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12 total messages Started by Urbin Tue, 23 Dec 2014 00:38
A few observations from levelling in Draenor
#351195
Author: Urbin
Date: Tue, 23 Dec 2014 00:38
33 lines
2646 bytes
Just a few more observations. I just hit 97 tonight and am about 97.5 as I
log off. I don't think I've ever levelled as fast (maybe in Pandaria, but I
only played there briefly). Comparing leveling speed to BC or Wrath, it's
amazing how fast one progresses.

I still greatly enjoy the story lines, especially encountering places I
already know from the "future" (i.e. BC) and persons I've already
encountered (or rather will have encountered :-)

So far I've had a handful "elite" quests which suggested [3] players. I was
able to solo them all at level. Don't know if any class could do so or if
being a pet class is overpowered for these quests.

Riding around the southern zone (the one after Talador, can't quite recall
its name, corresponds to Skettis in BC) to pick up flight points (without
questing) I ran into a bug. Near one flight point there are horde logging
operations. I wanted to attack a mob standing next to a sparkling tree but
was told I could not as it was a PvP flagged mob and I wasn't flagged. So I
figured I would be safe and started marking the tree for logging. Sadly the
PvP flagged horde mob attacked me and my pet auto-defended me (without me
attacking the mob) and this flagged me. Seems to be a bug to me...

Anyway, I should have some more time tomorrow and I expect I'll get in a few
more levels.

Cheers
Urbin

-- 
Dun Morogh-EU (PvE)  | Taalas   (85), Shaman      | Juran      (65), Druid
Urbin  (97), Hunter  | Sunh     (81), Priest      | Vargal     (42), Warrior
Greeta (90), Rogue   | Surana   (75), Mage        | Gera       (26), Paladin
Mymule (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
Re: A few observations from levelling in Draenor
#351196
Author: Catriona R
Date: Tue, 23 Dec 2014 01:59
86 lines
5934 bytes
On 23 Dec 2014 00:38:25 GMT, Urbin <urbin@invalid.invalid> wrote:

>Just a few more observations. I just hit 97 tonight and am about 97.5 as I
>log off. I don't think I've ever levelled as fast (maybe in Pandaria, but I
>only played there briefly). Comparing leveling speed to BC or Wrath, it's
>amazing how fast one progresses.

It is very fast indeed, considering all the massive server issues we
had the first week, I was shocked how fast I levelled when I actually
managed to play for a reasonable amount of time, was a lot faster than
expected. Fun, but fast.

>I still greatly enjoy the story lines, especially encountering places I
>already know from the "future" (i.e. BC) and persons I've already
>encountered (or rather will have encountered :-)
>
>So far I've had a handful "elite" quests which suggested [3] players. I was
>able to solo them all at level. Don't know if any class could do so or if
>being a pet class is overpowered for these quests.

Most classes can, but it does depend on the quest a bit, there was one
in Frostfire Ridge which I very much failed at soloing on beta (the
ogre on top of a tower for those who've played Horde), luckily other
players turned up when I did it on live so I didn't have to try again!
The other day a friend asked me to help with a rylak in Spires of
Arak, however he was a death knight, and as I got there I wondered
aloud if some specs had lost Army of the Dead, given that's usually an
I-win button - cue a rather embarrassed friend who'd forgotten it
existed ;-)

The great thing with garrisons for me is the Barracks turns any class
into a pet class with the bodyguards - not as controllable as a proper
pet, which can be rather a nuisance, but it made a huge difference for
me, as a disc priest I can solo things I doubt I'd even try without
the bodyguard. I started out with the tankier ones, I'm currently
using a caster and doing the tanking myself, as I've geared up a bit -
probably now I am at a gear lvl where I could solo, but when I was 40
ilvls lower, oh wow that helped a lot :-D

>Riding around the southern zone (the one after Talador, can't quite recall
>its name, corresponds to Skettis in BC) to pick up flight points (without
>questing) I ran into a bug. Near one flight point there are horde logging
>operations. I wanted to attack a mob standing next to a sparkling tree but
>was told I could not as it was a PvP flagged mob and I wasn't flagged. So I
>figured I would be safe and started marking the tree for logging. Sadly the
>PvP flagged horde mob attacked me and my pet auto-defended me (without me
>attacking the mob) and this flagged me. Seems to be a bug to me...

Not really a bug, it's a feature which prevents you from accidentally
flagging yourself. So you can't accidentally click that flagged idiot
bouncing all over a popular questgiver for example (I used to hate
that!). Also if you go and do a BG or whatever, the flag comes off you
immediately when you leave, instead of after 5 mins, I love that, no
more having to be in a safe town before queueing :-)

However, aggressive pvp-flagged mobs still are aggressive, and you get
flagged even without a pet defending you, as I learned by finding a
Horde flightpath in Gorgrond the hard way on beta, I was mounted and
did nothing at all but had to wait out the 5 mins anyway :-P Have to
say I'd rather the mobs did not flag you if you do nothing to them,
but it's been like that for years, I used to often get flagged by
those really annoying guards on the alliance town in north Howling
Fjord - they're well positioned so they aggro if as a lowbie you
follow the obvious path, and I'd get flagged even if they didn't
actually touch me. I guess it's intended, annoying as it is.

>Anyway, I should have some more time tomorrow and I expect I'll get in a few
>more levels.

At your current rate of progress you'll probably hit 100 by then! Try
and have a go at the Southshore vs Tarren Mill battleground when you
get there btw, it's only temporary so you likely won't get another
chance, and it certainly brings back nostalgia - I didn't even do pvp
there in the old days but seeing the zone as it was pre-Cata brings
back memories, and it's kinda fun just slaughtering each other lol, no
flags or anything, just kill. 

Molten Core is also only temporary, but you need 615 ilvl to queue,
and it might need a bit too much playtime for you to reach that in the
short time you have available, it's worth a look if you do manage to
get there though (IF any groups are actually capable of finishing the
place these days, I have a suspicion most people aren't going any
more, as all I hear is that it's a massive wipefest now the better
players stopped - although maybe higher ilvls are improving it a bit
now)
Re: A few observations from levelling in Draenor
#351197
Author: Anon
Date: Tue, 23 Dec 2014 07:40
20 lines
2521 bytes
On 23/12/2014 12:29 PM, Catriona R wrote:

> However, aggressive pvp-flagged mobs still are aggressive, and you get
> flagged even without a pet defending you, as I learned by finding a
> Horde flightpath in Gorgrond the hard way on beta, I was mounted and
> did nothing at all but had to wait out the 5 mins anyway :-P Have to
> say I'd rather the mobs did not flag you if you do nothing to them,
> but it's been like that for years, I used to often get flagged by
> those really annoying guards on the alliance town in north Howling
> Fjord - they're well positioned so they aggro if as a lowbie you
> follow the obvious path, and I'd get flagged even if they didn't
> actually touch me. I guess it's intended, annoying as it is.

Quite a few Go here, oh look a horde base along the way , in draenor.
Maybe same for horde but alliance bases seem to be more on the edge of 
maps or end of roads.
   Quite a pain if you keep losing tooltips, grumble whine

Hearthstone to garrison also clears pvp, which you could be doing to 
replace the suicidal bodyguard anyway :-)
Re: A few observations from levelling in Draenor
#351203
Author: Urbin
Date: Tue, 23 Dec 2014 08:36
60 lines
3629 bytes
On Tue, 23 Dec 2014 01:59:55 +0000, Catriona R wrote:
>  On 23 Dec 2014 00:38:25 GMT, Urbin <urbin@invalid.invalid> wrote:
> 
> >I figured I would be safe and started marking the tree for logging. Sadly
> >the PvP flagged horde mob attacked me and my pet auto-defended me
> >(without me attacking the mob) and this flagged me. Seems to be a bug to
> >me...
> 
>  Not really a bug, it's a feature which prevents you from accidentally
>  flagging yourself.

Yeah, I read about that here and thought it was great. When I couldn't
attack that mob, I was glad for it and thought I'd be safe, recalling the
change...

>  However, aggressive pvp-flagged mobs still are aggressive, and you get
>  flagged even without a pet defending you

Ah, that's what I hadn't realised. Fair enough I guess, just a bit
unexpected :-)

>  it's been like that for years, I used to often get flagged by
>  those really annoying guards on the alliance town in north Howling
>  Fjord

I had the same with the guards when riding through the horde town in Feralas
that was the shortest path between the FP on the border to 1kN and Dire
Maul. I usually didn't bother riding around it (it was quite a detour) and
would just follow the road. You'd get flagged but with luck not be knocked
off your horse :-)

>  At your current rate of progress you'll probably hit 100 by then! Try
>  and have a go at the Southshore vs Tarren Mill battleground when you
>  get there btw, it's only temporary so you likely won't get another
>  chance, and it certainly brings back nostalgia

TM - SS PvP never really happened on my server (it was PvE) so there is not
so much nostalgia to be had but I might try it anyway.

>  Molten Core is also only temporary, but you need 615 ilvl to queue,

That might be a bit ambitious...

> (IF any groups are actually capable of finishing the place these days, I
> have a suspicion most people aren't going any more, as all I hear is that
> it's a massive wipefest now the better players stopped - although maybe
> higher ilvls are improving it a bit now)

One of my guildies got the achievment late last night, so at least some
groups still seem to go :-)

Cheers
Urbin


-- 
Dun Morogh-EU (PvE)  | Taalas   (85), Shaman      | Juran      (65), Druid
Urbin  (97), Hunter  | Sunh     (81), Priest      | Vargal     (42), Warrior
Greeta (90), Rogue   | Surana   (75), Mage        | Gera       (26), Paladin
Mymule (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
Re: A few observations from levelling in Draenor
#351198
Author: Urbin
Date: Tue, 23 Dec 2014 08:43
15 lines
1750 bytes
On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | wrote:
> 
>     Quite a pain if you keep losing tooltips, grumble whine

So that's not just me? By now I have mapped /console reloadui to a button
:-(

Cheers
Urbin

-- 
Dun Morogh-EU (PvE)  | Taalas   (85), Shaman      | Juran      (65), Druid
Urbin  (97), Hunter  | Sunh     (81), Priest      | Vargal     (42), Warrior
Greeta (90), Rogue   | Surana   (75), Mage        | Gera       (26), Paladin
Mymule (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
Re: A few observations from levelling in Draenor
#351205
Author: Peter T.
Date: Tue, 23 Dec 2014 09:06
16 lines
1867 bytes
Den 23-12-2014 01:38, Urbin skrev:

> So far I've had a handful "elite" quests which suggested [3] players. I was
> able to solo them all at level. Don't know if any class could do so or if
> being a pet class is overpowered for these quests.

There is a single quest where you have to kill an elite in somewhere in 
southern arak.  My mage and my shammy died several times there, my kitty 
druid barely survived thanks to my massive selfhealing while my lock 
considered the elite as a just another day at the office (void tank ftw). :)
I cant remember the name of the quest.

-- 
Peter T.

<https://www.elitedangerous.com/>
Re: A few observations from levelling in Draenor
#351202
Author: Catriona R
Date: Tue, 23 Dec 2014 09:44
37 lines
2951 bytes
On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || |
<|||||||||||||||||||||> wrote:

>On 23/12/2014 12:29 PM, Catriona R wrote:
>
>> However, aggressive pvp-flagged mobs still are aggressive, and you get
>> flagged even without a pet defending you, as I learned by finding a
>> Horde flightpath in Gorgrond the hard way on beta, I was mounted and
>> did nothing at all but had to wait out the 5 mins anyway :-P Have to
>> say I'd rather the mobs did not flag you if you do nothing to them,
>> but it's been like that for years, I used to often get flagged by
>> those really annoying guards on the alliance town in north Howling
>> Fjord - they're well positioned so they aggro if as a lowbie you
>> follow the obvious path, and I'd get flagged even if they didn't
>> actually touch me. I guess it's intended, annoying as it is.
>
>Quite a few Go here, oh look a horde base along the way , in draenor.
>Maybe same for horde but alliance bases seem to be more on the edge of 
>maps or end of roads.

At least you don't have to dodge a horde town to get into Frostfire
Ridge... accessing SMV by road before you have a flightpath is
something of a challenge, have to be very careful what route you take!

>   Quite a pain if you keep losing tooltips, grumble whine

I hate that bug, was around on beta for ages, beats me why they didn't
fix it before it went live, sigh.

>Hearthstone to garrison also clears pvp, which you could be doing to 
>replace the suicidal bodyguard anyway :-)

Hehe yep, some of my bodyguards are terrible, alliance don't get the
belf warlock, but she's awful, constantly grabbing adds and joining in
other people's fights, seeing her dying to a mob not even tagged to
me, which I never once touched, is annoying!
Re: A few observations from levelling in Draenor
#351199
Author: Catriona R
Date: Tue, 23 Dec 2014 09:45
12 lines
1640 bytes
On 23 Dec 2014 08:43:13 GMT, Urbin <urbin@invalid.invalid> wrote:

>On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | wrote:
>> 
>>     Quite a pain if you keep losing tooltips, grumble whine
>
>So that's not just me? By now I have mapped /console reloadui to a button
>:-(

Nope, known bug, and very very annoying, I didn't realise how much I
relied on tooltips till they started vanishing :-(
Re: A few observations from levelling in Draenor
#351204
Author: Catriona R
Date: Tue, 23 Dec 2014 09:49
72 lines
4507 bytes
On 23 Dec 2014 08:36:36 GMT, Urbin <urbin@invalid.invalid> wrote:

>On Tue, 23 Dec 2014 01:59:55 +0000, Catriona R wrote:
>>  On 23 Dec 2014 00:38:25 GMT, Urbin <urbin@invalid.invalid> wrote:
>> 
>> >I figured I would be safe and started marking the tree for logging. Sadly
>> >the PvP flagged horde mob attacked me and my pet auto-defended me
>> >(without me attacking the mob) and this flagged me. Seems to be a bug to
>> >me...
>> 
>>  Not really a bug, it's a feature which prevents you from accidentally
>>  flagging yourself.
>
>Yeah, I read about that here and thought it was great. When I couldn't
>attack that mob, I was glad for it and thought I'd be safe, recalling the
>change...
>
>>  However, aggressive pvp-flagged mobs still are aggressive, and you get
>>  flagged even without a pet defending you
>
>Ah, that's what I hadn't realised. Fair enough I guess, just a bit
>unexpected :-)

Yeah, caught me by surprise the first time as well. I suppose it kinda
makes sense, but it's annoying!

>>  it's been like that for years, I used to often get flagged by
>>  those really annoying guards on the alliance town in north Howling
>>  Fjord
>
>I had the same with the guards when riding through the horde town in Feralas
>that was the shortest path between the FP on the border to 1kN and Dire
>Maul. I usually didn't bother riding around it (it was quite a detour) and
>would just follow the road. You'd get flagged but with luck not be knocked
>off your horse :-)

Hehehe I always rode around that, the worst one for me on Alliance in
the old days was getting through Thousand Needles, as to reach
Shimmering Flats/Gadgetzan you had a choice between the guards at
Freewind Post or going through the middle of a centaur camp - and
often I was only about the same lvl as the centaurs, so they were
actually more lethal than the guards!

>>  At your current rate of progress you'll probably hit 100 by then! Try
>>  and have a go at the Southshore vs Tarren Mill battleground when you
>>  get there btw, it's only temporary so you likely won't get another
>>  chance, and it certainly brings back nostalgia
>
>TM - SS PvP never really happened on my server (it was PvE) so there is not
>so much nostalgia to be had but I might try it anyway.

It did happen on mine but I never did it, still enjoyed the BG though.

>>  Molten Core is also only temporary, but you need 615 ilvl to queue,
>
>That might be a bit ambitious...

Yeah, I did get there within a few days, and without farming dungeons,
so if you did do a few dungeons you might get there... depends how
much time you have to throw at it though!

>> (IF any groups are actually capable of finishing the place these days, I
>> have a suspicion most people aren't going any more, as all I hear is that
>> it's a massive wipefest now the better players stopped - although maybe
>> higher ilvls are improving it a bit now)
>
>One of my guildies got the achievment late last night, so at least some
>groups still seem to go :-)

Ah good, glad to hear it! I may have another shot soon before it's
gone, was fun seeing the place in a big group :-)
Re: A few observations from levelling in Draenor
#351206
Author: Anon
Date: Tue, 23 Dec 2014 12:03
29 lines
3049 bytes
On 23/12/2014 7:36 PM, Peter T. wrote:
> Den 23-12-2014 01:38, Urbin skrev:
>
>> So far I've had a handful "elite" quests which suggested [3] players.
>> I was
>> able to solo them all at level. Don't know if any class could do so or if
>> being a pet class is overpowered for these quests.
>
> There is a single quest where you have to kill an elite in somewhere in
> southern arak.  My mage and my shammy died several times there, my kitty
> druid barely survived thanks to my massive selfhealing while my lock
> considered the elite as a just another day at the office (void tank
> ftw). :)
> I cant remember the name of the quest.
Pet classes usually find things much easier.
Many of the [3] are fairly easy for any class just like the skull/rares.
A few have mechanics that are easy second/third time or if you have 
bothered to research, but who researches every quest? Something 
interruptible that restarts cast immediately so not really 
interruptible, that sort of thing.
This early on there are usually a few people around or arriving soon.
Perhaps that biases the number, maybe more are actually quite hard. Just 
you don't need to go to the trouble of groups forming right now.
And you get credit/loot even if you die just so long as someone kills it 
before it resets.

A fire drake in north arak gave my melees some trouble, on a hill very 
limited room to move and avoid a very severe cone. The hardest thing was 
actually finding it in all the twisty turny valleys and hills.
Re: A few observations from levelling in Draenor
#351200
Author: Catriona R
Date: Fri, 26 Dec 2014 00:10
24 lines
2260 bytes
On Thu, 25 Dec 2014 21:48:44 +0000 (UTC), Lewis
<g.kreme@gmail.com.dontsendmecopies> wrote:

>Okay, so one time? In band camp? Catriona R <catrion...@totalise.co.uk> was all, like:
>
>> On 23 Dec 2014 08:43:13 GMT, Urbin <urbin@invalid.invalid> wrote:
>
>>>On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | wrote:
>>>> 
>>>>     Quite a pain if you keep losing tooltips, grumble whine
>>>
>>>So that's not just me? By now I have mapped /console reloadui to a button
>>>:-(
>
>> Nope, known bug, and very very annoying, I didn't realise how much I
>> relied on tooltips till they started vanishing :-(
>
>Do you also have the game randomly turn on nameplates for no reason, or
>is that just me?

I have nampelates on anyway, so wouldn't notice! Had them turn *off*
randomly a couple of times but I always just blamed it on DCs and the
like...
Re: A few observations from levelling in Draenor
#351201
Author: Urbin
Date: Fri, 26 Dec 2014 11:54
37 lines
2821 bytes
On Fri, 26 Dec 2014 00:10:14 +0000, Catriona R wrote:
> 
>  On Thu, 25 Dec 2014 21:48:44 +0000 (UTC), Lewis
> <g.kreme@gmail.com.dontsendmecopies> wrote:
> 
> >Okay, so one time? In band camp? Catriona R <catrion...@totalise.co.uk> was all, like:
> >
> >> On 23 Dec 2014 08:43:13 GMT, Urbin <urbin@invalid.invalid> wrote:
> >
> >>>On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | wrote:
> >>>> 
> >>>>     Quite a pain if you keep losing tooltips, grumble whine
> >>>
> >>>So that's not just me? By now I have mapped /console reloadui to a button
> >>>:-(
> >
> >> Nope, known bug, and very very annoying, I didn't realise how much I
> >> relied on tooltips till they started vanishing :-(
> >
> >Do you also have the game randomly turn on nameplates for no reason, or
> >is that just me?
> 
>  I have nampelates on anyway, so wouldn't notice! Had them turn *off*
>  randomly a couple of times but I always just blamed it on DCs and the
>  like...

Same here, I have nameplates on. And if they seemed to turn on/off for no
reason I would probably assume I had accidentally clicked on V instead of
whatever key I wanted to :-)

Cheers
Urbin
-- 
Dun Morogh-EU (PvE)   | Taalas   (85), Shaman      | Juran      (65), Druid
Urbin  (100), Hunter  | Sunh     (81), Priest      | Vargal     (42), Warrior
Greeta  (90), Rogue   | Surana   (75), Mage        | Gera       (26), Paladin
Mymule  (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
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