Article View: alt.games.wing-commander
Article #613Re: Protecting the Victory
From: skre... Andrew Paul
Date: Sun, 04 Feb 1996 00:00
Date: Sun, 04 Feb 1996 00:00
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1854 bytes
Jake Schneider wrote: >In article <4elltj$o...@Twain.MO.NET>, gull...@Walden.MO.NET >says... >> >>I'm in the mission where you're escorting the Victory out of >the hostile >>area and mid-mission you find out the Kilrathi have "closed the >jump >>point". How do I keep the Victory in one piece after that? I >can make >>it to one jump point beyond the "closed jump" announcement and >all of a >>sudden I get a "Mayday!" from the Victory -- then it's >destroyed. I've >>been using Cobra on my wing in the hopes that her hate for the >Kilrathi >>will give her a little "battle rage". >> >>E. >- >I think that's the mission in which a Corvette launches one of >those pesky skip missles. > What ya need to do is, check your radar for a little yellow >dot, when you see one get it into view. Then keep on pressing T; >and if you see a missle flying twords the Victory with a yellow >box around it. You've got a little job to do.... > You need to chase it down and blow it up with your lasers. >Now what out, because that baby likes to jump in, and out of >cloak. So you might not be able to see it the whole time. When >it is in view, that yellow box will be around it. [Note: Can't >use your tracking missles on this one :( ] There's another, easier option: Save your torpedo and use it on the corvette right away. It won't have time to launch the skip missile.
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From: skre...@usa1.com (Andrew Paul) Subject: Re: Protecting the Victory Date: 1996/02/04 Message-ID: <4f37mb$9nc@damage.usa1.net> X-Deja-AN: 138093428 references: <4elltj$oor@Twain.MO.NET> <4f3136$8ru@damage.usa1.net> organization: USAinternet, Inc. reply-to: skre...@usa1.com newsgroups: alt.games.wing-commander MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit