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Started by Urbin
Tue, 23 Dec 2014 00:38
A few observations from levelling in Draenor
Author: Urbin
Date: Tue, 23 Dec 2014 00:38
Date: Tue, 23 Dec 2014 00:38
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Just a few more observations. I just hit 97 tonight and am about 97.5 as I log off. I don't think I've ever levelled as fast (maybe in Pandaria, but I only played there briefly). Comparing leveling speed to BC or Wrath, it's amazing how fast one progresses. I still greatly enjoy the story lines, especially encountering places I already know from the "future" (i.e. BC) and persons I've already encountered (or rather will have encountered :-) So far I've had a handful "elite" quests which suggested [3] players. I was able to solo them all at level. Don't know if any class could do so or if being a pet class is overpowered for these quests. Riding around the southern zone (the one after Talador, can't quite recall its name, corresponds to Skettis in BC) to pick up flight points (without questing) I ran into a bug. Near one flight point there are horde logging operations. I wanted to attack a mob standing next to a sparkling tree but was told I could not as it was a PvP flagged mob and I wasn't flagged. So I figured I would be safe and started marking the tree for logging. Sadly the PvP flagged horde mob attacked me and my pet auto-defended me (without me attacking the mob) and this flagged me. Seems to be a bug to me... Anyway, I should have some more time tomorrow and I expect I'll get in a few more levels. Cheers Urbin -- Dun Morogh-EU (PvE) | Taalas (85), Shaman | Juran (65), Druid Urbin (97), Hunter | Sunh (81), Priest | Vargal (42), Warrior Greeta (90), Rogue | Surana (75), Mage | Gera (26), Paladin Mymule (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
Re: A few observations from levelling in Draenor
Author: Catriona R
Date: Tue, 23 Dec 2014 01:59
Date: Tue, 23 Dec 2014 01:59
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On 23 Dec 2014 00:38:25 GMT, Urbin <urbin@invalid.invalid> wrote: >Just a few more observations. I just hit 97 tonight and am about 97.5 as I >log off. I don't think I've ever levelled as fast (maybe in Pandaria, but I >only played there briefly). Comparing leveling speed to BC or Wrath, it's >amazing how fast one progresses. It is very fast indeed, considering all the massive server issues we had the first week, I was shocked how fast I levelled when I actually managed to play for a reasonable amount of time, was a lot faster than expected. Fun, but fast. >I still greatly enjoy the story lines, especially encountering places I >already know from the "future" (i.e. BC) and persons I've already >encountered (or rather will have encountered :-) > >So far I've had a handful "elite" quests which suggested [3] players. I was >able to solo them all at level. Don't know if any class could do so or if >being a pet class is overpowered for these quests. Most classes can, but it does depend on the quest a bit, there was one in Frostfire Ridge which I very much failed at soloing on beta (the ogre on top of a tower for those who've played Horde), luckily other players turned up when I did it on live so I didn't have to try again! The other day a friend asked me to help with a rylak in Spires of Arak, however he was a death knight, and as I got there I wondered aloud if some specs had lost Army of the Dead, given that's usually an I-win button - cue a rather embarrassed friend who'd forgotten it existed ;-) The great thing with garrisons for me is the Barracks turns any class into a pet class with the bodyguards - not as controllable as a proper pet, which can be rather a nuisance, but it made a huge difference for me, as a disc priest I can solo things I doubt I'd even try without the bodyguard. I started out with the tankier ones, I'm currently using a caster and doing the tanking myself, as I've geared up a bit - probably now I am at a gear lvl where I could solo, but when I was 40 ilvls lower, oh wow that helped a lot :-D >Riding around the southern zone (the one after Talador, can't quite recall >its name, corresponds to Skettis in BC) to pick up flight points (without >questing) I ran into a bug. Near one flight point there are horde logging >operations. I wanted to attack a mob standing next to a sparkling tree but >was told I could not as it was a PvP flagged mob and I wasn't flagged. So I >figured I would be safe and started marking the tree for logging. Sadly the >PvP flagged horde mob attacked me and my pet auto-defended me (without me >attacking the mob) and this flagged me. Seems to be a bug to me... Not really a bug, it's a feature which prevents you from accidentally flagging yourself. So you can't accidentally click that flagged idiot bouncing all over a popular questgiver for example (I used to hate that!). Also if you go and do a BG or whatever, the flag comes off you immediately when you leave, instead of after 5 mins, I love that, no more having to be in a safe town before queueing :-) However, aggressive pvp-flagged mobs still are aggressive, and you get flagged even without a pet defending you, as I learned by finding a Horde flightpath in Gorgrond the hard way on beta, I was mounted and did nothing at all but had to wait out the 5 mins anyway :-P Have to say I'd rather the mobs did not flag you if you do nothing to them, but it's been like that for years, I used to often get flagged by those really annoying guards on the alliance town in north Howling Fjord - they're well positioned so they aggro if as a lowbie you follow the obvious path, and I'd get flagged even if they didn't actually touch me. I guess it's intended, annoying as it is. >Anyway, I should have some more time tomorrow and I expect I'll get in a few >more levels. At your current rate of progress you'll probably hit 100 by then! Try and have a go at the Southshore vs Tarren Mill battleground when you get there btw, it's only temporary so you likely won't get another chance, and it certainly brings back nostalgia - I didn't even do pvp there in the old days but seeing the zone as it was pre-Cata brings back memories, and it's kinda fun just slaughtering each other lol, no flags or anything, just kill. Molten Core is also only temporary, but you need 615 ilvl to queue, and it might need a bit too much playtime for you to reach that in the short time you have available, it's worth a look if you do manage to get there though (IF any groups are actually capable of finishing the place these days, I have a suspicion most people aren't going any more, as all I hear is that it's a massive wipefest now the better players stopped - although maybe higher ilvls are improving it a bit now)
Re: A few observations from levelling in Draenor
Author: Anon
Date: Tue, 23 Dec 2014 07:40
Date: Tue, 23 Dec 2014 07:40
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On 23/12/2014 12:29 PM, Catriona R wrote: > However, aggressive pvp-flagged mobs still are aggressive, and you get > flagged even without a pet defending you, as I learned by finding a > Horde flightpath in Gorgrond the hard way on beta, I was mounted and > did nothing at all but had to wait out the 5 mins anyway :-P Have to > say I'd rather the mobs did not flag you if you do nothing to them, > but it's been like that for years, I used to often get flagged by > those really annoying guards on the alliance town in north Howling > Fjord - they're well positioned so they aggro if as a lowbie you > follow the obvious path, and I'd get flagged even if they didn't > actually touch me. I guess it's intended, annoying as it is. Quite a few Go here, oh look a horde base along the way , in draenor. Maybe same for horde but alliance bases seem to be more on the edge of maps or end of roads. Quite a pain if you keep losing tooltips, grumble whine Hearthstone to garrison also clears pvp, which you could be doing to replace the suicidal bodyguard anyway :-)
Re: A few observations from levelling in Draenor
Author: Urbin
Date: Tue, 23 Dec 2014 08:36
Date: Tue, 23 Dec 2014 08:36
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On Tue, 23 Dec 2014 01:59:55 +0000, Catriona R wrote: > On 23 Dec 2014 00:38:25 GMT, Urbin <urbin@invalid.invalid> wrote: > > >I figured I would be safe and started marking the tree for logging. Sadly > >the PvP flagged horde mob attacked me and my pet auto-defended me > >(without me attacking the mob) and this flagged me. Seems to be a bug to > >me... > > Not really a bug, it's a feature which prevents you from accidentally > flagging yourself. Yeah, I read about that here and thought it was great. When I couldn't attack that mob, I was glad for it and thought I'd be safe, recalling the change... > However, aggressive pvp-flagged mobs still are aggressive, and you get > flagged even without a pet defending you Ah, that's what I hadn't realised. Fair enough I guess, just a bit unexpected :-) > it's been like that for years, I used to often get flagged by > those really annoying guards on the alliance town in north Howling > Fjord I had the same with the guards when riding through the horde town in Feralas that was the shortest path between the FP on the border to 1kN and Dire Maul. I usually didn't bother riding around it (it was quite a detour) and would just follow the road. You'd get flagged but with luck not be knocked off your horse :-) > At your current rate of progress you'll probably hit 100 by then! Try > and have a go at the Southshore vs Tarren Mill battleground when you > get there btw, it's only temporary so you likely won't get another > chance, and it certainly brings back nostalgia TM - SS PvP never really happened on my server (it was PvE) so there is not so much nostalgia to be had but I might try it anyway. > Molten Core is also only temporary, but you need 615 ilvl to queue, That might be a bit ambitious... > (IF any groups are actually capable of finishing the place these days, I > have a suspicion most people aren't going any more, as all I hear is that > it's a massive wipefest now the better players stopped - although maybe > higher ilvls are improving it a bit now) One of my guildies got the achievment late last night, so at least some groups still seem to go :-) Cheers Urbin -- Dun Morogh-EU (PvE) | Taalas (85), Shaman | Juran (65), Druid Urbin (97), Hunter | Sunh (81), Priest | Vargal (42), Warrior Greeta (90), Rogue | Surana (75), Mage | Gera (26), Paladin Mymule (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
Re: A few observations from levelling in Draenor
Author: Urbin
Date: Tue, 23 Dec 2014 08:43
Date: Tue, 23 Dec 2014 08:43
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On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | wrote: > > Quite a pain if you keep losing tooltips, grumble whine So that's not just me? By now I have mapped /console reloadui to a button :-( Cheers Urbin -- Dun Morogh-EU (PvE) | Taalas (85), Shaman | Juran (65), Druid Urbin (97), Hunter | Sunh (81), Priest | Vargal (42), Warrior Greeta (90), Rogue | Surana (75), Mage | Gera (26), Paladin Mymule (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
Re: A few observations from levelling in Draenor
Author: Peter T.
Date: Tue, 23 Dec 2014 09:06
Date: Tue, 23 Dec 2014 09:06
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Den 23-12-2014 01:38, Urbin skrev: > So far I've had a handful "elite" quests which suggested [3] players. I was > able to solo them all at level. Don't know if any class could do so or if > being a pet class is overpowered for these quests. There is a single quest where you have to kill an elite in somewhere in southern arak. My mage and my shammy died several times there, my kitty druid barely survived thanks to my massive selfhealing while my lock considered the elite as a just another day at the office (void tank ftw). :) I cant remember the name of the quest. -- Peter T. <https://www.elitedangerous.com/>
Re: A few observations from levelling in Draenor
Author: Catriona R
Date: Tue, 23 Dec 2014 09:44
Date: Tue, 23 Dec 2014 09:44
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On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | <|||||||||||||||||||||> wrote: >On 23/12/2014 12:29 PM, Catriona R wrote: > >> However, aggressive pvp-flagged mobs still are aggressive, and you get >> flagged even without a pet defending you, as I learned by finding a >> Horde flightpath in Gorgrond the hard way on beta, I was mounted and >> did nothing at all but had to wait out the 5 mins anyway :-P Have to >> say I'd rather the mobs did not flag you if you do nothing to them, >> but it's been like that for years, I used to often get flagged by >> those really annoying guards on the alliance town in north Howling >> Fjord - they're well positioned so they aggro if as a lowbie you >> follow the obvious path, and I'd get flagged even if they didn't >> actually touch me. I guess it's intended, annoying as it is. > >Quite a few Go here, oh look a horde base along the way , in draenor. >Maybe same for horde but alliance bases seem to be more on the edge of >maps or end of roads. At least you don't have to dodge a horde town to get into Frostfire Ridge... accessing SMV by road before you have a flightpath is something of a challenge, have to be very careful what route you take! > Quite a pain if you keep losing tooltips, grumble whine I hate that bug, was around on beta for ages, beats me why they didn't fix it before it went live, sigh. >Hearthstone to garrison also clears pvp, which you could be doing to >replace the suicidal bodyguard anyway :-) Hehe yep, some of my bodyguards are terrible, alliance don't get the belf warlock, but she's awful, constantly grabbing adds and joining in other people's fights, seeing her dying to a mob not even tagged to me, which I never once touched, is annoying!
Re: A few observations from levelling in Draenor
Author: Catriona R
Date: Tue, 23 Dec 2014 09:45
Date: Tue, 23 Dec 2014 09:45
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On 23 Dec 2014 08:43:13 GMT, Urbin <urbin@invalid.invalid> wrote: >On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | wrote: >> >> Quite a pain if you keep losing tooltips, grumble whine > >So that's not just me? By now I have mapped /console reloadui to a button >:-( Nope, known bug, and very very annoying, I didn't realise how much I relied on tooltips till they started vanishing :-(
Re: A few observations from levelling in Draenor
Author: Catriona R
Date: Tue, 23 Dec 2014 09:49
Date: Tue, 23 Dec 2014 09:49
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On 23 Dec 2014 08:36:36 GMT, Urbin <urbin@invalid.invalid> wrote: >On Tue, 23 Dec 2014 01:59:55 +0000, Catriona R wrote: >> On 23 Dec 2014 00:38:25 GMT, Urbin <urbin@invalid.invalid> wrote: >> >> >I figured I would be safe and started marking the tree for logging. Sadly >> >the PvP flagged horde mob attacked me and my pet auto-defended me >> >(without me attacking the mob) and this flagged me. Seems to be a bug to >> >me... >> >> Not really a bug, it's a feature which prevents you from accidentally >> flagging yourself. > >Yeah, I read about that here and thought it was great. When I couldn't >attack that mob, I was glad for it and thought I'd be safe, recalling the >change... > >> However, aggressive pvp-flagged mobs still are aggressive, and you get >> flagged even without a pet defending you > >Ah, that's what I hadn't realised. Fair enough I guess, just a bit >unexpected :-) Yeah, caught me by surprise the first time as well. I suppose it kinda makes sense, but it's annoying! >> it's been like that for years, I used to often get flagged by >> those really annoying guards on the alliance town in north Howling >> Fjord > >I had the same with the guards when riding through the horde town in Feralas >that was the shortest path between the FP on the border to 1kN and Dire >Maul. I usually didn't bother riding around it (it was quite a detour) and >would just follow the road. You'd get flagged but with luck not be knocked >off your horse :-) Hehehe I always rode around that, the worst one for me on Alliance in the old days was getting through Thousand Needles, as to reach Shimmering Flats/Gadgetzan you had a choice between the guards at Freewind Post or going through the middle of a centaur camp - and often I was only about the same lvl as the centaurs, so they were actually more lethal than the guards! >> At your current rate of progress you'll probably hit 100 by then! Try >> and have a go at the Southshore vs Tarren Mill battleground when you >> get there btw, it's only temporary so you likely won't get another >> chance, and it certainly brings back nostalgia > >TM - SS PvP never really happened on my server (it was PvE) so there is not >so much nostalgia to be had but I might try it anyway. It did happen on mine but I never did it, still enjoyed the BG though. >> Molten Core is also only temporary, but you need 615 ilvl to queue, > >That might be a bit ambitious... Yeah, I did get there within a few days, and without farming dungeons, so if you did do a few dungeons you might get there... depends how much time you have to throw at it though! >> (IF any groups are actually capable of finishing the place these days, I >> have a suspicion most people aren't going any more, as all I hear is that >> it's a massive wipefest now the better players stopped - although maybe >> higher ilvls are improving it a bit now) > >One of my guildies got the achievment late last night, so at least some >groups still seem to go :-) Ah good, glad to hear it! I may have another shot soon before it's gone, was fun seeing the place in a big group :-)
Re: A few observations from levelling in Draenor
Author: Anon
Date: Tue, 23 Dec 2014 12:03
Date: Tue, 23 Dec 2014 12:03
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On 23/12/2014 7:36 PM, Peter T. wrote: > Den 23-12-2014 01:38, Urbin skrev: > >> So far I've had a handful "elite" quests which suggested [3] players. >> I was >> able to solo them all at level. Don't know if any class could do so or if >> being a pet class is overpowered for these quests. > > There is a single quest where you have to kill an elite in somewhere in > southern arak. My mage and my shammy died several times there, my kitty > druid barely survived thanks to my massive selfhealing while my lock > considered the elite as a just another day at the office (void tank > ftw). :) > I cant remember the name of the quest. Pet classes usually find things much easier. Many of the [3] are fairly easy for any class just like the skull/rares. A few have mechanics that are easy second/third time or if you have bothered to research, but who researches every quest? Something interruptible that restarts cast immediately so not really interruptible, that sort of thing. This early on there are usually a few people around or arriving soon. Perhaps that biases the number, maybe more are actually quite hard. Just you don't need to go to the trouble of groups forming right now. And you get credit/loot even if you die just so long as someone kills it before it resets. A fire drake in north arak gave my melees some trouble, on a hill very limited room to move and avoid a very severe cone. The hardest thing was actually finding it in all the twisty turny valleys and hills.
Re: A few observations from levelling in Draenor
Author: Catriona R
Date: Fri, 26 Dec 2014 00:10
Date: Fri, 26 Dec 2014 00:10
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On Thu, 25 Dec 2014 21:48:44 +0000 (UTC), Lewis <g.kreme@gmail.com.dontsendmecopies> wrote: >Okay, so one time? In band camp? Catriona R <catrion...@totalise.co.uk> was all, like: > >> On 23 Dec 2014 08:43:13 GMT, Urbin <urbin@invalid.invalid> wrote: > >>>On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | wrote: >>>> >>>> Quite a pain if you keep losing tooltips, grumble whine >>> >>>So that's not just me? By now I have mapped /console reloadui to a button >>>:-( > >> Nope, known bug, and very very annoying, I didn't realise how much I >> relied on tooltips till they started vanishing :-( > >Do you also have the game randomly turn on nameplates for no reason, or >is that just me? I have nampelates on anyway, so wouldn't notice! Had them turn *off* randomly a couple of times but I always just blamed it on DCs and the like...
Re: A few observations from levelling in Draenor
Author: Urbin
Date: Fri, 26 Dec 2014 11:54
Date: Fri, 26 Dec 2014 11:54
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On Fri, 26 Dec 2014 00:10:14 +0000, Catriona R wrote: > > On Thu, 25 Dec 2014 21:48:44 +0000 (UTC), Lewis > <g.kreme@gmail.com.dontsendmecopies> wrote: > > >Okay, so one time? In band camp? Catriona R <catrion...@totalise.co.uk> was all, like: > > > >> On 23 Dec 2014 08:43:13 GMT, Urbin <urbin@invalid.invalid> wrote: > > > >>>On Tue, 23 Dec 2014 18:10:59 +1030, | || ||| ||||| || | wrote: > >>>> > >>>> Quite a pain if you keep losing tooltips, grumble whine > >>> > >>>So that's not just me? By now I have mapped /console reloadui to a button > >>>:-( > > > >> Nope, known bug, and very very annoying, I didn't realise how much I > >> relied on tooltips till they started vanishing :-( > > > >Do you also have the game randomly turn on nameplates for no reason, or > >is that just me? > > I have nampelates on anyway, so wouldn't notice! Had them turn *off* > randomly a couple of times but I always just blamed it on DCs and the > like... Same here, I have nameplates on. And if they seemed to turn on/off for no reason I would probably assume I had accidentally clicked on V instead of whatever key I wanted to :-) Cheers Urbin -- Dun Morogh-EU (PvE) | Taalas (85), Shaman | Juran (65), Druid Urbin (100), Hunter | Sunh (81), Priest | Vargal (42), Warrior Greeta (90), Rogue | Surana (75), Mage | Gera (26), Paladin Mymule (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
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