Article View: alt.games.warcraft
Article #353124Re: Lightspeed constant...
From: Brian Cobb
Date: Tue, 18 Feb 1997 00:00
Date: Tue, 18 Feb 1997 00:00
66 lines
4516 bytes
4516 bytes
Jeff Barr-David wrote: > > Brian Cobb wrote: > > > > Alexey I. Medvedev wrote: > > > > > > Bob Bell (bb...@voicenet.com) wrote: > > > : About tachyons... that term just describes _theoretical_ > > > : particles travelling faster than the speed of light. Under Eisteinian > > > : complex, and _at_ the speed of light, things become undefined. > > > > > > : HOWEVER, it could still be possible for tachyons to exist. They would > > > But can we detect it? > > > Can that type of mather interact with particles? > > > > > > Or it is information field (as some thought?)? > > > > > > : - Bob Bell > > > : bb...@voicenet.com > > > Alexey(Malx) > > > > > > --------------------------------------- \ > > > @ Word is not a color, but a picture. \\ > > > V To understand it you must draw it by yourself. > > > ----------------------------------------- //// > > > mail-to: mal...@cad.polytech.kiev.ua -- /// > > > http://194.44.128.129/~malvin/ - // > > > > ok, say you were traveling the same speed as a light particle. then you > > became faster than the light particle. wouldn't you just run into the > > next light particle. then the next, then the next... How does this have > > anyrelation to time travel? > > I think that what einstein stated was that if you ran away from a clock > > at the speed of light, the clock would stay still. if you ran faster > > than the speed of light you would run into a new light particle that > > took the place of the light particle you just saw. so if you went > > faster than the speed of light, all you would see would be a gray void > > of light. I don't know where people got the idea that if you went > > faster than the speed of light you would go back in time?!? > > but i'm just some 16 year old kid, so what do i know... > > I think the idea is that if you could go justa little bit faster than > light away from the clock, you would actually be seeing older and older > reflected light from the clockface, so it would LOOK like like you were > travelling backwards through time, as the clock would APPEAR TO YOU as > though the hands are moving backwards. To a stationary (in relation to > the clock) observer, you would be seen rushing away from the clock as > the the just continues to tick normally. > > -- > **** Mater tua caligas gerit. **** ok, but when you quit going faster than the speed of light, you would see the new light particles. so time would be the same... you wouldn't travel through time, you would just get a chance to look at old light particles.... -- **************************************************************** ****** ________ ** ___ ******* ___ ***************************** ***** / ______/\ / /\ ***** / /\ *** Brian "Cobbweb" Cobb *** **** / /\_____\/ / / / ___ / / / **************************** *** / / / / / / / / / / / ** no...@computershoppe.com * ** / /_/____ / /_/_/ /_/ / / ****************************** * /________/\ /______________/ / ******************************* * \________\/ \______________\/ ******************************** ****************************************************************
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From: Brian Cobb <no...@Computershoppe.com> Subject: Re: Lightspeed constant... Date: 1997/02/18 Message-ID: <330A62B6.4C64@Computershoppe.com> X-Deja-AN: 219746296 References: <574e67$1hb@mippet.ci.com.au> <01bbe156$56e4e8a0$2ddcdbcd@maxkilms.nidlink.com> <32A4E35B.3347@pop.erols.com> <32a52042.173533975@tcnntp.trader.com> <Pine.SOL.3.91.961204171931.15806A-100000@pollux.cc.umanitoba.ca> <585nve$1rq@saltspring.teleserve.ca> <32A7057D.7DEE@hp.com> <58qpa2$mkn@krakken.uwf.edu> <32B44230.1EC5@vax1.bemidji.msus.edu> <32B480EF.4DD1@cs.com> <32F5DBFA.6FA8@sk.sympatico.ca> <01bc1303$54d053e0$57f463ce@spangler> <3301f12c.7014877@netnews.voicenet.com> <5e26m8$dj7@Roller.ISF.Kiev.UA> <3307A019.6E95@Computershoppe.com> <33090DDE.149D@extro.ucc.su.oz.au> Organization: Computershoppe.com Mime-Version: 1.0 Reply-To: no...@Computershoppe.com Newsgroups: comp.sys.ibm.pc.hardware.chips,comp.os.ms-windows.win95.misc,comp.os.ms-windows.win95.setup,comp.multimedia,comp.graphics.animation,alt.games.doom,alt.games.descent,alt.games.warcraft,comp.graphics,comp.graphics.animation,alt.fan.bill-gates,comp.os.os2.mi X-Mailer: Mozilla 3.01Gold (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit