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Article #161442

Re: 3dfx logo = Glide Support? Poll

#161442
From: Mike Smith
Date: Thu, 01 Oct 1998 00:00
30 lines
1728 bytes
Jarrod Smith wrote in message ...
>
>navyg8r wrote in message <6uufh1$sr0$1...@oak.prod.itd.earthlink.net>...
>>simple yes or no question:
>>
>>if you see a 3dfx logo on the box of that awesome computer game you are
>>going to buy, you expect that game to have native 3dfx support (Glide) and
>>thus, use your voodoo 1/2/SLI or banshee card to its full potential.
>>
>>yes or no?
>>
>
>
>No.
>
>Quake2 isn't a Glide title.  But it sure deserves to have the 3dfx power
shield on
>it, don't you think?  It runs best on that hardware, so people should know
by
>looking at the box what the best option is.  Where do you draw the line?
Tough
>question, actually.


Well, this depends how you define a "Glide title".  It uses OpenGL, but
comes with mini-translators for the subset of OpenGL that Q2 uses.  One of
these maps OpenGL functions onto Glide functions, to allow support for 3dfx.

--
Mike Smith.  No, the other one.
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From: "Mike Smith" <kld_m...@NOSPAMearthlink.net>
Subject: Re: 3dfx logo = Glide Support? Poll
Date: 1998/10/01
Message-ID: <6v0icq$3mn$1@birch.prod.itd.earthlink.net>
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