Article View: alt.games.warcraft
Article #53Re: Formation idea for WC2
From: Rink... Rinkowitz
Date: Tue, 08 Aug 1995 00:00
Date: Tue, 08 Aug 1995 00:00
58 lines
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3350 bytes
In article <3vq1q1$1t...@rover.ucs.ualberta.ca>, cs9...@cs.ualberta.ca says... > >umgo...@cc.umanitoba.ca (Daniel Goertzen) writes: > >> My initial line of thought was that moving into a formation was a one >>shot deal, and not permanent, but sure, why not have permanent >>formations! If formations are permanent, I think you should be able to >>choose how strictly the troops stay in formation: Footman squads should >>be relatively free to attack nearby enemies, but it is important for >>archer squads to keep formation. Permanent formations could be difficult >>to implement effectively though. What do you think Blizzard? >> How about multiple level of organisation? Several units make a squad, >>several squads make a platoon, several platoons make a company, etc etc. >> Control an entire task force with a single click! > >> Dan Goertzen > > Excellent! I totally agree on all points, however, I also want to be >able to give more specific orders. Two types of movement are definitely >a must in WC2. For lack of better terms, marching and creeping. Marching >would be the same as moving in WC1. The troops ignore everything until they >reach their destination. Creeping would allow them to respond to attacks >enroute. Defending would be nice, as would patrolling (important as I hear a >new line of sight enemy detection will be implemented). Larger maps and >missions are also a requirement. >-- >Serve the Emperor. >~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ >Jon Martin * cs9...@cs.ualberta.ca * http://www.ualberta.ca/~jomartin/ >Entering Department of Computing Science at University of Alberta. I think Blizzard did an excellent job of Warcraft and I wouldn't change a thing. Sure it would be nice to have formations, macros to program diffrent troop movements, more buttons and tecniques to play with, but sometimes too much of something becomes over kill. I like the fact that sometimes you have to sit there and babysit your troops. Most of my tactics I use in battle (and no one has beaten me yet except for my first game) only require some fast clicking and troop placement management. Its hard to fathom the amount of time Ive spent moving troops and re-grouping, and moving and re-grouping. I think I have gotten Carpal Tunnel just from playing this game, my wife has threatend divorce!! But the guys at Blizzard made an awesome game the first time and I think they'll do an even better job at this one. The screen shots I have seen, make me drool all over my keyboard. I want this game now!!!!! Just my 2 cents. Rinkowitz "I dont have a catchy quote to put on my messages"
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From: Rink...@i-link.net (Rinkowitz) Subject: Re: Formation idea for WC2 Date: 1995/08/08 Message-ID: <406j9u$ops@bird3.i-link.net> X-Deja-AN: 107679725 references: <departedDC8K5y.os@netcom.com> <3v3idv$7f1@canopus.cc.umanitoba.ca> <3v6nhh$9hu@giga.bga.com> <3vaur4$t38@martha.utk.edu> <3vb8i5$a9c_004@news.cris.com> <3vgv6v$8u0@canopus.cc.umanitoba.ca> <3vq1q1$1tf8@rover.ucs.ualberta.ca> organization: Unorganized mime-version: 1.0 newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.warcraft Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit