.net!news.clara.net!landlord!wards.force9.net.POSTED!not-for-mail From: Mel C <mel@the-eend.org.remove> Subject: Re: Downing Alien Ships Newsgroups: alt.games.x-com References: <OvZza.6$tD3.2245@ursa-nb00s0.nbnet.nb.ca> Lines: 14 User-Agent: KNode/0.7.2 MIME-Version: 1.0 Message-ID: <gG2Aa.23710$9C6.1254139@wards.force9.net> Date: Sun, 25 May 2003 13:24:56 +0100 NNTP-Posting-Host: 212.159.42.5 X-Complaints-To: ab...@plus.net.uk X-Trace: wards.force9.net 1053865740 212.159.42.5 (Sun, 25 May 2003 13:29:00 BST) NNTP-Posting-Date: Sun, 25 May 2003 13:29:00 BST Organization: Customer of PlusNet Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit