Article View: alt.games.wing-commander
Article #15Re: Zork Help Needed
From: Karen M. Gould
Date: Tue, 06 Jun 1995 00:00
Date: Tue, 06 Jun 1995 00:00
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bal...@ix.netcom.com (Donny & Sandy Ball) wrote: >In <3qrgl0$6...@lyra.csx.cam.ac.uk> "Karen M. Gould" ><k...@mole.bio.cam.ac.uk> writes: >> >>Ummm...what the hell is Zork? >> >>Shade >> >It's an Infocom game. You know like Beyond Zork? Before that there >was a series of 5 zork games. Back then (I'm talkin' Atari vs. >commodore days here) Infocom made text only adventures. Course only >*real* gamers have beaten zork :-) Sorry about the off-track history >lesson everybody. Check out the lost treasures of Infocom if you're >interested. Again sorry. Stephen No problem, I just must have missed Zork, however I did start out on a version of Star Trek which was text only and I had to program into the home built computer using a series of eight toggle switches for each command (which had to be done each time you wanted to play). Talk about dedication, took me 20 minutes each time since there were about 80 commands to program in using the toggles :-). Nice side track btw, :-). Sorry everybody. Karen (btw, I was about 11)
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From: "Karen M. Gould" <k...@mole.bio.cam.ac.uk> Subject: Re: Zork Help Needed Date: 1995/06/06 Message-ID: <3r1vl4$fvt@lyra.csx.cam.ac.uk> X-Deja-AN: 103845584 references: <NEWTNews.5320.802234537.Title24@title24.garlic.com> <3qrgl0$6rs@lyra.csx.cam.ac.uk> <3r0n52$ajr@ixnews3.ix.netcom.com> organization: Somewhere in the University of Cambridge x-url: news:3r0n52$a...@ixnews3.ix.netcom.com mime-version: 1.0 newsgroups: rec.games.computer.xpilot,alt.games.wing-commander,alt.games.doom x-mailer: Mozilla 1.1N (X11; I; IRIX 5.2 IP20) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit