Thread View: alt.games.warcraft
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Started by Catriona R
Thu, 10 Oct 2013 00:15
Hearthstone
Author: Catriona R
Date: Thu, 10 Oct 2013 00:15
Date: Thu, 10 Oct 2013 00:15
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Anyone tried Hearthstone yet? Seems a new beta wave went out the last day or so as I got an invite yesterday. Had a shot tonight and hmm, quite fun - I felt a bit lost at first but the initial games give some idea what to do (only some, you have to apply your brain to work it out but the clues are there!), and I'm coming to understand it a little better now. In some ways it reminds me of petbattles: turnbased, have to come up with moves to counter the opponent, pretty fun, although rather random - if you don't draw the cards you need and your opponent does, well tough luck lol. No idea how much I'll play it but it seems a pretty fun thing to pick up for a few minutes here and there at least. Hopefully the matchmaking system will always work well enough for hopeless people like me to not lose *every* game!
Re: Hearthstone
Author: Urbin
Date: Thu, 10 Oct 2013 05:58
Date: Thu, 10 Oct 2013 05:58
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On Thu, 10 Oct 2013 01:15:48 +0100, Catriona R wrote: > Anyone tried Hearthstone yet? Seems a new beta wave went out the last > day or so as I got an invite yesterday. I'd love to, but alas no invite yet. Maybe in the next wave. I used to play MtG back in the days and from what I saw, it looks like an interesting mix of MtG and Pet Battles. Cheers Urbin -- Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
Re: Hearthstone
Author: IYM
Date: Thu, 10 Oct 2013 11:25
Date: Thu, 10 Oct 2013 11:25
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On 10/9/2013 8:15 PM, Catriona R wrote: > > Anyone tried Hearthstone yet? Seems a new beta wave went out the last > day or so as I got an invite yesterday. Had a shot tonight and hmm, > quite fun - I felt a bit lost at first but the initial games give some > idea what to do (only some, you have to apply your brain to work it > out but the clues are there!), and I'm coming to understand it a > little better now. > > In some ways it reminds me of petbattles: turnbased, have to come up > with moves to counter the opponent, pretty fun, although rather random > - if you don't draw the cards you need and your opponent does, well > tough luck lol. No idea how much I'll play it but it seems a pretty > fun thing to pick up for a few minutes here and there at least. > Hopefully the matchmaking system will always work well enough for > hopeless people like me to not lose *every* game! > Haven't played / tried it yet, but it seems like from a glance it's along the pokemon or Magic the gathering card games...Is this only for the PC at this point? Bliz would be extremely wise to get this as a app for android / iphones if not in plans already, as I see this as something to do when away from the PC. IMO, If my head is in warcraft mode and I'm at the PC, I'm going to play WoW. If I'm at lunch or break at work, and away from the PC, I may play this. They also would be smart to make it F2P app to all, with better cards or features available to those who already have accounts with blizz. Might be a way to draw in more ($$) for them from people who will play the card game who never touched WoW before.... Kinda a new market. On a side note, right now I play Castle Clash on my android tablet as my relaxing game when away from the PC. Anyone else try it? Kind of reminds me a bit of the old warcraft 1-3, where you build town hall, bases, towers, walls, gold mines, mana mills, etc and can upgrade them the way you could in Warcraft. You can raid other players, run dungeons in where it's strategy of placing your types of troops and hero class as you don't have direct control over them. Quite addicting little game and recommend checking it out... :)
Re: Hearthstone
Author: Catriona R
Date: Thu, 10 Oct 2013 13:32
Date: Thu, 10 Oct 2013 13:32
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On 10 Oct 2013 05:58:17 GMT, Urbin <urbin@invalid.invalid> wrote: >On Thu, 10 Oct 2013 01:15:48 +0100, Catriona R wrote: >> Anyone tried Hearthstone yet? Seems a new beta wave went out the last >> day or so as I got an invite yesterday. > >I'd love to, but alas no invite yet. Maybe in the next wave. Shame, hope you get in next wave then! >I used to play MtG back in the days and from what I saw, it looks like an >interesting mix of MtG and Pet Battles. I've never played any game like this so it's totally new to me, I like that it's fairly easy to figure the basics out, but I think it'll take more experience to get much good at it. Think I have a win ratio of about 1 in 4 lol... better than none but I'm not very good so far ;-)
Re: Hearthstone
Author: Catriona R
Date: Thu, 10 Oct 2013 13:42
Date: Thu, 10 Oct 2013 13:42
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On Thu, 10 Oct 2013 07:25:18 -0400, IYM <nor...@whitehouse.gov> wrote: >Haven't played / tried it yet, but it seems like from a glance it's >along the pokemon or Magic the gathering card games...Is this only for >the PC at this point? At present, yep, but at least one of the Blizz devs has it on his iPad apprently, so I guess that'll follow soon! Kinda hoping Android follows, my bf has an Android tablet he doesn't use much, so I borrow it occasionally, it seems the kind of game that'd go well on a tablet. >Bliz would be extremely wise to get this as a app for android / iphones >if not in plans already, as I see this as something to do when away from >the PC. IMO, If my head is in warcraft mode and I'm at the PC, I'm >going to play WoW. If I'm at lunch or break at work, and away from the >PC, I may play this. Yeah, agreed. Although despite the Warcraft theme, it's not much like WoW so handy if you're in the mood for a different type of game. I'm hoping/dreaming they'll put it ingame as a minigame - there's NPCs playing it in the shrines and suchlike now, so it'd be pretty cool if you could sit down at a table and hav a window come up! Doubt it'd happen tbh, but it'd be cool if it did :-) >They also would be smart to make it F2P app to all, with better cards or >features available to those who already have accounts with blizz. Might >be a way to draw in more ($$) for them from people who will play the >card game who never touched WoW before.... Kinda a new market. I believe it will be free to play from what I heard - only cost is if you want to buy extra cards. You can earn ingame gold to buy decks, so spending money isn't compulsory, but you can speed it up by buying them for real money - in beta, you get a legendary card for your first purchase so I took the cheapest option: £1.99 for 2 decks. I don't normally do ingame purchases as if I get in the habit, costs will stack up pretty fast, but a calculated one-off suits me. >On a side note, right now I play Castle Clash on my android tablet as my >relaxing game when away from the PC. Anyone else try it? Kind of >reminds me a bit of the old warcraft 1-3, where you build town hall, >bases, towers, walls, gold mines, mana mills, etc and can upgrade them >the way you could in Warcraft. You can raid other players, run dungeons >in where it's strategy of placing your types of troops and hero class as >you don't have direct control over them. Quite addicting little game >and recommend checking it out... :) Haven't come across it but I may take a look. There seem to be quite a few empire-building type games out there, I play Avalon Wars a lot, sadly people willing to spend real money get a pretty big advantage there but you can still be fairly decent at it if you don't, just have to accept you'll always get beaten by those who've got big wallets.
Re: Hearthstone
Author: Bruce Smith
Date: Fri, 11 Oct 2013 18:50
Date: Fri, 11 Oct 2013 18:50
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On 10/9/2013 8:15 PM, Catriona R wrote: > > Anyone tried Hearthstone yet? Seems a new beta wave went out the last > day or so as I got an invite yesterday. Had a shot tonight and hmm, > quite fun - I felt a bit lost at first but the initial games give some > idea what to do (only some, you have to apply your brain to work it > out but the clues are there!), and I'm coming to understand it a > little better now. > > In some ways it reminds me of petbattles: turnbased, have to come up > with moves to counter the opponent, pretty fun, although rather random > - if you don't draw the cards you need and your opponent does, well > tough luck lol. No idea how much I'll play it but it seems a pretty > fun thing to pick up for a few minutes here and there at least. > Hopefully the matchmaking system will always work well enough for > hopeless people like me to not lose *every* game! > Is it gonna have "loot cards" like the recently discontinued physical card game did?
Re: Hearthstone
Author: Catriona R
Date: Sat, 12 Oct 2013 04:50
Date: Sat, 12 Oct 2013 04:50
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On Fri, 11 Oct 2013 14:50:02 -0400, Bruce Smith <mist...@sprynet.com> wrote: >Is it gonna have "loot cards" like the recently discontinued >physical card game did? Good question! I haven't seen any yet, but then it's only in beta, who knows what they may add when it goes live. At present all cards that I've seen, are just ingame playing cards, but it wouldn't surprise me if they did add a loot card or two, would be a fun tie-in for people who play both. Pretty addictive game, I'm finding now - whenever I sit down for just a couple of games, that turns into a few hours... :-P I'm not very good at it but even I win enough to keep my interest up, and the odd game where the cards fall perfectly is very satisfying indeed, sometimes it's just plain funny how fast you can take someone down, if you get a good combination of cards :-)
Re: Hearthstone
Author: Urbin
Date: Thu, 24 Oct 2013 12:46
Date: Thu, 24 Oct 2013 12:46
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On Thu, 10 Oct 2013 14:32:22 +0100, Catriona R wrote: > On 10 Oct 2013 05:58:17 GMT, Urbin <urbin@invalid.invalid> wrote: > >On Thu, 10 Oct 2013 01:15:48 +0100, Catriona R wrote: > >> Anyone tried Hearthstone yet? Seems a new beta wave went out the last > >> day or so as I got an invite yesterday. > > > >I'd love to, but alas no invite yet. Maybe in the next wave. > > Shame, hope you get in next wave then! Yay, I got my beta invite last night. Downloaded and installed it right away and then started it up for a "quick look". Next thing I new it was almost four hours later and my wife on her way from bed to the toilet and back discretly asked if I hadn't mentioned something about an early night ;-) > I've never played any game like this so it's totally new to me, I like > that it's fairly easy to figure the basics out, but I think it'll take > more experience to get much good at it. Think I have a win ratio of > about 1 in 4 lol... better than none but I'm not very good so far ;-) I beat the first five tutorial characters with large margins and even managed to beat Illidan (though that was by the narrowest of margins) so I figured it was pretty eaasy. Created a custom deck and proceeded to practise mode to "quickly" unlock the other classes ;-) After I'd had my behind handed to me by Rexxor the hunter half a dozen times I decided to try using a basic deck but got beat badly again several times. Had a go agains Guldan and beat him easily on my first attempt. I then lost against Thrall a few times and lost twice against Anduin. I then had a go at Play mode. In the first game I was beaten soundly, then I beat a Pally by a rather large margin and a mage by the narrowest of margins before losing to a priest. At that time I was called to bed by the powers that lurk :-) Anyway, it's an easy enough game to grasp the basics but I guess like with Magic the Gathering the secret will be with deck building if you want to be really good. In any case, it's another cool game by Blizzard that appeals to my completist streak (unlock all classes, level each up to level 10 (or isn't that the cap?), collect all basic decks etc... Unlike WoW it's something that can easily be played for just fifteen minutes or so, which suits my real life situation better. I'll certainly keep playing the beta. Does anyone know if there is the possibility to play against specific players (say against someone who is on the friends list)? Cheers Urbin -- Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
Re: Hearthstone
Author: Catriona R
Date: Thu, 24 Oct 2013 13:43
Date: Thu, 24 Oct 2013 13:43
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On 24 Oct 2013 12:46:06 GMT, Urbin <urbin@invalid.invalid> wrote: >On Thu, 10 Oct 2013 14:32:22 +0100, Catriona R wrote: >> On 10 Oct 2013 05:58:17 GMT, Urbin <urbin@invalid.invalid> wrote: >> >On Thu, 10 Oct 2013 01:15:48 +0100, Catriona R wrote: >> >> Anyone tried Hearthstone yet? Seems a new beta wave went out the last >> >> day or so as I got an invite yesterday. >> > >> >I'd love to, but alas no invite yet. Maybe in the next wave. >> >> Shame, hope you get in next wave then! > >Yay, I got my beta invite last night. Downloaded and installed it right away >and then started it up for a "quick look". Next thing I new it was almost >four hours later and my wife on her way from bed to the toilet and back >discretly asked if I hadn't mentioned something about an early night ;-) Yay! And lol, that's been my experience at times too, "just one more game" and several hours pass ;-) >I beat the first five tutorial characters with large margins and even >managed to beat Illidan (though that was by the narrowest of margins) so I >figured it was pretty eaasy. Created a custom deck and proceeded to practise >mode to "quickly" unlock the other classes ;-) After I'd had my behind >handed to me by Rexxor the hunter half a dozen times I decided to try using >a basic deck but got beat badly again several times. Had a go agains Guldan >and beat him easily on my first attempt. I then lost against Thrall a few >times and lost twice against Anduin. Hehe Rexxar can be a pain, yeah - if you don't have AOE to counter the million minions he put up, it's tricky! Mage is a decent class for that though, I love planting a Kobold Geomancer (spelldmg +1) followed by Arcane Explosion (1 dmg aoe, increased to 2 by the Geomancer) for a cheap nuke, else Flamestrike (4 dmg, buffed to 5 by Geomancer) to really annoy someone who lined up several big minions :-) >I then had a go at Play mode. In the first game I was beaten soundly, then I >beat a Pally by a rather large margin and a mage by the narrowest of margins >before losing to a priest. > >At that time I was called to bed by the powers that lurk :-) Hehe. I've played 4 of the classes now and tend to get beat a fair bit, but I'm improving anyway. Playing other players is pretty fun, although matchmaking varies wildly; sometimes I get steamrollered, other times I seem to dominate. Then occasionally I get a really really close game, I love those as you know you got a good match that time. >Anyway, it's an easy enough game to grasp the basics but I guess like with >Magic the Gathering the secret will be with deck building if you want to be >really good. Yeah, I think so, although luck also plays a part - often the card that'd be perfect to solve a situation I'm in, isn't in my hand lol. My decks probably aren't the greatest, given my lack of experience of this type of game, but they're fairly decent for the level I'm at. The hardest thing is the card limit, as I'm always finding myself wanting to use more cards than I can fit into a deck! >In any case, it's another cool game by Blizzard that appeals to >my completist streak (unlock all classes, level each up to level 10 (or >isn't that the cap?), collect all basic decks etc... Unlike WoW it's >something that can easily be played for just fifteen minutes or so, which >suits my real life situation better. Cap is 60 ;-) 10 just unlocks the basic cards, after that it's cosmetic really, you get upgraded versions of each card as you level; same abilities but fancier graphics, so no big deal. Reaching 20-ish is fairly fast; I've got mage and paladin that far anyway, but I think it takes a fair bit longer to reach the top. You can also try collecting all non-basic cards, you can buy decks for 100g each, else enter the arena for 150g and have a decent chance at winning a few decks, plus disenchanting extra cards and crafting missing ones helps. Arena is really fun, you get to select a deck from a random choice of cards it gives you (it puts up 3, you pick 1, and it does that for all 30 cards), meaning you can try out some cards you may not have yet. I've only tried that twice so far but it's fun and I'm about even on wins and losses, so good enough! >I'll certainly keep playing the beta. > >Does anyone know if there is the possibility to play against specific >players (say against someone who is on the friends list)? I *think* it may be possible to challenge a Battle.net friend who is online, but I don't know for sure, as none of my friends are in the beta.
Re: Hearthstone
Author: Urbin
Date: Thu, 24 Oct 2013 15:04
Date: Thu, 24 Oct 2013 15:04
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On Thu, 24 Oct 2013 14:43:07 +0100, Catriona R wrote: > On 24 Oct 2013 12:46:06 GMT, Urbin <urbin@invalid.invalid> wrote: > > Hehe Rexxar can be a pain, yeah - if you don't have AOE to counter the > million minions he put up, it's tricky! Mage is a decent class for > that though, I love planting a Kobold Geomancer (spelldmg +1) followed > by Arcane Explosion (1 dmg aoe, increased to 2 by the Geomancer) for a > cheap nuke, else Flamestrike (4 dmg, buffed to 5 by Geomancer) to > really annoy someone who lined up several big minions :-) I'll certainly try again, but yesterday just didn't get the right cards (or didn't have the right deck :-) > The hardest thing is the card limit, as I'm always finding myself wanting > to use more cards than I can fit into a deck! Yeah. Actually, I'm glad for the card limit, because this at least tempers my drive to put every card in it :-) Getting a ~1/30 (or for some cards 2/30) chance of seeing the card reasonably soon is beter than a 1/100 chance :-) > Cap is 60 ;-) 10 just unlocks the basic cards, after that it's > cosmetic really, you get upgraded versions of each card as you level; > same abilities but fancier graphics, so no big deal. Thanks. I'll keep playing my mage for a while to try to get a better grasp but I'll certainly have a go at the other classes as well. > You can also try collecting all non-basic cards, you can buy decks for > 100g each Yes, I got one of those (bought it with my 100g reward for playing 3 games against human opponents). > else enter the arena for 150g and have a decent chance at winning a few > decks Is 150g the entry fee or the reward for arena? Haven't tried that yet as it is still greyed out (maybe because I've not had 150g yet?). > plus disenchanting extra cards and crafting missing ones helps. I saw that briefly but haven't looked at it yet. Can you only craft "real" cards that you don't have yet or do you have free reign to put together cards as you like (with limits and appropriate cost I guess)? > Arena is really fun, you get to select a deck from a random choice of > cards it gives you (it puts up 3, you pick 1, and it does that for all 30 > cards), meaning you can try out some cards you may not have yet. That does sound like fun. I'll give it a go when I next have time. Cheers Urbin -- Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
Re: Hearthstone
Author: Urbin
Date: Thu, 24 Oct 2013 15:06
Date: Thu, 24 Oct 2013 15:06
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On Thu, 24 Oct 2013 14:33:02 +0000 (UTC), Lewis wrote: > In message <slrnl6i5ke...@stinky-local.trash.net> > Urbin <urbin@invalid.invalid> wrote: > > Does anyone know if there is the possibility to play against specific > > players (say against someone who is on the friends list)? > > No, but as I understand it, that is a "No, not yet" as it is not > integrated with Battle.net yet. It may be that the "direct duel" feature is still missing but I believe that battle.net is integrated, at least the game shows my three real-id friends back from the WoW days. > (BTW, you can easily get a scenario or a quest done in 15 minutes in > WoW. It's a lot less of a time sink than it was). I've tried limiting my WoW time enough times to know that even with today's scenarios and quests I would probably not be able to stop after 15 minutes ;-) Cheers Urbin -- Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
Re: Hearthstone
Author: Catriona R
Date: Thu, 24 Oct 2013 15:21
Date: Thu, 24 Oct 2013 15:21
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On 24 Oct 2013 15:04:59 GMT, Urbin <urbin@invalid.invalid> wrote: >On Thu, 24 Oct 2013 14:43:07 +0100, Catriona R wrote: >> On 24 Oct 2013 12:46:06 GMT, Urbin <urbin@invalid.invalid> wrote: >> >> Hehe Rexxar can be a pain, yeah - if you don't have AOE to counter the >> million minions he put up, it's tricky! Mage is a decent class for >> that though, I love planting a Kobold Geomancer (spelldmg +1) followed >> by Arcane Explosion (1 dmg aoe, increased to 2 by the Geomancer) for a >> cheap nuke, else Flamestrike (4 dmg, buffed to 5 by Geomancer) to >> really annoy someone who lined up several big minions :-) > >I'll certainly try again, but yesterday just didn't get the right cards (or >didn't have the right deck :-) I know that feeling well. Taunt cards and ways to deal with adds are both pretty useful to have a few of, I've found, but in the end it just taked playing around to find what suits you (and still losing a lot :-P) >> The hardest thing is the card limit, as I'm always finding myself wanting >> to use more cards than I can fit into a deck! > >Yeah. Actually, I'm glad for the card limit, because this at least tempers >my drive to put every card in it :-) Getting a ~1/30 (or for some cards 2/30) >chance of seeing the card reasonably soon is beter than a 1/100 chance :-) Hehe true on both counts :-) >> Cap is 60 ;-) 10 just unlocks the basic cards, after that it's >> cosmetic really, you get upgraded versions of each card as you level; >> same abilities but fancier graphics, so no big deal. > >Thanks. I'll keep playing my mage for a while to try to get a better grasp >but I'll certainly have a go at the other classes as well. Mage is my main class as well, though I've done a bit with paladin and warlock and begin at a basic level on hunter. >> You can also try collecting all non-basic cards, you can buy decks for >> 100g each > >Yes, I got one of those (bought it with my 100g reward for playing 3 games >against human opponents). That's a handy reward, once you run out of those you'll be down to running dailies for gold lol. Luckily it's one per day so not too much grind (and they'll carry over; don't log in for 3 days and you get given 3 at one time, so not much pressure to play constantly). You get 40 gold per daily, and 10 per 3 games won in Play mode, so not super fast, but fast enough for a new deck every 2-3 days. >> else enter the arena for 150g and have a decent chance at winning a few >> decks > >Is 150g the entry fee or the reward for arena? Haven't tried that yet as it >is still greyed out (maybe because I've not had 150g yet?). Your first time is free, so I guess you maybe have to unlock all classes or something like that to unlock the arena. Not sure exactly, since I didn't try it for the first week or so! >> plus disenchanting extra cards and crafting missing ones helps. > >I saw that briefly but haven't looked at it yet. Can you only craft "real" >cards that you don't have yet or do you have free reign to put together >cards as you like (with limits and appropriate cost I guess)? Only pre-determined cards, it lets you browse the full catalogue and you can pick out which you'd like. The rarer ones are crazy expensive but you can craft some useful ones quite cheaply, which is pretty handy for making a deck just a little more helpful. >> Arena is really fun, you get to select a deck from a random choice of >> cards it gives you (it puts up 3, you pick 1, and it does that for all 30 >> cards), meaning you can try out some cards you may not have yet. > >That does sound like fun. I'll give it a go when I next have time. Worth leaving yourself an hour or so for it I'd say - you don't actually have to play all your arena games at once but I find once I've played one, I want to keep going ;-)
Re: Hearthstone
Author: Urbin
Date: Fri, 25 Oct 2013 11:09
Date: Fri, 25 Oct 2013 11:09
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On Thu, 24 Oct 2013 21:11:34 +0000 (UTC), Lewis wrote: > In message <slrnl6idrq...@stinky-local.trash.net> > Urbin <urbin@invalid.invalid> wrote: > > On Thu, 24 Oct 2013 14:33:02 +0000 (UTC), Lewis wrote: > > >> (BTW, you can easily get a scenario or a quest done in 15 minutes in > >> WoW. It's a lot less of a time sink than it was). > > > I've tried limiting my WoW time enough times to know that even with today's > > scenarios and quests I would probably not be able to stop after 15 minutes > > ;-) > > Oh, well, that's entirely different. I was just saying, it's *possible* > to login for 15 minutes and get something done. Ok, you'll get no argument from me. I'm sure it had been possible even back in vanilla (though maybe not as easy as it is now). > You know, for people who aren't you. Or, well, me. Blizzard's luck is that there are plenty of people like you and me ;-) Cheers Urbin -- Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
Re: Hearthstone
Author: Urbin
Date: Sat, 26 Oct 2013 17:09
Date: Sat, 26 Oct 2013 17:09
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On Sat, 26 Oct 2013 13:29:55 +0000 (UTC), Lewis wrote: > In message <slrnl6kkao...@stinky-local.trash.net> > Urbin <urbin@invalid.invalid> wrote: > > On Thu, 24 Oct 2013 21:11:34 +0000 (UTC), Lewis wrote: > >> In message <slrnl6idrq...@stinky-local.trash.net> > >> Urbin <urbin@invalid.invalid> wrote: > >> > On Thu, 24 Oct 2013 14:33:02 +0000 (UTC), Lewis wrote: > >> > >> >> (BTW, you can easily get a scenario or a quest done in 15 minutes in > >> >> WoW. It's a lot less of a time sink than it was). > >> > >> > I've tried limiting my WoW time enough times to know that even with today's > >> > scenarios and quests I would probably not be able to stop after 15 minutes > >> > ;-) > >> > >> Oh, well, that's entirely different. I was just saying, it's *possible* > >> to login for 15 minutes and get something done. > > > Ok, you'll get no argument from me. I'm sure it had been possible even back > > in vanilla (though maybe not as easy as it is now). > > No way, travel times alone where a huge issue. Oh, I didn't say you could do *everything* in 15 minutes. But there certainly were *some* things to do in 15 minutes (though probably not in the endgame). However, levelling up a character, you could log out in your local inn and when you came back it would have been possible to do a few quests close to the inn, hand them inn and log back out again. Granted, you would need longer bits from time to time, to follow bread crumb quests to other zones or those annoying travel from one end of the zone to the other (less than fond memories of STV and Felwood linger somewhere in my memory). > Want to do an instance? Travel to the instance and wait around to see > who's going in, or sit in Trade in a city and try to get a group, THEN > travel there. I rarely did instances before joining my guild, having been 60 for quite some time. There were a lot of instances I had never set foot in until I had outgrown them to a degree that I could solo them :-) Cheers Urbin -- Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
Re: Hearthstone
Author: Catriona R
Date: Sat, 26 Oct 2013 17:20
Date: Sat, 26 Oct 2013 17:20
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On 26 Oct 2013 17:09:42 GMT, Urbin <urbin@invalid.invalid> wrote: >Oh, I didn't say you could do *everything* in 15 minutes. But there >certainly were *some* things to do in 15 minutes (though probably not in the >endgame). However, levelling up a character, you could log out in your local >inn and when you came back it would have been possible to do a few quests >close to the inn, hand them inn and log back out again. > >Granted, you would need longer bits from time to time, to follow bread crumb >quests to other zones or those annoying travel from one end of the zone to >the other (less than fond memories of STV and Felwood linger somewhere in my >memory). The extra flightpaths they added in Cata were one of the best quality-of-life improvements ever. Questing in northern STV as Alliance in vanilla: So, is it quicker to fly to Sentinel Hill, Darkshire or Booty Bay? Either way you've got a 10 minute walk to your destination afterwards. I usually picked Darkshire and checked the cave nearby for the rare spider, made some money off selling her unique drops but still, ugh :-P >I rarely did instances before joining my guild, having been 60 for quite >some time. There were a lot of instances I had never set foot in until I had >outgrown them to a degree that I could solo them :-) I did a fair number on my first character, it was enough hassle that I rarely did them since. You could easily spend 3-4 hours in some of them (and I'm talking the likes of Wailing Caverns/Maraudon, not BRD which you simply couldn't do the whole of unless you were 60!), oof. They've made the game a lot more friendly to people with limited time, that's for sure.
Re: Hearthstone
Author: Anon
Date: Sun, 27 Oct 2013 00:26
Date: Sun, 27 Oct 2013 00:26
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"Lewis" <g.kreme@gmail.com.dontsendmecopies> wrote in message news:slrnl6o5ig.2vrk.g.kreme@jaka.local... >> Oh, I didn't say you could do *everything* in 15 minutes. But there >> certainly were *some* things to do in 15 minutes (though probably not in >> the >> endgame). However, levelling up a character, you could log out in your >> local >> inn and when you came back it would have been possible to do a few quests >> close to the inn, hand them inn and log back out again. > > Sure, for the first few levels, but by the time you got to the third > zone (level 15-20) they had you trekking across the whole damn planet to > find Stalvan's lost car keys (or something). > > We used to joke the Stalvan quest line should reward you with a Shirt of > +5 FedEx. Or the Stitches quests and other painful chains, back and forth, back and forth, back and forth, back and forth, back and forth, back and forth, back and forth, before riding. Not another &^%$ item I was *&^%% just ^%$%%$ over &^$ %#%^ there just %$%^ give me a ^%^^ @!#$%& ^$$^%#$ shopping &^&^ list for *&^%^& sake! A lot of those quests were absolute pains without riding, but probably moreso because on a first character I thought that they may actually matter later on. All pretty much nuked now, although in retrospect they did serve to make it seem epic. There are quiet a few other quests that see you travelling the length of the continent(s) again and again and a ^%^% again. After about level 40-50 , at the old slow levelling rate, I finally twigged that they just don't matter. Then most stuff could be done in 15 minutes, if not they were triaged. But still, those first 40 levels on a first slow character really made you feel the pain, I remember them better than any of the blur on any MMO since. Thats kinda what I am looking for on a new game. A nice bit of masochism in smallish doses :-) It is a dichotomy, we want cheap easy epics, but then they aren't really epics and if they are epics what do you get after a short time drooling over the new precious? ..a quest for a more epic epic . Now I mostly stroll around and enjoy the scenery while trying not to be ganked by the Ubers claiming their bit of the shifting sandpile. There is a lot to see and do within 15 minutes if you take the time to pick 10 roses :-)
Re: Hearthstone
Author: Liam Harper
Date: Sun, 27 Oct 2013 21:02
Date: Sun, 27 Oct 2013 21:02
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I received an invite to the beta last night, let's just say I'm finding the starting levels very, very painful.
Re: Hearthstone
Author: Catriona R
Date: Sun, 27 Oct 2013 23:22
Date: Sun, 27 Oct 2013 23:22
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On Sun, 27 Oct 2013 14:02:18 -0700 (PDT), Liam Harper <liam....@gmail.com> wrote: >I received an invite to the beta last night, let's just say I'm finding the starting levels very, very painful. Hopefully you'll figure it out some more over time - I found them mixed, some I got through first time, others took a few tries, but I got there in the end. I'm 100% new to this kind of game, finding it very fun trying to come up with strategies, but not always doing well; I thought I was improving until last night, when I lost all but one of about 10 games, one of those nights I guess! My best tip: at the start of a game when it lets you choose your cards; if there's no 1-2 mana cards, get rid of all the high mana ones in the hope of getting something you can actually use early on. Also be aware if you use a minion to attack another minion, they both deal damage to each other, so don't suicide your good minions if a smaller one will suffice. That 3 attack 1 health minion the opponent has can be just as easily killed by suiciding your 1 attack 1 health murloc as by your big powerful 5 attack 3 health minion (who will also die!). Think that was the concept that took me longest to figure out at first, once I twigged that, it got much less painful.
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