Article View: alt.games.wing-commander
Article #161455Re: 3dfx logo = Glide Support? Poll
From: Rune Boersjoe
Date: Thu, 01 Oct 1998 00:00
Date: Thu, 01 Oct 1998 00:00
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>Damn right it should.. D3D sucks. OpenGl sucks. Glide kicks ass. TROLL TROLL TROLL >ll games >should be programed from the ground up to ONLY run on Glide.. Good plan... that way 3DFX would have a death-grip(not a choke hold) on the entire industry. >Lets face it, >if you're getting a 3d game nowadays you can't expect to run it in software >even if you've got a 450mhz machine. Ho humm, I disagree, it depends completely on how the game is built. >Why don't developers do the decent >thing and go 100% 3dfx.. Imagine how cool games would look and the average >FPS would go up about 30% TROLL TROLL TROLL -- If you haveto ask how much it is you probably can't afford it. Reply by mail to jb...@jancomulti.com
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From: look@my.sig (Rune Boersjoe) Subject: Re: 3dfx logo = Glide Support? Poll Date: 1998/10/01 Message-ID: <3613c071.12893829@news.jancomulti.com> X-Deja-AN: 396760744 X-NNTP-Posting-Host: 195.139.117.31 References: <6uufh1$sr0$1@oak.prod.itd.earthlink.net> <6v0e8g$86l$1@newnews.global.net.uk> Organization: EUnet Norway Newsgroups: 3dfx.games,3dfx.games.discussion,3dfx.glide,3dfx.products.voodoo2,alt.games.heavy-gear,alt.games.interplay.freespace,alt.games.unreal,alt.games.wing-commander,comp.sys.ibm.pc.games.flight-sim,uk.games.computer.quake2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit