🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.warcraft
3 messages
3 total messages Started by mds... Matthew Donavan Scoggins Wed, 24 Jan 1996 00:00
Walls and towers
#1200
Author: mds... Matthew Donavan Scoggins
Date: Wed, 24 Jan 1996 00:00
10 lines
821 bytes
i don't really like building walls, as I think more military units work 
betterr for defense.  That and walls are easily destroyed, as well as the
time it takes to build them.  Walls might be neat to try, but I don't rely
on them.

Towers aren't bad at all.  Cannon's are nice against ground troops (as well\
as sea units), but I'd prefer to build arrow ones, as they protect the airways
as well.  Air superiority is a big factor in War2, so this helps.  

Matt
Re: Walls and towers
#1201
Author: wts... William Thomas III Schipp...
Date: Wed, 24 Jan 1996 00:00
26 lines
1668 bytes
Matthew Donavan Scoggins (mds...@tam2000.tamu.edu) wrote:
: i don't really like building walls, as I think more military units work 
: betterr for defense.  That and walls are easily destroyed, as well as the
: time it takes to build them.  Walls might be neat to try, but I don't rely
: on them.

Walls are great against the computer since the AI isn't smart enough to 
attack them.  Build a couple in the right places and you can completely
seal off areas from computer attack (except for air units).  Against human
opponents I would agree that they aren't worth the time it takes to build
them.

: Towers aren't bad at all.  Cannon's are nice against ground troops (as well\
: as sea units), but I'd prefer to build arrow ones, as they protect the 
: airways as well.  Air superiority is a big factor in War2, so this helps.  

Towers can be nice, but since the are immobile are very vulnerable.  I used
to use them a lot, but generally avoid them now.  Against the computer, 
mages and catapults protected by walls are better, and against another human
it's best to try to gain the offensive...if that isn't possible, a flexible
defense works best.  Any decent player will go around the tower or smash it
from out of it's range.

: Matt

Tom
Re: Walls and towers
#1202
Author: gmu... Glenn Murray
Date: Thu, 25 Jan 1996 00:00
19 lines
1284 bytes
Matthew Donavan Scoggins (mds...@tam2000.tamu.edu) wrote:
> i don't really like building walls, as I think more military units work 
> betterr for defense.  That and walls are easily destroyed, as well as the
> time it takes to build them.  Walls might be neat to try, but I don't rely
> on them.

> Towers aren't bad at all.  Cannon's are nice against ground troops (as well\
> as sea units), but I'd prefer to build arrow ones, as they protect the airways
> as well.  Air superiority is a big factor in War2, so this helps.  

> Matt

The problem with that is that Guard (arrow) towers are helpless aginst
catapults/ballistas since they don't have a long enough range.  If you use
towers for defence you need both.


----------------------------------------------------------------------
Glenn Murray
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads