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Article #161453Re: 3dfx logo = Glide Support? Poll
From: RichE
Date: Thu, 01 Oct 1998 00:00
Date: Thu, 01 Oct 1998 00:00
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navyg8r wrote in message <6uufh1$sr0$1...@oak.prod.itd.earthlink.net>... >simple yes or no question: > >if you see a 3dfx logo on the box of that awesome computer game you are >going to buy, you expect that game to have native 3dfx support (Glide) and >thus, use your voodoo 1/2/SLI or banshee card to its full potential. > >yes or no? > Damn right it should.. D3D sucks. OpenGl sucks. Glide kicks ass. All games should be programed from the ground up to ONLY run on Glide.. Lets face it, if you're getting a 3d game nowadays you can't expect to run it in software even if you've got a 450mhz machine. Why don't developers do the decent thing and go 100% 3dfx.. Imagine how cool games would look and the average FPS would go up about 30% RichE RichE
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From: "RichE" <rpe...@globalnet.co.uk> Subject: Re: 3dfx logo = Glide Support? Poll Date: 1998/10/01 Message-ID: <6v0e8g$86l$1@newnews.global.net.uk> X-Deja-AN: 396749157 References: <6uufh1$sr0$1@oak.prod.itd.earthlink.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Newsgroups: 3dfx.games,3dfx.games.discussion,3dfx.glide,3dfx.products.voodoo2,alt.games.heavy-gear,alt.games.interplay.freespace,alt.games.unreal,alt.games.wing-commander,comp.sys.ibm.pc.games.flight-sim,uk.games.computer.quake2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit