Article View: alt.games.wing-commander
Article #15921Re: Chris Roberts now with Bill Gates!
From: Spamle... Paul S. Gazo
Date: Tue, 25 Feb 1997 00:00
Date: Tue, 25 Feb 1997 00:00
102 lines
6373 bytes
6373 bytes
In message <3312e56b...@nntp.ix.netcom.com> - min...@ix.netcom.com (Victor A.Danilchenko) writes: > <G> A tad testy, eh? have you TRIED using Win95? I've got PC-DOS 7.0, WfWg3.11, Win95, WinNT4, and OS/2 4.0 all installed, and am quite familiar with all. I don't know about the original poster, but you certainly aren't going to convince me I don't know what I'm talking about WRT OS's. Wanna talk Unix? Novell? Lantastic add-ons? Doesn't much matter to me. >Compared to DOS, >it is far superior -- in ALL respects! Wrong-o. Here's just ONE, to demonstrate your "ALL respects" is 100% incorrect: memory overhead. Win95 does NOT provide more real-mode conventional memory to such programs as, say, Privateer ][, than flat DOS. >It is not the best OS around, >but remember -- it was not designed to be a heavy-duty OS; you should >get NT if that is what you desire. Wrong-o again. It just happens that as a desktop "heavy-duty OS", NT is not so much overkill as slid-off-to-the-side-kill. Unix provides much more stability. Novell provides much better administration abilities. OS/2 provides much more configurability, and compatibility. >For home use and games (yes, >games!) Win95 ROCKS! Sure, it is not perfectly stable -- but it is FAR >more stable that Dos, and easier to configure, AND easier to program >-- AND it takes care of the hardware so that game developers can >concentrate on writing the GAME, not hardware drivers (which means, >BTW, that every game gets hardware accelleration for free). Wrong-o a third time. When was the last time DOS crashed on your PC running a part of the OS? Ie. not using a 3rd party program. Okay, maybe you were MemMaker'ing, or something. To that, I can simply rebutt with reminding you of Win95's wonderful hardware detection scheme. Simply saying "if I crash, reboot me", isn't the same as you know, being stable. DOS, itself, is, in fact, the most stable OS I've ever seen. It's FAR easier to take down a Unix box just playing with relinking the kernel, and stuff like that, than it is to take down a DOS box. As for "crash protection" over 3rd party apps, well, I'd have to point out out as mostly wrong. It's quite subjective. Some DOS programs are buggier than others. Same for Win32 apps. Hell, same for OS/2 apps, and Novell NLM's -- wait, haven't seen a faulty NLM is ages. Never mind that point then. Win95 has _some_ ability to trap _some_ errors. But the fact of the matter is that the overhead of the trapping mechanism (Win95 itself) introduced so many other opportunities for instability, that it still fails more often than DOS. Interesting that there's things like UniVBE. I'm actually not suprised a Windows flunky doesn't catch on, but have you noticed that even for SOUND support, there seems to be something like two DOS sound install routines anymore? Could it be that vendors are re-using their sound code? <Gasp!> And don't even bother to go on about DirectX. On average, a major revision every six months?!? How stable _IS_ this moving target? So often one app nukes another version of DirectX, and it's -poof- OS re-install time in order to get the first app working again. Weeeee. Man I love centralization. > Overall, your statement is pretty weak... 'Proof by blatant >assertion' is a time honored, yet completely powerless, tactic. All >you have proven is that you have no idea what you are talking about. Wrong-o still more. The original poster wasn't out to prove anything, and was simply stating the _facts_. You remember facts, don't you? They're what came before _marketting_. Unfortunately, your inability to dance around the facts and dazzle us with your marketting demonstrates YOUR lack of fundamental computing design concepts, as well as a lack of product knowledge WRT anything other than what _you_ happen to like _right now_. > Oh, and BTW -- NT does support almost all the gaming stuff >already, so if you do not like Win95, feel free to get NT -- >otherwise, you will not be able to play most of the new games out >there. Oh, and BTW, WRONG-O still again. NT doesn't support DirectX in ANY version. Furthermore, the DOS support is apallingly close to useless WRT games. As for if someone will, or will not be able to play new games, well, that's what this is all about, see? Just because something "_is_", doesn't mean "_is right_". Facts are, lots of games are coming out Win32/ActiveX, and facts are, it's not a good idea. > P.S. Microsoft is not FORCING anyone to use their OS -- before >Win95, many companies were writing games for DOS only; why should you >rally against MS for doing the same thing, but with a BETTER OS as the >basis? Nothing says they have to support other platforms! P.S. _WRONG-O_! MS is forcing us to run MS products through marketting all other development out of existance. Before Win95, writing games "DOS only" meant it would most likely also run on OS/2, and often variants of Unix. Further, it could be served through Novell boxes. Now, "Win95 only" means, um, "Win95 only". Hey, there's diversity. Finally, because I'm rather certain you aren't going to grasp even one point I make here, and are going to wonder what all of this "information", and experiential evidence stuff is, and not recognize this as an actual Usenet posting, I'm going to have to call you a name, so you'll have SOMETHING to get out of all this. You're a nipple-head. +========================================================================+ | Life is like an onion; layer upon layer upon layer, it leaves a bad | | taste in your mouth, and it makes you want to cry. -Pink | +==================== Web Site Under Construction ========== Team OS/2 ==+
Technical Details
Message-ID:
<5evgbk$i9p@backup.mnsi.net>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<5ei6ns$rrb@lex.zippo.com> <5ek64h$7d3@backup.mnsi.net> <330DF42B.21E6@aol.com> <33125cca.0@ntnews.compusmart.ab.ca> <3312959c.37660108@news.concentric.net> <3312e56b.2284558@nntp.ix.netcom.com>Show Full Headers
Complete Article Headers
From: Spamle...@mnsi.net (Paul S. Gazo) Subject: Re: Chris Roberts now with Bill Gates! Date: 1997/02/25 Message-ID: <5evgbk$i9p@backup.mnsi.net> X-Deja-AN: 221405317 References: <5ei6ns$rrb@lex.zippo.com> <5ek64h$7d3@backup.mnsi.net> <330DF42B.21E6@aol.com> <33125cca.0@ntnews.compusmart.ab.ca> <3312959c.37660108@news.concentric.net> <3312e56b.2284558@nntp.ix.netcom.com> Organization: Bitternet Newsgroups: alt.games.wing-commander MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit