Thread View: alt.games.warcraft
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Started by Shammy
Fri, 26 Apr 2013 18:29
Oondasta vs Nalak
Author: Shammy
Date: Fri, 26 Apr 2013 18:29
Date: Fri, 26 Apr 2013 18:29
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Ooondasta and Nalak are the 2 new world bosses and while oondasta is really hard and out of the way nalak is super easy. My server is classified by blizzard as "medium" and ater the first 2 weeks there wasnt a single oondasta group since then while nalak groups are forming all the time. Did anyone noticed something similar on their server or is just my server so bad I cant find an oondasta group ever?
Re: Oondasta vs Nalak
Author: IYM
Date: Fri, 26 Apr 2013 19:58
Date: Fri, 26 Apr 2013 19:58
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On 4/26/2013 2:29 PM, Shammy wrote: > Ooondasta and Nalak are the 2 new world bosses and while oondasta is > really hard and out of the way nalak is super easy. > My server is classified by blizzard as "medium" and ater the first 2 > weeks there wasnt a single oondasta group since then while nalak groups > are forming all the time. > > Did anyone noticed something similar on their server or is just my > server so bad I cant find an oondasta group ever? Yes - But I don't see Nalak groups forming all the time either. A lot of times he just floats there getting a tan. I think they should make the boss spawn times a bit longer, esp since they are taggable and don't need to be part of a group. As far as why the difference - the things that are pretty obvious to me are both drop 522 gear (if your lucky that is), one is super easy, the other much harder, and the super easy Nalak that drops 522 gear is located in a extremely convenient spot. People are still involved in dailies very close by, or a raid team on their way to the ToTK raid have to practically walk right by him, so they down him for a warm up or whatever that you can jump in on. On the other hand, Oondasta is located on an island that unless you are farming 9,999 bones for the mount, players have no reason to visit or hang out on with no quick way to get to. You don't need a full 25 man to down Nalak - Groups are typicaly never full, while I've not downed Oondasta since they nerfed him so I know you don't need 100 players anymore, but I'm not sure a pick up group of 25 is going to cut it.... People will gravitate to the easier more convenient if the prize is the same... Now - let him drop 530-535 gear and see how often groups form. :)
Re: Oondasta vs Nalak
Author: Shammy
Date: Fri, 26 Apr 2013 21:55
Date: Fri, 26 Apr 2013 21:55
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> same... Now - let him drop 530-535 gear and see how often groups form. :) Good idea, considering the difficulty difference he might as well :)
Re: Oondasta vs Nalak
Author: Catriona R
Date: Fri, 26 Apr 2013 22:06
Date: Fri, 26 Apr 2013 22:06
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On Fri, 26 Apr 2013 20:29:09 +0200, "Shammy" <no...@nothing.com> wrote: >Ooondasta and Nalak are the 2 new world bosses and while oondasta is really >hard and out of the way nalak is super easy. >My server is classified by blizzard as "medium" and ater the first 2 weeks >there wasnt a single oondasta group since then while nalak groups are >forming all the time. > >Did anyone noticed something similar on their server or is just my server so >bad I cant find an oondasta group ever? He never stays alive long on Draenor, but then we're locked every evening, so not too surprising; if even the highest pop servers didn't bother killing him fast every daytime/evening respawn then I think Blizz would be doing some retuning :-) I agree with IYM that it's probably an effort thing; Oondasta is a bit of a pain, post-nerf we usually do him with more than one group (not always with two full groups, but there's a 2nd group at least partially filled) and he dies, but most people make a couple of corpseruns along the way, while Nalak is easymode so far as I've seen, never actually seen anything he does that's a threat so long as people with the explody lightning thing don't stand in the middle of a crowd. Also Nalak is in a far more populated area, plus he'll be expected to be up soon so anyone wanting him just goes there; forming Oondasta groups tends to involve someone bothering to go to other zones and shout for a while, which will take longer.
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