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Article #160799

Re: Privateer 2 on XP

#160799
From: Karl Frank
Date: Sun, 02 Nov 2003 08:28
34 lines
2872 bytes
Patrick Thompson wrote:

> In another question, how can I figure out when trade routes will be
> profitable? 

Note down the prices (also don't forget to note down quantity). They are 
constant except in the case of news bullettins.
Crius Hermer Anhur is a very profitable (and save) triangle.

> I saw a news bulletin that Anhur has a strong ore market, and
> did well transporting ore there, but beyond that I haven't a clue what to
> transport that will make me any profit.

Note that news like that only stays valid for 3 landings IIRC.

> People have mentioned other mission
> types...can you only get those through the core plot or are there random
> missions besides just cargo runs?

You can get missions where you hire pilots.
You can get plot missions.
You can get missions when activating your SOS-comm system ('o' IIRC)
You can get missions that look like regular SOS missions (but they 
usually do not offer money in their mail) while your SOS system is 
deactivated (you get them mixed into the random SOS stuff if activated). 
Take those at all costs - these are sideplots, whic only appear once, 
but some of them are extremely valuable (you get stuff not buyable)

--
Q: How many Micro$oft vice presidents does it take to change a light bulb?
A: Eight. One to work the bulb, and seven to make sure that Micro$oft 
gets $2 for every light bulb ever changed anywhere in the world.

[Delete the karl after the @ to avoid my spam trap]
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From: Karl Frank <karl@karl.frank.name>
Newsgroups: alt.games.wing-commander
Subject: Re: Privateer 2 on XP
Date: Sun, 02 Nov 2003 09:28:35 +0100
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