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Article #334Re: TFTD/UFO - win98 & DX6 : query...
From: Detonate
Date: Fri, 11 Sep 1998 00:00
Date: Fri, 11 Sep 1998 00:00
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W.Schnitzel wrote... There aren't any effects coz both UFO and TFTD do NOT use DirectX =) Yes, I understand DX6 issues, but how about the 98 stuff? Will this OS environment affect TFTD even though its a DOS based game? Not being computer literate in this area has me asking these questions, so apologies if they seem a little dumb. Detonate
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From: "Detonate" <deto...@detonate.demon.co.uk> Subject: Re: TFTD/UFO - win98 & DX6 : query... Date: 1998/09/11 Message-ID: <905554014.10343.0.nnrp-05.c2deb095@news.demon.co.uk> X-Deja-AN: 390261580 X-NNTP-Posting-Host: detonate.demon.co.uk:194.222.176.149 References: <905474239.7229.0.nnrp-05.c2deb095@news.demon.co.uk> <8t1K1.1$%S4.229897@dummy> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 X-Complaints-To: ab...@demon.net X-Trace: news.demon.co.uk 905554014 nnrp-05:10343 NO-IDENT detonate.demon.co.uk:194.222.176.149 Newsgroups: alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit