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Thread View: alt.games.wing-commander
8 messages
8 total messages Started by Tawakullna Tue, 19 Nov 2002 22:35
maybe it's time to call it a day..
#160287
Author: Tawakullna
Date: Tue, 19 Nov 2002 22:35
58 lines
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it's always a bad sign when the number of spams vastly overwhelms the paltry
number of posts in a ng. Maybe you should jack this in, hardly any new
people post now, the 1/2 dozen or so "regs" continue to be as appalling as
normal to those who don't measure up to their shining standards.

It's a shame; in the past when there were lots of people posting and not
just C. Reid and associated friends/hangers-on etc, it could be interesting
and entertaining. Mind you, in those days we all hoped for some more Wing
Commander, but it never really happened and never will happen now. I just
finished playing Starlancer which I must say I did enjoy as a challenge
(even if I have had the game for over 18 months and never bothered with it
until now) plus it looks good too and the East-West conflict is entertaining
if a bit unrealistic now. Unfortunately it had nearly all the bad points of
the Wing Commander series too (gosh there were some? I hear muttered) such
as atrocious AI, too many VR cutscenes (but ok you can switch them off) lack
of sufficient distiction in the performances and attributes of the various
ships you can fly, their antiquated design (in SF game terms) and the aces
aren't. Aces I mean. They're crap. Just like all those Kilrathi aces. Now I
mus say that despite these criticisms I did genuinely enjoy Starlancer a lot
but having finally played it out, I feel that it is too much like a
re-hashed Wing Commander in the above respects (and of course you are once
again a rookie pilot on a clapped out space carrier in a pseudo-WW2 in the
Pacific scenario) yet not enough like Wing Commander in that you lack
sufficient plot engagement and the characters are fairly meaningless and you
don't really care about them. If you consider that Starlancer is
contemporary with Freespace2 and how superior that is in every way, yet
S'Lancer was made by the man (men) who in effect invented the space-sim
genre, well it's not exactly sparkling, is it? Shame that. Maybe Freelancer
will be better. I must stress however that I do like Starlancer and find it
very enjoyable; it's just not top-notch material.

No doubt Mr. Reid will regale us once again with a story of how Chris
Robert's vision was once again diluted by anonymous executives etc, etc, and
he left Digital Anvil because of artistic differences. Well, maybe. But
ChrisRobert's doesn't seem to get on with anyone much these days, unless you
can inform me differently, and maybe also he's run out of ideas and this
one's run it's course? The Wing Commander film was a dead-duck after all,
I'm a Wing Commander fan and I thought it stank. It had it's moments but
really, it was pooh. I paid three quid to see it on pay-per-view as well. i
could have had ten cigs and a Mars bar for that.

So, maybe Wing Commander belongs in the land of Ebay now and we should let
it go as a fond memory. As time goes on and it becomes increasingly
unplayable on new operating systems even the "how can I get SO2 or Privateer
to play on my Windows SuperXXXX 2005 system?" will dry up. I saw WC2 & SO
pack on sale in new packaging (ok old packaging rehashed by EA) in a
record/video/software bargain shop at an out-of-town place near where I
work. In five months I think one copy has been sold and the rest are in the
bargain basket. WC2... happy days. I had to nick �25 off my first wife to
buy my first ever sound card in order to play it properly, way back in
December '92, and I never paid her back! I did get a copy of Crusader: No
Remorse, 'though, for �1-99, which is good 'cos I never got it when it first
came out.

It does sadden me to see the pitiful remnants of WC still being shoved out
now and then by EA in a desperate attempt to squeeze a few more drops of
blood out of the franchise. They should let it die a death, and so should
we.
Re: maybe it's time to call it a day..
#160288
Author: Tawakullna
Date: Tue, 19 Nov 2002 22:51
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I should add, please don't mention the fan mods as I've tried most of them
and wasn't very impressed, and I think you know my opinion on the fiction.

One more thing. I got �130 for my Kilrathi Saga, which went towards a new
DVD player for the kids. And my KS cost me nowt! So, thank you, Reidy, for
telling me what to charge, you do have your uses even if you didn't mean to
help me!
Re: maybe it's time to call it a day..
#160289
Author: Kevin Crawford
Date: Tue, 19 Nov 2002 23:27
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I don't, the only Wing Commander Titles that I ever enjoyed were Privateer
and Privateer 2 (Which I have actually gone out and bought on EBay again).
The regular Wing-Commander titles were 'ok' but the Star Wars games were far
superior in almost every way.

I wish they'd continued making the privateer line though, that was truly a
fantastic game (the original) they went kinda the wrong direction with
Privateer 2 though.  It's still fun but the original was better.  I keep
hoping SOMEONE will come out with a new "Privateer" game but so far no such
luck.  Though EVE Online looks like it might be headed in the right
direction.

Anyway, I disagree that it's time to s-can the group, newsgroups aren't very
well trafficked (sp?) anymore because most folks don't know how to use them
these days ;)  Mostly us older folks and most of us don't have time to surf
through them anymore.

:)

TTFN!
"Tawakullna" <tawak...@NOSPAMhotmail.com> wrote in message
news:aref0k$vef$1@newsg1.svr.pol.co.uk...
> I should add, please don't mention the fan mods as I've tried most of them
> and wasn't very impressed, and I think you know my opinion on the fiction.
>
> One more thing. I got �130 for my Kilrathi Saga, which went towards a new
> DVD player for the kids. And my KS cost me nowt! So, thank you, Reidy, for
> telling me what to charge, you do have your uses even if you didn't mean
to
> help me!
>
>
Re: maybe it's time to call it a day..
#160294
Author: Karl Frank
Date: Thu, 21 Nov 2002 13:35
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1575 bytes
Tawakullna wrote:
> I should add, please don't mention the fan mods as I've tried most of them
> and wasn't very impressed, and I think you know my opinion on the fiction.

Well I am sure that you couldn't care less, but for all non trolls and 
WC fans you might want to try Unknown Enemy.
http://unknownenemy.solsector.net/

--
I cannot help, but every time I hear "Win ME" I have got the picture of 
a masochist
in my mind, yelling "Hit Me, Hit Me".

[Delete the karl after the @ to avoid my spam trap]
Re: maybe it's time to call it a day..
#160290
Author: Felix Rothe
Date: Tue, 26 Nov 2002 13:34
42 lines
2697 bytes

Kevin Crawford wrote:

> I don't, the only Wing Commander Titles that I ever enjoyed were Privateer
> and Privateer 2 (Which I have actually gone out and bought on EBay again).
> The regular Wing-Commander titles were 'ok' but the Star Wars games were far
> superior in almost every way
> I wish they'd continued making the privateer line though, that was truly a
> fantastic game (the original) they went kinda the wrong direction with
> Privateer 2 though.  It's still fun but the original was better.  I keep
> hoping SOMEONE will come out with a new "Privateer" game but so far no such
> luck.  Though EVE Online looks like it might be headed in the right
> direction.
Unfortunatly I only played Privateer2, but I thinks its marvelous. Imagining how it
would have been with freedom in you actions always makes me wish for a third part. 

But Wing Commander had this warathmosphere Star Wars could never realy establish. 
> Anyway, I disagree that it's time to s-can the group, 

Aol. I just found this group, so please don't close it.

>newsgroups aren't very
> well trafficked (sp?) anymore because most folks don't know how to use them
> these days ;)  Mostly us older folks and most of us don't have time to surf
> through them anymore.

Take a look at the advantages. There are enough trolls hanging arround 
in the usenet, so we don't need to get more from the web. But a few more 
Wing Commanderfans would be great of course.

Btw. I love Wing Commander and Crussader, so I can only believe these 
series are dead if the last pc gets replaced by a console, may this day 
never come. There is alway hope and those who are said to be dead live 
longer.



-- 

Gratulation, du hast den Rubicon überschritten
-Hanno Nuehm zu wernertrp in de.alt.paranormal
Re: maybe it's time to call it a day..
#160291
Author: Death
Date: Tue, 26 Nov 2002 14:54
50 lines
3067 bytes
On Tue, 26 Nov 2002 14:34:21 +0100, Felix Rothe <Feli...@gmx.de>
wrote:

> Kevin Crawford wrote:
> > But Wing Commander had this warathmosphere Star Wars could never realy establish. 
> > Anyway, I disagree that it's time to s-can the group, 
> 
> Aol. I just found this group, so please don't close it.

It's not going anywhere.  Tawawhatever just likes to pop up from time
to time with his "stick a fork in WC, it's done" troll, as if his
saying so has any actual effect on reality.  (hint: it doesn't)

> >newsgroups aren't very
> > well trafficked (sp?) anymore because most folks don't know how to use them
> > these days ;)  Mostly us older folks and most of us don't have time to surf
> > through them anymore.
> 
> Take a look at the advantages. There are enough trolls hanging arround 
> in the usenet, so we don't need to get more from the web. But a few more 
> Wing Commanderfans would be great of course.
> 
> Btw. I love Wing Commander and Crussader, so I can only believe these 
> series are dead if the last pc gets replaced by a console, may this day 
> never come. There is alway hope and those who are said to be dead live 
> longer.

There are console WC games, you know, including (indirectly) the
upcoming WC Prophecy port... :)

("Indirectly" due to the upcoming adapter for the Game Cube that
allows it to play GBA games.)

Besides, the nonproduction of new WC games (which isn't even true,
now, with the upcoming release of Prophecy on GBA) hardly means the
game is dead.  The games are still played, WC mods of other games are
being made by the fans of the series, and there's even a few out there
who are doing fan-made WC games from the ground up.

But then, like most trolls, Tawayawninducer doesn't let facts get in
the way of his trying to start up flamewars (and doesn't even do a
good job of that... proper flame-baiting doesn't involve drawing all
the fire upon the baiter).

SubCrid Death
-- 
Official Net.Nazi, LOAF's Merry Guild http://www.wcnews.com/loaf/
ICQ UIN 3908950  <http://wwp.mirabilis.com/3908950>
A Meeting of Minds <http://nohbody.com/schtuff/meeting.html> - a
(mostly) cliche-free first contact story (updated periodically)
Re: maybe it's time to call it a day..
#160292
Author: Felix Rothe
Date: Wed, 27 Nov 2002 16:52
52 lines
2793 bytes

Death wrote:

> On Tue, 26 Nov 2002 14:34:21 +0100, Felix Rothe <Feli...@gmx.de>
> wrote:
> 
> 
>>Kevin Crawford wrote:
>>
>>>But Wing Commander had this warathmosphere Star Wars could never realy establish. 
>>>Anyway, I disagree that it's time to s-can the group, 
>>>
>>Aol. I just found this group, so please don't close it.
>>
> 
> It's not going anywhere.  Tawawhatever just likes to pop up from time
> to time with his "stick a fork in WC, it's done" troll, as if his
> saying so has any actual effect on reality.  (hint: it doesn't)
> 
Thank you, I am afraid the fear has influenced my sense of reality.
>>Btw. I love Wing Commander and Crussader, so I can only believe these 
>>series are dead if the last pc gets replaced by a console, may this day 
>>never come. There is alway hope and those who are said to be dead live 
>>longer.
>>
> 
> There are console WC games, you know, including (indirectly) the
> upcoming WC Prophecy port... :)
I have Wing Commander Secret Missions for SNES myself, so I wonder how I could forget this.

Maybe it's just because I cannot really imagine a good WC version on a 
console.

> ("Indirectly" due to the upcoming adapter for the Game Cube that
> allows it to play GBA games.)
> 
> Besides, the nonproduction of new WC games (which isn't even true,
> now, with the upcoming release of Prophecy on GBA) hardly means the
> game is dead.  The games are still played, WC mods of other games are
> being made by the fans of the series, and there's even a few out there
> who are doing fan-made WC games from the ground up.
> 
This is true of course, but I would like to have a sequel that continues the story at that is

cannon, how we trekkis call it.


-- 

Gratulation, du hast den Rubicon überschritten
-Hanno Nuehm zu wernertrp in de.alt.paranormal
Re: maybe it's time to call it a day..
#160293
Author: Karl Frank
Date: Thu, 28 Nov 2002 09:04
15 lines
1514 bytes
Felix Rothe wrote:

> This is true of course, but I would like to have a sequel that continues 
> the story at that is
> 
> cannon, how we trekkis call it.

If it is good I don't care if it is canon or not, fanmade or not or 
whatever...

--
Out of my mind. Back in five minutes.


[Delete the karl after the @ to avoid my spam trap]
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