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Article #352177

Re: Elysium WoW (Vanilla)

#352177
From: Catriona R
Date: Sat, 01 Jul 2017 18:07
64 lines
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On Sat, 1 Jul 2017 15:41:06 -0000 (UTC), Lewis
<g.kreme@gmail.com.dontsendmecopies> wrote:

>In message <ero4i3...@mid.individual.net> Catriona R <catrion...@totalise.co.uk> wrote:
>
>> On Fri, 30 Jun 2017 15:39:26 -0000 (UTC), Lewis
>> <g.kreme@gmail.com.dontsendmecopies> wrote:
>
>>>In message <5634499e-cc75-4c10...@googlegroups.com> Shinnokxz <shin...@gmail.com> wrote:
>>>> On Sunday, June 25, 2017 at 6:16:06 PM UTC-6, Lewis wrote:
>>>
>>>>> And vanilla was a bug-ridden mess. I looked back at my account history
>>>>> and during Vanilla I got over 30 days of free play time because of
>>>>> server downtime.
>>>
>>>> I subbed MoP -> WoD for about 3 months and got more free days than I ever remember on my Vanilla subscription. Nothing has changed there
>>>
>>>What in the world are you talking about? It's been years since server
>>>downtime led to free days being added to the account.
>
>> I know I got some at WoD launch as it was just unplayable for the
>> first week,enormous lag garrison instances broken so you couldn't
>> progress questchains, 6 hour queues to even log in at all... yeah.
>
>I saw nothing like that. I think there were some bugged quests, but no
>issues with garrisons and no issues with instances other than the
>occasional times there were too many instances to create a new one.

I think you're in the US, right? Might've been more issues in Europe,
or else it was just specific servers, and as mine was a VERY high pop
server it got hit harder. It certainly was very bad for my realm, some
days my bf couldn't play at all as by the time he got through the
queue he had to go to bed - and this when I'd turned his pc on 2 hours
before he was due to get home from work to get him in the queue good
and early. 

The one positive to that experience was Blizz rapidly adding the
sharding tech to let more people be logged in at a time without adding
more lag, which I'm delighted with; my realm had had massive login
queues right from Cata launch, only getting worse with time (as for
some reason it never occurred to anyone to put a halt on server
transfers into a server that regularly had 2 hour queues), and
enormous lag and overcrowding issues in any new content, all cured
since they split us into multiple phases where it gets too busy :-) 

>I *might* have had a long queue one day when Battle.net and login
>servers came up but the world servers were not. That sound familiar, but
>it wasn't anything like 6 hours.
>
>> That was worth 5 days according to my sub history (got curious so
>> looked it up), first free days since 2009, they've done a pretty
>> decent job over the years.
>
>Just checked. The last time I got play-time credit was 31 March 2010.

Cool, it's great to see how reliable they've got it these days that
it's so rarely needed, the WoD launch problems really stood out to me
as it'd been so long since anything like that happened, usually get a
bit of lag and the odd server hiccup at expansion launch, but nothing
that bad. By contrast Legion shocked me in that it had NO problems at
all the first few days, the sharding tech really did do its work as we
never had the huge pile of people stuck on bottleneck quests, no
lagginess... smoothest expansion launch I've known.
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From: Catriona R <catrion...@totalise.co.uk>
Newsgroups: alt.games.warcraft
Subject: Re: Elysium WoW (Vanilla)
Date: Sat, 01 Jul 2017 19:07:38 +0100
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