Article View: alt.games.warcraft
Article #468Blizzard: Your CD Copy Protection stinks
From: a... Albert Yarusso
Date: Wed, 03 Jan 1996 00:00
Date: Wed, 03 Jan 1996 00:00
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I'd just like to express my opinion that the CD copy protection scheme that Blizzard has implemented in WarCraft II is very much a nuisance. At the company I work for we only have a few machines with CD-ROMs, while most of us peons go without (although we do all have Pentium 90's or better, go figure). We purchased two copies of WC2, as we usually have between 3 and 5 people playing at any given time. However, since none of the people who play actually have a CD-ROM, we have to wait until other people leave (we usually play after 5pm anyway) or tie them up and throw 'em in a closet somewhere until we're done. It'd be nice if we could simply install the software and then throw the CDs up on the shelf never to be used again. The scheme used with the original Warcraft, where you entered a word from the manual in the install program (well, this was introduced with a patch) worked well. We have successfully installed the program on two machines using the FAKECD program (kudos to the author), but we get strange results with it from time to time and it doesn't seem to work with Windows 95. I believe that in the end, people who are going to pirate the game are going to do so anyway and copy protection hurts legitimate purchasers the most. If I wanted to pirate WC2, I'd just copy the WC2 CD onto a ZIP (Iomega) disk and bring it home (the data is only about 90MB anyway, so I'd lose the CD-audio, no big loss as the GM sounds great on the Yamaha DB50XG). Or, I could simply download it overnight at 28k. CDs have been a great boon to game publishers, especially those that take full advantage of the storage medium making it nigh impossible to copy (such as Wing Commander III). However, I still think many companies are greedy in that even though A) it's more difficult to pirate games nowadays and B) there's a much larger market for PC games now than even three years ago, the prices have not come down. Granted, games like Wing Commander IV, with a budget of $12million+, may be able to justify sticker shock somewhat. But most games are not WCIV. I am a software developer by trade and I've been following piracy issues for many years (back to the good 'ole C64). I am sensitive to the issues of piracy and do not condone it. However, I refuse to spend $50 on a piece of software before I get to either A) try a demo, B) find a copy of it (perhaps on the warez newsgroups) and try it, or C) read enough reviews of the game in the games newsgroups to satisfy my curiosity. The software industry has to be one of the oddest in that it's very difficult at times to "try before you buy", although I feel at times this is due to the fact that if you "try" you probably won't "buy". :) I do spend a considerable amount of cash every year on games and have at least ten titles each from Origin and LucasArts, so if anyone labels me a "pirate" simply because I have downloaded games from the 'warez' groups or because I want a crack for Warcraft II, they are sadly mistaken. As I doubt Blizzard will release a patch for this version of Warcraft to eliminate the CD copy protection, if anyone has found a method that works sufficiently well, or has actually written a crack explicitly for WC2, I'd love to hear about it.. Thanks, ..Al Yarusso, a...@warpsoft.com
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From: a...@warpsoft.com (Albert Yarusso) Subject: Blizzard: Your CD Copy Protection stinks Date: 1996/01/03 Message-ID: <4ce84a$kb0@shore.shore.net> X-Deja-AN: 133796738 organization: Shore.Net/Eco Software, Inc; (in...@shore.net) newsgroups: alt.games.warcraft MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit