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Thread View: alt.games.warcraft
8 messages
8 total messages Started by Anon Sun, 09 Jun 2013 01:23
50% of paid character service ends June 10 2013
#349180
Author: Anon
Date: Sun, 09 Jun 2013 01:23
46 lines
2626 bytes
questions at end, there really are questions not just junkmail reposts :-)

statement
http://eu.battle.net/wow/en/blog/10158003
reference
http://wow.joystiq.com/tag/character-transfer/

Also email
at least the email gives the time, useful for people on the other side of
the planet where a date is rather imprecise.

"Hurry, as this offer on character services ends Monday, June 10 at 11:59
p.m. PDT."
So its, umm...zone, daylight saving...umm 4:29pm tuesday 11th?
Better than,umm is that today, tomorrow or yesterday?

This is for US accounts, now if only they did this..next week.
I suppose there will be more.



Looking at the faq
https://us.battle.net/support/en/article/character-transfer-faq
it says
"What will transfer with my character?
  a.. The contents of your character�s bags, bank, and void storage
  b.. Your character�s currencies including gold, honor, justice, valor, and
conquest
      LEVEL MAX. GOLD
      10-30 300g
      31-50 1,000g
      51-70 5,000g
      71-80 20,000g
      81+ 50,000g"

Now , here are the **questions**

  Not a biggie. I thought gold was lower?
  Also  I thought there were limits on bank contents? ( maybe I was 
remembering guildbank)

 And the main one :
  Is there some wholesale transfer, like a couple of higher levels, a few 
bankers all at once?
 Obviously the bankers lose their guildbanks and have to close or sell the 
guild/bank, little point if it isn't wholesale.
Re: 50% of paid character service ends June 10 2013
#349181
Author: Peter T.
Date: Mon, 10 Jun 2013 10:05
31 lines
2275 bytes
Den 09-06-2013 03:23, | || ||| ||||| || | skrev:
> questions at end, there really are questions not just junkmail reposts :-)
>
> statement
> http://eu.battle.net/wow/en/blog/10158003
> reference
> http://wow.joystiq.com/tag/character-transfer/

Two consistent raid guilds on my realm are now non-raiding.  7 
raidmembers from one guild and 6 raidmembers from another guild silently 
left the realm without a warning yesterday.  So the former 
medium/high-pop realm - now low-pop (around 2500-3000 active L90 toons) 
- I play on is falling apart.
I wish blizz could and would merge two or more low-pop realms instead of 
letting them crumble into dust.  Of course a merge will make an impact 
to the social atmosphere on each realm.  Some will fall off and stop 
playing.  But as it is now even more will stop playing sooner or later.

 >    Also  I thought there were limits on bank contents? ( maybe I was
 > remembering guildbank)

No limit.  So if you have 1M gold and you want to transfer your chars 
you have to make a guild and deposit the gold there.  But!  They will 
not transfer a guild unless its level 2 or better.

<http://eu.battle.net/wow/en/forum/topic/3225374093#5>

Luckily its possible to buy a guild with a few levels in it for peanuts.

-- 
Peter T.
Re: 50% of paid character service ends June 10 2013
#349182
Author: Anon
Date: Mon, 10 Jun 2013 12:56
61 lines
4046 bytes
"Peter T." <pinoc10@hotmail.cum> wrote in message 
news:kp48d7$o8n$1@speranza.aioe.org...
> Den 09-06-2013 03:23, | || ||| ||||| || | skrev:
>> questions at end, there really are questions not just junkmail reposts 
>> :-)
>>
>> statement
>> http://eu.battle.net/wow/en/blog/10158003
>> reference
>> http://wow.joystiq.com/tag/character-transfer/
>
> Two consistent raid guilds on my realm are now non-raiding.  7 raidmembers 
> from one guild and 6 raidmembers from another guild silently left the 
> realm without a warning yesterday.  So the former medium/high-pop realm - 
> now low-pop (around 2500-3000 active L90 toons) - I play on is falling 
> apart.
> I wish blizz could and would merge two or more low-pop realms instead of 
> letting them crumble into dust.  Of course a merge will make an impact to 
> the social atmosphere on each realm.  Some will fall off and stop playing. 
> But as it is now even more will stop playing sooner or later.
>
> >    Also  I thought there were limits on bank contents? ( maybe I was
> > remembering guildbank)
>
> No limit.  So if you have 1M gold and you want to transfer your chars you 
> have to make a guild and deposit the gold there.  But!  They will not 
> transfer a guild unless its level 2 or better.
>
> <http://eu.battle.net/wow/en/forum/topic/3225374093#5>
>
> Luckily its possible to buy a guild with a few levels in it for peanuts.

I will be rebooting, soon, maybe.
But looking at the list sites the old realm is losing pop so I could be 
looking to shift
say 6 over to a higher pop realm. Cut price interests me :-)
Catch up expansion then see how it goes.

  With so much already cross realm, and so much more cpu power, why do cross 
realm zones instead of just merging anyway?

Doesn't seem much point unless they are working towards fewer much higher 
pop realms.
It looks like a couple of different teams doing their thing, working out 
methods but not much coordination.
  Some games have the same pop , trade, chat, guild all one group but in the 
world they can select which realm out of however many are allocated.
Like being able to switch between realms if an area is e.g. too heavily 
farmed. Higher pop online, more realms.
Farming in a realm (using wow terms) join a group, switch to the groups 
realm. Much the same as instances anyway.
Too many farming or questing, switch realm.
Wow seems to have gone the other direction, too low a pop, join realm zones, 
more farmers - bad, more questers- good/maybe bad.

 They still have to support however many are online at a time, why split 
them across so many hard partitioned servers?
  The only thing it would change is the sacred AH economy, but more people 
per AH means more activity.
  Maybe one day.
Re: 50% of paid character service ends June 10 2013
#349183
Author: Peter T.
Date: Mon, 10 Jun 2013 18:32
32 lines
2329 bytes
Den 10-06-2013 14:56, | || ||| ||||| || | skrev:

>    With so much already cross realm, and so much more cpu power, why do cross
> realm zones instead of just merging anyway?

Good question.

> Doesn't seem much point unless they are working towards fewer much higher
> pop realms.
> It looks like a couple of different teams doing their thing, working out
> methods but not much coordination.
>    Some games have the same pop , trade, chat, guild all one group but in the
> world they can select which realm out of however many are allocated.
> Like being able to switch between realms if an area is e.g. too heavily
> farmed. Higher pop online, more realms.

I left my old guild 2 weeks ago and I'm touring the realms atm..  In 
front of my realm's AH I will see 10-15 toons in peak times.  I entered 
Sylvanas/EU at 12am today and found maybe 100 toons or even more at the 
same place outside the peak time.  Remarkable.  It was my realm back in 
the BC days. :)

My criterias:

non-PVP realm
mature guild (im 40 goddammit!)
consistent raiding scheme - I'm open for some DPS-rotation

Tough task. :)

-- 
Peter T.
Re: 50% of paid character service ends June 10 2013
#349184
Author: Peter T.
Date: Mon, 10 Jun 2013 20:02
16 lines
1642 bytes
Den 10-06-2013 20:32, Peter T. babbled:

> I left my old guild 2 weeks ago and I'm touring the realms atm..  In
> front of my realm's AH...

In SW ofc! ^^
> ... I will see 10-15 toons in peak times.  I entered
> Sylvanas/EU at 12am today and found maybe 100 toons or even more at the
> same place outside the peak time.  Remarkable.  It was my realm back in
> the BC days. :)

I mean - it was just like my realm back in the BC days.  Crowded like 
fishes in a barrel.

-- 
Peter T.
Re: 50% of paid character service ends June 10 2013
#349185
Author: Anon
Date: Mon, 10 Jun 2013 22:59
46 lines
3369 bytes
"Peter T." <pinoc10@hotmail.cum> wrote in message 
news:kp48d7$o8n$1@speranza.aioe.org...
> Den 09-06-2013 03:23, | || ||| ||||| || | skrev:
>> questions at end, there really are questions not just junkmail reposts 
>> :-)
>>
>> statement
>> http://eu.battle.net/wow/en/blog/10158003
>> reference
>> http://wow.joystiq.com/tag/character-transfer/
>
> Two consistent raid guilds on my realm are now non-raiding.  7 raidmembers 
> from one guild and 6 raidmembers from another guild silently left the 
> realm without a warning yesterday.  So the former medium/high-pop realm - 
> now low-pop (around 2500-3000 active L90 toons) - I play on is falling 
> apart.
> I wish blizz could and would merge two or more low-pop realms instead of 
> letting them crumble into dust.  Of course a merge will make an impact to 
> the social atmosphere on each realm.  Some will fall off and stop playing. 
> But as it is now even more will stop playing sooner or later.
>
> >    Also  I thought there were limits on bank contents? ( maybe I was
> > remembering guildbank)
>
> No limit.  So if you have 1M gold and you want to transfer your chars you 
> have to make a guild and deposit the gold there.  But!  They will not 
> transfer a guild unless its level 2 or better.
>
> <http://eu.battle.net/wow/en/forum/topic/3225374093#5>
>
> Luckily its possible to buy a guild with a few levels in it for peanuts.

Thanks for the pointer, I was looking elsewhere. I didn't know abou the 
guild gold, that could help.
I suppose I could shift the bankers guildbanks to mains then do guild 
transfer on the mains
and make new bankers but $35x6 is getting a bit steep for something that 
should be unnecessary.

I will probably end up letting it slide, the cost is only maybe 40% against 
it, 30% whythehellshouldihavetopay, 30% can't be bothered. Just have to keep 
an eye out for specials.

I know they probably make it costly to avoid exploits, but it doesn't hurt 
to make some profit out of mismanaged population balance , eh? :-)
Re: 50% of paid character service ends June 10 2013
#349186
Author: Catriona R
Date: Wed, 12 Jun 2013 11:26
32 lines
2285 bytes
On Mon, 10 Jun 2013 12:05:27 +0200, "Peter T." <pinoc10@hotmail.cum>
wrote:

>I wish blizz could and would merge two or more low-pop realms instead of 
>letting them crumble into dust.  Of course a merge will make an impact 
>to the social atmosphere on each realm.  Some will fall off and stop 
>playing.  But as it is now even more will stop playing sooner or later.

They've just made an interesting announcement in the 5.4 patchnotes
which may help there...

New Feature: Virtual Realms

    Virtual Realms are sets of realms that are fused together, and
will behave exactly as if they were one cohesive realm. Players on the
same Virtual Realm will be able to join guilds, access a single
Auction House, join arena teams and raids, as well run dungeons or
group up to complete quests.
    Players belonging to the same Virtual Realm will have a (#) symbol
next to their name.


This might perhaps be the best way of managing things tbh, it's
effectively a merge but minus the problems of pissing off everyone who
picked a popular name and has to have it changed (and the headache of
deciding *who* has to change their name if players are equally
active). Although it'll be interesting to see how you type a name to
invite them to stuff or whisper them, maybe it just keeps the
name-realm that you use in crossrealm now, to avoid issues with
duplicate names. Sounds like it'll certainly help the lower pop realms
anyway.
Re: 50% of paid character service ends June 10 2013
#349187
Author: Anon
Date: Wed, 12 Jun 2013 12:20
48 lines
3463 bytes
"Catriona R" <catrion...@totalise.co.uk> wrote in message 
news:b1r484Flg5gU1@mid.individual.net...
>
> On Mon, 10 Jun 2013 12:05:27 +0200, "Peter T." <pinoc10@hotmail.cum>
> wrote:
>
>>I wish blizz could and would merge two or more low-pop realms instead of
>>letting them crumble into dust.  Of course a merge will make an impact
>>to the social atmosphere on each realm.  Some will fall off and stop
>>playing.  But as it is now even more will stop playing sooner or later.
>
> They've just made an interesting announcement in the 5.4 patchnotes
> which may help there...
>
> New Feature: Virtual Realms
>
>    Virtual Realms are sets of realms that are fused together, and
> will behave exactly as if they were one cohesive realm. Players on the
> same Virtual Realm will be able to join guilds, access a single
> Auction House, join arena teams and raids, as well run dungeons or
> group up to complete quests.
>    Players belonging to the same Virtual Realm will have a (#) symbol
> next to their name.
>
>
> This might perhaps be the best way of managing things tbh, it's
> effectively a merge but minus the problems of pissing off everyone who
> picked a popular name and has to have it changed (and the headache of
> deciding *who* has to change their name if players are equally
> active). Although it'll be interesting to see how you type a name to
> invite them to stuff or whisper them, maybe it just keeps the
> name-realm that you use in crossrealm now, to avoid issues with
> duplicate names. Sounds like it'll certainly help the lower pop realms
> anyway.

50% off this week, free virtual realms announced next,
I -could- think it was a conspiracy, or I could think some bean counter cut 
costs by getting rid of the water coolers.

left hand  have you ever met right hand?

[ thats isn't really fair to accountants, the old style bean counters job 
is/was important , to make sure there are enough beans for winter and enough 
for planting next year
the new bean counter management cut the rations , forward the seed stock and 
leverage the margin onto the money market
next year we get to eat paper :-P ] 
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