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Article #75Re: Privateer - the first game - HELP!
From: srod... Stephen J Rodgers
Date: Wed, 03 Jan 1996 00:00
Date: Wed, 03 Jan 1996 00:00
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bre...@mbay.net (Brenda Holloway) wrote: >"C:WINSOCKKA9QSPOOLMAIL" <John-...@vinery.demon.co.uk> wrote: >>You have to go back to the base with the pirate girl on (it's in the Pentonville system if you've forgotten) and you have to >>do the four missions which she gives you. That is the only real critism I've got of the game, you have to do every set of >>missions you get the chance to do or you can never finish the game, even if you don't want to. The missions with the >>pirates are probably the worst for this because you have to fight militia and confed no matter what, and although their not >>particulary tough it's annoying that you have to start killing what are meant to be friendly ships. >No, *never* fight confed or militia. They carry grudges. In fact, >everyone carries grudges, and if you fight pirates, confed *and* >militia, you're going to be toasty. >Best to just fight pirates; at certain points in the game, they become >friendly anyway. >Just avoid the good guys when you're carrying contraband. >Brenda I found that with the centurion and an afterburner you could just run all the way. ( as long as your shields were not to full on) Stephen J Rodgers Systems Programmer / Analyst University of Waikato New Zealand +64 7 838 4632 srod...@waikato.ac.nz
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From: srod...@waikato.ac.nz (Stephen J Rodgers) Subject: Re: Privateer - the first game - HELP! Date: 1996/01/03 Message-ID: <4cel6k$20b0@thebes.waikato.ac.nz> X-Deja-AN: 134028896 sender: srod...@waikato.ac.nz references: <4c5h04$2cp@news.net1.net> <428353661wnr@vinery.demon.co.uk> <4c6l1u$nua@kelp.mbay.net> organization: The University of Waikato reply-to: srod...@waikato.ac.nz newsgroups: alt.games.wing-commander MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit