🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.warcraft
12 messages
12 total messages Started by Urbin Sat, 20 Dec 2014 23:14
Quest bugged: Easing into Lumberjacking
#351173
Author: Urbin
Date: Sat, 20 Dec 2014 23:14
24 lines
2150 bytes
I have come across a bugged quest. I built a lumbermill in my Garrison and
have now been tasked with marking a tree just outside my garrison. I can
easily find the tree, it's marked with a blue circle on the minimap and it
sparkles when I stand next to it. However, I am unable to interact with it.

Searching on the net, it seems to be a known issue. One suggested fix is to
group up with someone from another server. I've tried this but that didn't
work. I've also tried relogging while standing next to it, no luck. Another
solution is apparently to revisit the tree after server reset (which is
still a few days away).

I've opened a ticket but the current response time is 4 days, by which time
I'll almost be gone again :-(

Does anyone here have an idea on how to solve this?

Cheers
Urbin

-- 
Dun Morogh-EU (PvE)  | Tunyatgong (12), Monk        | Juran  (65), Druid
Urbin  (92), Hunter  | Surana     (75), Mage        | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch   (75), Deathknight | Gera   (26), Paladin
Sunh   (81), Priest  | Taalas     (85), Shaman      | Vargal (42), Warrior
Re: Quest bugged: Easing into Lumberjacking
#351174
Author: Anon
Date: Sat, 20 Dec 2014 23:40
37 lines
3087 bytes
On 21/12/2014 9:44 AM, Urbin wrote:
> I have come across a bugged quest. I built a lumbermill in my Garrison and
> have now been tasked with marking a tree just outside my garrison. I can
> easily find the tree, it's marked with a blue circle on the minimap and it
> sparkles when I stand next to it. However, I am unable to interact with it.
>
> Searching on the net, it seems to be a known issue. One suggested fix is to
> group up with someone from another server. I've tried this but that didn't
> work. I've also tried relogging while standing next to it, no luck. Another
> solution is apparently to revisit the tree after server reset (which is
> still a few days away).
>
> I've opened a ticket but the current response time is 4 days, by which time
> I'll almost be gone again :-(
>
> Does anyone here have an idea on how to solve this?

As usual it is getting fuzzy, but are you using the correct mouse click?
   I always get confused switching games and keep trying to use the 
wrong buttons.
abandon quest? although I don't recall if it is a questlog entry or just 
a state to achieve.
overwrite the mill with something else then build the mill again?
   expensive


Are any other trees highlighting on the map? maybe you can click them. 
there should be quite a few to the north of the draenic village se of 
the garrison.
I like the way their outline glows when they are at fade-to-grey 
distance :-)

Also with trees, oh the number of times I have harvested a tree then 
been stuck to it by standing too close:-( . Relog, no use.  And with the 
bugs/server overload couldn't hearth to inn or garrison, and then on 
cooldown anyway. sigh.
Why do they trigger the cooldown when it fails grrr.
Re: Quest bugged: Easing into Lumberjacking
#351175
Author: Urbin
Date: Sun, 21 Dec 2014 00:23
45 lines
3143 bytes
On Sun, 21 Dec 2014 10:10:07 +1030, | || ||| ||||| || | wrote:
>  On 21/12/2014 9:44 AM, Urbin wrote:
> > I have come across a bugged quest. I built a lumbermill in my Garrison and
> > have now been tasked with marking a tree just outside my garrison. I can
> > easily find the tree, it's marked with a blue circle on the minimap and it
> > sparkles when I stand next to it. However, I am unable to interact with it.
> >
> > Searching on the net, it seems to be a known issue. One suggested fix is to
> > group up with someone from another server. I've tried this but that didn't
> > work. I've also tried relogging while standing next to it, no luck. Another
> > solution is apparently to revisit the tree after server reset (which is
> > still a few days away).
> >
> > I've opened a ticket but the current response time is 4 days, by which time
> > I'll almost be gone again :-(
> >
> > Does anyone here have an idea on how to solve this?
> 
>  As usual it is getting fuzzy, but are you using the correct mouse click?

Yepp, Tried both of them. Nothing works. Also, my mouse cursor does not
change when moving over the tree.

>  abandon quest? although I don't recall if it is a questlog entry or just 
>  a state to achieve.

It's a quest log entry, and I've tried that twice already without success.

>  overwrite the mill with something else then build the mill again?
>  expensive

Naw, not worth it for my brief visit.

>  Are any other trees highlighting on the map? maybe you can click them. 

Yeah, I can see those and with them the cursor changes to the saw wheel.
However, trying to click them I get the message that I need the lumber mill
first (though I have it, just unable to do the "opener quest").

Cheers
-- 
Dun Morogh-EU (PvE)  | Tunyatgong (12), Monk        | Juran  (65), Druid
Urbin  (93), Hunter  | Surana     (75), Mage        | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch   (75), Deathknight | Gera   (26), Paladin
Sunh   (81), Priest  | Taalas     (85), Shaman      | Vargal (42), Warrior
Re: Quest bugged: Easing into Lumberjacking
#351176
Author: Anon
Date: Sun, 21 Dec 2014 01:08
54 lines
4222 bytes
On 21/12/2014 10:53 AM, Urbin wrote:
> On Sun, 21 Dec 2014 10:10:07 +1030, | || ||| ||||| || | wrote:
>>   On 21/12/2014 9:44 AM, Urbin wrote:
>>> I have come across a bugged quest. I built a lumbermill in my Garrison and
>>> have now been tasked with marking a tree just outside my garrison. I can
>>> easily find the tree, it's marked with a blue circle on the minimap and it
>>> sparkles when I stand next to it. However, I am unable to interact with it.
>>>
>>> Searching on the net, it seems to be a known issue. One suggested fix is to
>>> group up with someone from another server. I've tried this but that didn't
>>> work. I've also tried relogging while standing next to it, no luck. Another
>>> solution is apparently to revisit the tree after server reset (which is
>>> still a few days away).
>>>
>>> I've opened a ticket but the current response time is 4 days, by which time
>>> I'll almost be gone again :-(
>>>
>>> Does anyone here have an idea on how to solve this?
>>
>>   As usual it is getting fuzzy, but are you using the correct mouse click?
>
> Yepp, Tried both of them. Nothing works. Also, my mouse cursor does not
> change when moving over the tree.
>
>>   abandon quest? although I don't recall if it is a questlog entry or just
>>   a state to achieve.
>
> It's a quest log entry, and I've tried that twice already without success.
>
>>   overwrite the mill with something else then build the mill again?
>>   expensive
>
> Naw, not worth it for my brief visit.
>
>>   Are any other trees highlighting on the map? maybe you can click them.
>
> Yeah, I can see those and with them the cursor changes to the saw wheel.
> However, trying to click them I get the message that I need the lumber mill
> first (though I have it, just unable to do the "opener quest").

Drop the quest, logout of client completely , then try it? this is just 
random button pushing.

Since you aren't there for long the resources from trees aren't all that 
great anyway, if you were grinding to 100 you would get a lot more gr 
from rares etc than the 120 a day from the mill work orders.
6 per day x 20??
Also you have to get the timber as well, lvl1 give half a work order or 
so, but at first it used to be rare to find any timber outside 1am-5am
  If you can see any it means most chars have moved on.
Pretty quickly you start finding many need lvl2 mill then lvl 3, the 
small timber become rarer and you can't harvest the larger timber.  If 
you aren't harvesting you aren't distracted, or stuck in a tree  with 5 
mobs and a rare respawning constantly on you :-).
Re: Quest bugged: Easing into Lumberjacking
#351178
Author: Anon
Date: Sun, 21 Dec 2014 01:26
14 lines
2228 bytes
  Not so important since you have pets.
If you get the chit to buy plans in stormshield consider getting lvl 2 
barracks and use your bodyguard. The extra dps/skills makes levelling 
quite a bit faster.

The DK from stormshield is very efficient with its skills for tanking 
and aoe.
Although a bit psycho with bunched mobs, you can't control it like a 
pet. Useless the few times you have to control/capture a mob and you can 
miss tags/kills but generally very useful. You can send it back to base 
any time.

If it dies you can't use it for an hour but you can go back to garrison 
and use another in that time if you have 2 bodyguard followers.
Re: Quest bugged: Easing into Lumberjacking
#351177
Author: Catriona R
Date: Sun, 21 Dec 2014 01:43
15 lines
2000 bytes
On Sun, 21 Dec 2014 11:38:38 +1030, | || ||| ||||| || |
<|||||||||||||||||||||> wrote:

>Since you aren't there for long the resources from trees aren't all that 
>great anyway, if you were grinding to 100 you would get a lot more gr 
>from rares etc than the 120 a day from the mill work orders.
>6 per day x 20??

Yep, was going to say it's 6x30 a day but eh, I've got the follower
for it, which ofc you can't get until lvl 3, so 120 it is for Urbin.
I'd say just go hunting treasure instead, it'll bring in far more
resources for the limited amount of time and hopefully the quest will
fix itself with the weekly reset on Wednesday. Can always replace with
another building you can get more fun out of!
Re: Quest bugged: Easing into Lumberjacking
#351180
Author: Peter T.
Date: Sun, 21 Dec 2014 09:11
14 lines
1732 bytes
Den 21-12-2014 00:14, Urbin skrev:

> Does anyone here have an idea on how to solve this?

Known bug as you also said.  Luckily I got it on the first xrealm invite 
when I got the quest on an alt while a guildie I was grouped up with 
couldnt lumber the same tree.  He got it when he was invited to another 
realm though.  If you dont know other peeps you can always add me and 
let me invite you to my realm (darkmoon faire).  PeterT#2642.

-- 
Peter T.

<https://www.elitedangerous.com/>
Re: Quest bugged: Easing into Lumberjacking
#351179
Author: Urbin
Date: Mon, 22 Dec 2014 13:11
61 lines
3834 bytes
On Mon, 22 Dec 2014 11:00:21 +0000 (UTC), Lewis wrote:
>  Okay, so one time? In band camp? Urbin <urbin@invalid.invalid> was all, like:
> > On Sun, 21 Dec 2014 10:10:07 +1030, | || ||| ||||| || | wrote:
> >>  On 21/12/2014 9:44 AM, Urbin wrote:
> >> > I have come across a bugged quest. I built a lumbermill in my Garrison and
> >> > have now been tasked with marking a tree just outside my garrison. I can
> >> > easily find the tree, it's marked with a blue circle on the minimap and it
> >> > sparkles when I stand next to it. However, I am unable to interact with it.
> >> >
> >> > Searching on the net, it seems to be a known issue. One suggested fix is to
> >> > group up with someone from another server. I've tried this but that didn't
> >> > work. I've also tried relogging while standing next to it, no luck. Another
> >> > solution is apparently to revisit the tree after server reset (which is
> >> > still a few days away).
> >> >
> >> > I've opened a ticket but the current response time is 4 days, by which time
> >> > I'll almost be gone again :-(
> >> >
> >> > Does anyone here have an idea on how to solve this?
> >> 
> >>  As usual it is getting fuzzy, but are you using the correct mouse click?
> 
> > Yepp, Tried both of them. Nothing works. Also, my mouse cursor does not
> > change when moving over the tree.
> 
> >>  abandon quest? although I don't recall if it is a questlog entry or just 
> >>  a state to achieve.
> 
> > It's a quest log entry, and I've tried that twice already without success.
> 
> >>  overwrite the mill with something else then build the mill again?
> >>  expensive
> 
> > Naw, not worth it for my brief visit.
> 
> >>  Are any other trees highlighting on the map? maybe you can click them. 
> 
> > Yeah, I can see those and with them the cursor changes to the saw wheel.
> > However, trying to click them I get the message that I need the lumber mill
> > first (though I have it, just unable to do the "opener quest").
> 
>  Yeah, you have to get that specific tree for that quest.
> 
>  Are you sure it's the right tree?

Yes. It's smack in the middle of the blue circle and it's got a sparkling
trunk.

As it turns out, the cross-realm invitation made it possible to click on it,
as many had described on the forums.

So now I'm good to go.

Cheers
Urbin

-- 
Dun Morogh-EU (PvE)  | Tunyatgong (12), Monk        | Juran  (65), Druid
Urbin  (94), Hunter  | Surana     (75), Mage        | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch   (75), Deathknight | Gera   (26), Paladin
Sunh   (81), Priest  | Taalas     (85), Shaman      | Vargal (42), Warrior
Re: Quest bugged: Easing into Lumberjacking
#351181
Author: Urbin
Date: Mon, 22 Dec 2014 13:12
29 lines
2294 bytes
On Sun, 21 Dec 2014 10:11:14 +0100, Peter T. wrote:
>  Den 21-12-2014 00:14, Urbin skrev:
> 
> > Does anyone here have an idea on how to solve this?
> 
>  Known bug as you also said.  Luckily I got it on the first xrealm invite 
>  when I got the quest on an alt while a guildie I was grouped up with 
>  couldnt lumber the same tree.  He got it when he was invited to another 
>  realm though.  If you dont know other peeps you can always add me and 
>  let me invite you to my realm (darkmoon faire).  PeterT#2642.

Ah, that worked. I sent a friend request to Peter last night and this
morning when I breifly went online to check my mission progress he had
accepted and was online.

A quick whisper, he invited me and the sparkling unresponsive tree suddenly
turned my cursor into a saw wheel. One click and a few seconds later me
quest was finally done.

Thanks again for your help, Peter.

Cheers
Urbin

-- 
Dun Morogh-EU (PvE)  | Tunyatgong (12), Monk        | Juran  (65), Druid
Urbin  (94), Hunter  | Surana     (75), Mage        | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch   (75), Deathknight | Gera   (26), Paladin
Sunh   (81), Priest  | Taalas     (85), Shaman      | Vargal (42), Warrior
Re: Quest bugged: Easing into Lumberjacking
#351182
Author: Peter T.
Date: Mon, 22 Dec 2014 14:11
10 lines
1503 bytes
Den 22-12-2014 14:12, Urbin skrev:

> Thanks again for your help, Peter.

Np. :)

-- 
Peter T.

<https://www.elitedangerous.com/>
Re: Quest bugged: Easing into Lumberjacking
#351183
Author: Anon
Date: Mon, 22 Dec 2014 21:09
42 lines
3385 bytes
On 22/12/2014 11:42 PM, Urbin wrote:
> On Sun, 21 Dec 2014 10:11:14 +0100, Peter T. wrote:
>>   Den 21-12-2014 00:14, Urbin skrev:
>>
>>> Does anyone here have an idea on how to solve this?
>>
>>   Known bug as you also said.  Luckily I got it on the first xrealm invite
>>   when I got the quest on an alt while a guildie I was grouped up with
>>   couldnt lumber the same tree.  He got it when he was invited to another
>>   realm though.  If you dont know other peeps you can always add me and
>>   let me invite you to my realm (darkmoon faire).  PeterT#2642.
>
> Ah, that worked. I sent a friend request to Peter last night and this
> morning when I breifly went online to check my mission progress he had
> accepted and was online.
>
> A quick whisper, he invited me and the sparkling unresponsive tree suddenly
> turned my cursor into a saw wheel. One click and a few seconds later me
> quest was finally done.
>
> Thanks again for your help, Peter.

That bug was reported way back in beta. Go go quality control team.

On the cliff nw of the draenic village you may see a large fallen tree 
trunk spawn , harvesting it gives a follower
It appears on a low flat top mound next to the top of the cliff, sightly 
sw of an ancient tree mob path.

http://www.wowhead.com/follower=195.1/weldon-barov#comments
and they give a short quest chain once back in garrison,
it completes with random lumbering.

Gives a modestly useful trinket for practically no effort
http://www.wowhead.com/item=116154
   although sometimes the peons are bugged, they do nothing

The fallen tree also appears in other zones so no point in camping the 
one spot.

When you run into the brother the adds can hit hard, just target and 
kill the brother and they despawn.
Re: Quest bugged: Easing into Lumberjacking
#351184
Author: Urbin
Date: Tue, 23 Dec 2014 00:39
34 lines
2858 bytes
On Tue, 23 Dec 2014 07:39:11 +1030, | || ||| ||||| || | wrote:
> 
>  On the cliff nw of the draenic village you may see a large fallen tree 
>  trunk spawn , harvesting it gives a follower
>  It appears on a low flat top mound next to the top of the cliff, sightly 
>  sw of an ancient tree mob path.
> 
>  http://www.wowhead.com/follower=195.1/weldon-barov#comments
>  and they give a short quest chain once back in garrison,
>  it completes with random lumbering.
> 
>  Gives a modestly useful trinket for practically no effort
>  http://www.wowhead.com/item=116154
>     although sometimes the peons are bugged, they do nothing
> 
>  The fallen tree also appears in other zones so no point in camping the 
>  one spot.
> 
>  When you run into the brother the adds can hit hard, just target and 
>  kill the brother and they despawn.

I actually ran into Weldon Barov while riding around the southernmost zone
and encountered a fallen log. Picked up the quest and when I was back at my
Garrison rode out to find Alexis. He was a pushover, but I guess me being 97
helped :-)

Cheers
Urbin

-- 
Dun Morogh-EU (PvE)  | Taalas   (85), Shaman      | Juran      (65), Druid
Urbin  (97), Hunter  | Sunh     (81), Priest      | Vargal     (42), Warrior
Greeta (90), Rogue   | Surana   (75), Mage        | Gera       (26), Paladin
Mymule (85), Warlock | Kordosch (75), Deathknight | Tunyatgong (12), Monk
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads