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Article #238UFO (Getting around the geoscape)
From: Simon Trowman
Date: Fri, 04 Sep 1998 00:00
Date: Fri, 04 Sep 1998 00:00
21 lines
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1355 bytes
1) Clicking on the UFO icon will display all known information about a craft. If you have detected a craft with the Hyperwave Decoder, this could provide a considerable amount of info. 2) Once shot down, the UFO Crash Site usjually remains for a couple of days, so if you haven`t enough soldiers available at the time, you can often allow it to sit unattended for a couple of days. 3) UFO`s that have landed voluntarily will never remain for more than a day. 4) Terror Sites never appear for more than a day., and considering how many points the alien side score if you don`t go, you should always respond ASAP (even if it means abandoning other missions or taking night missions). 5) Information such as craft size can still be called up from crashed or landed UFO`s. 6) Check your graphs regularly. As well as helping to determine where additional bases might be located, you can also monitor countries with high alien activity and how well they pay for good defending.
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From: "Simon Trowman" <tro...@NOSPAM.net> Subject: UFO (Getting around the geoscape) Date: 1998/09/04 Message-ID: <6spbn5$lkm$1@eros.clara.net> X-Deja-AN: 387916591 Newsgroups: alt.games.x-com X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit