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Article #23546

Search Engine : XCom (or something like that)

#23546
From: Byron
Date: Fri, 24 Mar 2000 00:00
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Hiya everyone,

I've been thinking a lot about XCommand lately... XCom has been kicked
in the nuts a lot lately, and many times I've contemplated closing my
site.

However, I have a plan... [sounds of evil laughter heard emitting from
the Git]

Remember that Game Resources section of my site? The one which when done
was going to be like a giant combined Ufopedia? And it turned out shite?
And then it was deleted when Gamespy reverted to a site backup? (it's
about 500 files, and 6 megs, it would take a VERY long time to reupload
that, so screw that)

I've got a brillo idea here.

You know how some major search engine sites have category listings
rather than actually search listings? Have you ever wanted to have an
XCom site modelled similar to one of those listings, with information on
all the items in every game, all the ufopedia articles, files, editors,
etc... Basically a supersite divided into seperate sections for each
game and the site itself divided into major sections...?

I've already got a base site up and running, and I've been researching
different types of CGI search engines I could implement.

The idea, in theory, would absolutely rock. You would never have to ass
around looking for something, you'd just have to goto the search engine,
and search within the categories/sub-sections.

It wouldn't take very long to convert the current site over - it's
basically just a change of interface. Although this time, instead of the
interface being eye candy, it's really an important part of the site.
>From what I've seen of search engines on other sites (which are run off
existing search engines which just search within the one site) I might
not even have to do any CGI work.

I'm writing this message because I need some feedback, ideas, comments,
*********CONSTRUCTIVE********* criticism, and all the rest. Usually if I
have an idea, I try to work on it, and *I* I don't like, and it gets
canned. Most of the stuff I work (-ed?) on for XCommand never goes
public. If you don't like the idea, please give me an idea why not
rather than just saying it blows donkeys. And please try to suggest ways
to make it good. If you like it, please give me reasons why and how it
could be better.

Anyhow, go nuts! Reply! Please.

-Byron
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From: Byron <g...@tacticalplanet.com>
Subject: Search Engine : XCom (or something like that)
Date: 2000/03/24
Message-ID: <38DB3D52.8856B575@tacticalplanet.com>
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