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Article #37Re: New way of moving units in Warcraft
From: das... DA Svendsen
Date: Wed, 26 Jul 1995 00:00
Date: Wed, 26 Jul 1995 00:00
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Kevin (k...@digital.net) wrote: : DA Svendsen (das...@aurora.cc.monash.edu.au) wrote: : :I've never done this myself, but I _think_ that you can also tell one of your : :troops to attack an _area_. He will move toward the area, attacking anything : :that threatens him along the way (contrast with the simple move command; : :your troops move, totally ignoring enemy troops) : An area? How do you go about making this happen? I know that every once : in awhile some of my knights wake up to discover their friend 3 blocks : away is being attacked, but not always. : I either use the grouping command, or move one guy and make others : follow the leader. (A habbit from Dune 2) You define an area by the usual method; holding down the CTRL key and click- dragging with the mouse. Whether it actually _works_ is another thing entirely, though. Dean Svendsen :-das...@aurora.cc.monash.edu.au "Let the Dragon ride again on the winds of time."
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From: das...@aurora.cc.monash.edu.au (DA Svendsen) Subject: Re: New way of moving units in Warcraft Date: 1995/07/26 Message-ID: <3v6fcq$54g@harbinger.cc.monash.edu.au> X-Deja-AN: 107024531 references: <departedDC8K5y.os@netcom.com> <3v1dbv$h5s@harbinger.cc.monash.edu.au> <3v5mca$mpq@ddi2.digital.net> followup-to: comp.sys.ibm.pc.games.strategic,alt.games.warcraft organization: Monash University newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.warcraft MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit