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Article #831Please Help: WC2 Orc Level 12 "destroy other orcs"
From: rus...
Date: Tue, 09 Jan 1996 00:00
Date: Tue, 09 Jan 1996 00:00
26 lines
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1689 bytes
Hi Folks: I am really frustrated with the level where you are supposed to trash 2 orc clans that rallied against the rule of Doomhammer (level 12, the first game in Act 4, orc campaign). It is a mixed naval domination/ground siege campaign, and oil is the key. I keep getting trounced and wonder what I am doing wrong. Initially, I have enough ogres and catapults to wipe out orcs on 3 islands next to my agricultural base. In this way I take 2 gold mines (110,000 gold or so) and three forests. I set up 2 townhalls and 1 lumber mill and start harvesting/mining like crazy. I try to get about 20 peasants going. This strategy enables me to make enough catapults to sink all enemy ships that come by my islands, but it sucks once I start to build up my naval empire. If I try to set up an oil platform to the north of my island, something like 10 enemy ships come at it, and it's gone. At this moment I only have 700 or so units of oil, so it's a suicide to build a lonely destroyer. If I set up an oil platform to the east, it takes forever to get oil, and enemy orcs attack anyway. Without oil, I cannot get any ships built. Are there any strategy hints for this level? I'd hate to cheat when it's so close. E-mail advice is appreciated. Ruslan Karapatnitski MBA/MIM Program (ASU-Thunderbird)
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From: rus...@imap1.asu.edu Subject: Please Help: WC2 Orc Level 12 "destroy other orcs" Date: 1996/01/09 Message-ID: <4ct1ms$pp5@news.asu.edu> X-Deja-AN: 134862067 organization: Arizona State University newsgroups: alt.games.warcraft MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit