Article View: alt.games.wing-commander
Article #161009Re: Just got Freelancer!
From: Stephen R. Marsh
Date: Sat, 06 Mar 2004 12:06
Date: Sat, 06 Mar 2004 12:06
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1731 bytes
>Wow, > >I didnt know it was going to be like this. Its pretty cool! Only thing is I >wish they put more CGI cut scenes in because some of the in-game cutscenes The CGI is limited by economics. There is an active on-line fan group and lots of information. The game needs a true autopilot (push the button, emerge at the next waypoint without taking half an hour of real time flying there sort of autopilot) and a bunch of other code that was cut from the game. In order to make it fit on one CD they cut a lot of clutter, and cut out a lot of unused code. So, the virtual HUD displays, etc., all got cut as well as the multiple levels of AI for your autopilot. One bad set of CGI left unedited (a couple characters with genitals still enabled), but nicely done all in all. Oh, only half of the scenarios made it into the final game. I kind of liked Trent, though his dialog when talking to fixers was pretty bad. I enjoyed the game, but lacked the energy to do a walkthrough/guide after I finished. Stephen http://adrr.com/hero/diablo.htm http://adrr.com/story/
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Path: mbox-mo1.pugleaf.net!intern1.nntp.aus1.giganews.com!internal1.nntp.sjc.giganews.com!border2.nntp.sjc.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!ngpeer.news.aol.com!audrey-m1.news.aol.com!not-for-mail Lines: 34 X-Admin: news@aol.com From: ethesis@aol.comkosher (Stephen R. Marsh) Newsgroups: alt.games.wing-commander Date: 06 Mar 2004 12:06:32 GMT References: <c25sa9$2m4$1@news6.svr.pol.co.uk> Organization: AOL http://www.aol.com Subject: Re: Just got Freelancer! Message-ID: <20040306070632.02859.00000944@mb-m15.aol.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit