Article View: alt.games.warcraft
Article #353101Re: Lightspeed constant...
From: T. J. Breitenbach
Date: Tue, 17 Dec 1996 00:00
Date: Tue, 17 Dec 1996 00:00
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> >Of course, there is no known way to > >slow down or speed up a photon. > > Yes, there is. Hold a glass container filled with water in front of > it. > That is, I THINK that's a way to do it. Sound travels faster than > light under water, so I'm assuming that the light slows down. > It's time to dust off your old physics book. Maybe you missed a couple of days of class, or maybe you just nodded off a little. You don't need to assume anything; it's in the book. What does this have to do with descent?
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From: "T. J. Breitenbach" <pol...@comet.net> Subject: Re: Lightspeed constant... Date: 1996/12/17 Message-ID: <01bbebc2$43a9b9c0$dbb74dc6@polaris.atlas.comet.net> X-Deja-AN: 204507395 references: <574e67$1hb@mippet.ci.com.au> <01bbe156$56e4e8a0$2ddcdbcd@maxkilms.nidlink.com> <32A4E35B.3347@pop.erols.com> <32a52042.173533975@tcnntp.trader.com> <Pine.SOL.3.91.961204171931.15806A-100000@pollux.cc.umanitoba.ca> <585nve$1rq@saltspring.teleserve.ca> <32A7057D.7DEE@hp.com> <58qpa2$mkn@krakken.uwf.edu> <32B44230.1EC5@vax1.bemidji.msus.edu> <32B480EF.4DD1@cs.com> <594s59$nh0@news.internetmci.com> mime-version: 1.0 newsgroups: comp.sys.ibm.pc.hardware.chips,comp.os.ms-windows.win95.misc,comp.os.ms-windows.win95.setup,comp.multimedia,comp.graphics.animation,alt.games.doom,alt.games.descent,alt.games.warcraft,comp.graphics,comp.graphics.animation,alt.fan.bill-gates,comp.os.os2.mi Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit