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Thread View: alt.games.wing-commander
3 messages
3 total messages Started by do... Doug Bunch Mon, 26 Jun 1995 00:00
Privateer - Electronic Counter Measures?
#19
Author: do... Doug Bunch
Date: Mon, 26 Jun 1995 00:00
7 lines
787 bytes
My brother bought Privateer CDROM game about a week ago and he asked me to 
help him find the answer to a problem he's run into.  (I've never played the 
game, so excuuuuuuuuse meeeeeeee if the terminology is not just right)

Once you've managed to lay your hands on something called "electronic 
countermeasures" (we here they'll stop missiles), how do you 
activate/arm/trigger them?
Re: Privateer - Electronic Counter Measures?
#20
Author: Jason Eugene Shafer
Date: Mon, 26 Jun 1995 00:00
5 lines
671 bytes
ECM pacages, (electronic counter measures), are automatic.  you dont have 
to turn them on.  the net effect isn't much unless you have the top end 
systems.

		death squirrel
Re: Privateer - Electronic Counter Measures?
#21
Author: Kieth Kourage
Date: Thu, 29 Jun 1995 00:00
5 lines
719 bytes
>Once you've managed to lay your hands on something called "electronic 
>countermeasures" (we here they'll stop missiles), how do you 
>activate/arm/trigger them? 
 
They work automatically
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