Article View: alt.games.wing-commander
Article #65Re: Dreadnought in WC-3
From: rcb... Brian Baird
Date: Tue, 09 Jan 1996 00:00
Date: Tue, 09 Jan 1996 00:00
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In article <4ca2i4$p...@eri1.erinet.com> dwim...@erinet.com writes: >I'm in a mission where I have to kill a bunch of fighters and then two corvettes before I get >to a dreadnought. I've tried a few different things but haven't been able to take it out yet. Try going along and blowing up all the turrets first. >I was able to sneak up from behind and blow away its rear shield and put its aft area in>the red, but it wouldn't die. When I try to go at it from the front or mid areas it has these big>guns that shoot yellow lasers at me that blow the living crap out of me. I'm pretty sure I need>to kill this thing to continue the mission, because the auto light never comes on and nothing>else happens. I even tried to return to base without engaging the autopilot but they wouldn't>grant me clearance. You can fly inside some capital ships, so try going inside and shooting where the laser turrets can't get you. >So how do I kill this thing? It takes so long to go through the mission just to get to the dreadnought >that I don't have a lot of room for experimentation. I really wish WC 3 would let you save your game >anywhere in a mission. Having to constantly repeat the same part of a mission to get to the part >you're stuck in gets tedious real fast. >Thanks in advance for any help. >Dave Wimmers >dwim...@erinet.com hope this helps. -b
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From: rcb...@fred.net (Brian Baird) Subject: Re: Dreadnought in WC-3 Date: 1996/01/09 Message-ID: <rcbaird.594.0014AA8A@fred.net> X-Deja-AN: 134992043 references: <4ca2i4$plg@eri1.erinet.com> organization: Capital Area Internet Service in...@cais.com 703-448-4470 newsgroups: alt.games.wing-commander MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit